SYume Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -31, D:1) a quokka skeleton (3, -16, D:1) a +2 whip of flaming a kobold corpse (skeletalised by now) (7, -14, D:1) a +0 spear (19, -31, D:1) a bat skeleton (23, -31, D:1) 4 stones (23, -24, D:1) a +0 ring mail (27, -3, D:1) a jackal corpse (skeletalised by now) (28, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -6, D:1) a jackal corpse (skeletalised by now) (29, -5, D:1) a jackal corpse (skeletalised by now) (30, -13, D:1) a rat corpse (skeletalised by now) (34, -23, D:1) a rat corpse (skeletalised by now) (35, -23, D:1) a +0 dagger a stone (36, -25, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (38, -29, D:1) a +0 hand axe (39, -26, D:1) a +2 dagger of protection (40, -28, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 8 stones (2, -16, D:2) a staff of cold (6, -21, D:2) a +0 leather armour (6, 2, D:2) a +0 sling (12, -19, D:2) 4 poisoned darts (13, -27, D:2) a frilled lizard skeleton (18, -27, D:2) a bat skeleton (18, -21, D:2) 5 stones (19, -19, D:2) a +0 whip (24, -37, D:2) a +0 dagger (39, -11, D:2) a rat skeleton (45, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 stones (3, -1, D:3) a +0 hand axe 2 boomerangs a +0 ring mail an orc corpse (4, -1, D:3) a +0 falchion a +0 scale mail an orc corpse (4, 2, D:3) the +0 robe of Urrinugg {Harm +Inv} +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (unseen) (7, 5, D:3) a +0 dagger