Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 18266687610980360659 27 Sableheart the Conjurer (level 2, -5/20 HPs) Began as a Draconian Conjurer on Dec 22, 2021. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:10:47 (1360 turns). Sableheart the Conjurer (Draconian Conjurer) Turns: 1360, Time: 00:10:47 Health: -5/20 AC: 4 Str: 9 XL: 2 Next: 93% Magic: 1/5 EV: 12 Int: 18 God: Gold: 35 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn e - ring of positive energy MPRegen 0.09/turn (no ring) @: confused A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Jewellery e - a ring of positive energy (left hand) Scrolls b - a scroll of acquirement {unknown} c - 5 scrolls of identify {unknown} f - a scroll of noise {unknown} Potions a - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. A quokka comes into view. The searing ray hits something! The searing ray hits something. You finish channeling your searing ray. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you. You miss something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss something. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... # #...# # #..## ###...# ......# ......# <.....# ......##### # ..........##########...# ....#####.......@{r..... ...## ############...# #### # You could see a quokka. Vanquished Creatures 3 ball pythons (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins A kobold (D:2) 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sableheart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 329 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 334 | D:1 | Learned a level 2 spell: Searing Ray 1148 | D:1 | Found Yroggudo's Weapon Boutique. 1346 | D:2 | Noticed Sigmund 1360 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, chequers_ecumenical_altar_simple, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, serial_shops, shop D:2: layout_rooms, serial_shops, nicolae_square_shop, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Mace || 4 Cast: Magic Dart || 37 Searing Ray || 2 Armor: Skin || 3 Dodge: Dodged || 6