Sableheart Level 1 of the Dungeon [Shop] Byum's Weapon Boutique a +0 mace (36 gold) a +0 short sword (36 gold) a +0 club (12 gold) a +2 hunting sling of flaming (176 gold) a +0 hand axe (36 gold) a +1 shortbow of flaming (148 gold) a +0 hunting sling (18 gold) the +12 great mace of Kuedwe {flame, *Slow Dex+3 SInv} (1003 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 club (12 gold) (0, 0, D:1) a +0 whip (7, 13, D:1) a +0 club (13, 1, D:1) a +0 leather armour (14, 16, D:1) 16 arrows (16, 3, D:1) a +0 dagger (23, 10, D:1) a +0 dagger (25, 2, D:1) a +0 short sword (26, 28, D:1) a +0 dagger a +0 short sword (37, 29, D:1) a +0 dagger (41, 19, D:1) a +0 chain mail (41, 44, D:1) a +0 short sword (45, 45, D:1) a +0 kite shield (55, 22, D:1) a +0 short sword (58, 25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 29, D:2) a +0 short sword (17, 6, D:2) a +1 short sword of electrocution (20, 18, D:2) a +0 dagger (24, 24, D:2) a +0 dagger (36, 17, D:2) a +0 short sword (45, 27, D:2) a +0 ring mail (51, -14, D:2) a +0 whip (53, -6, D:2) a +0 short sword (53, -4, D:2) a +0 whip a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -5, D:3) a ring of magical power (11, 12, D:3) a +0 chain mail (21, -6, D:3) a +0 club (40, 18, D:3) 21 arrows a +0 shortbow (45, -19, D:3) a +0 hunting sling 9 sling bullets (46, -21, D:3) 29 bolts (48, -19, D:3) a +0 ring mail (49, -16, D:3) a +0 ring mail (51, -18, D:3) a +0 trident (52, -13, D:3) a +0 flail Level 4 of the Dungeon [Shop] Ymokhech's Weapon Boutique 18 arrows (43 gold) a +0 hand crossbow (42 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) 21 sling bullets (126 gold) a +2 long sword of holy wrath (219 gold) a +0 trident (42 gold) a +0 quarterstaff (48 gold) [Shop] Kalosud's Antique Weapon Shop a +0 quarterstaff (120 gold) a +0 morningstar (120 gold) the +6 hand axe of Disarray {antimagic, rN+} (1506 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. a +2 vorpal long sword (516 gold) a +1 long sword of flaming (399 gold) the +9 broad axe of Causality {freeze, Fly rN++ Str-2} (2028 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). rN: It greatly protects you from negative energy. Fly: It grants you flight. a +0 falchion (90 gold) a +0 hunting sling (45 gold) a +1 great mace of protection (444 gold) a +0 falchion (90 gold) a +0 whip (75 gold) a +0 quarterstaff (120 gold) (0, 0, D:4) a +0 ring mail (2, -12, D:4) 19 bolts (13, 1, D:4) 18 sling bullets (14, 7, D:4) a +0 club (15, 12, D:4) a +0 robe (24, -2, D:4) a +0 war axe (36, -16, D:4) a +0 dagger (39, -22, D:4) a +0 flail (41, 2, D:4) a +0 hand axe (41, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (1, -4, D:5) a scroll of enchant armour (6, -8, D:5) a +6 ring of intelligence (7, -4, D:5) 7 arrows (13, 7, D:5) a scroll of noise a potion of brilliance (19, -16, D:5) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail an orc skeleton (7, -1, D:7) a +0 dagger a +0 robe an orc skeleton (7, 3, D:7) a staff of air (8, 2, D:7) a +0 short sword (still there?) 7 poisoned darts (still there?) a +0 whip (still there?) a curare-tipped dart (still there?) a +0 flail (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 mace (still there?) the +0 robe of Marbles {Will+ Regen+ Archmagi} (still there?) Regen: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. Will: It increases your willpower. a scroll of enchant armour (still there?) (8, 3, D:7) a +0 club (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +4 ring mail (still there?) 10 gold pieces (still there?) a +0 long sword of draining (still there?) 14 poisoned darts (still there?) a +0 chain mail (still there?) (9, 2, D:7) a +0 giant spiked club (10, 0, D:7) a +0 whip (still there?) a +0 leather armour (still there?) (11, 2, D:7) a +0 dagger (still there?) a +0 robe (still there?) 30 gold pieces (still there?) (11, 3, D:7) a +0 hand axe (still there?) a +0 arbalest (still there?) a +0 scale mail (still there?) (14, 2, D:7) a +0 dagger (still there?) a +0 robe (still there?) (14, 3, D:7) 5 javelins (15, 3, D:7) a +0 giant club a +0 dagger a +0 robe a +0 hand axe (16, -1, D:7) a +0 giant spiked club (20, 0, D:7) a scroll of summoning