Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 9667334536302759054 1338 Sableheart the Destroyer (level 8, -5/62 HPs) Began as a Purple Draconian Conjurer on July 13, 2022. Was an Initiate of Vehumet. Slain by a shadow (16 damage) ... on level 6 of the Dungeon. The game lasted 00:57:05 (8197 turns). Sableheart the Destroyer (DrCj) Turns: 8197, Time: 00:57:05 Health: -5/62 AC: 6 Str: 10 XL: 8 Next: 35% Magic: 13/17 EV: 12 Int: 20 God: Vehumet [......] Gold: 268 SH: 0 Dex: 14 Spells: 8/19 levels left rFire . . . SeeInvis . w - +10 spear "Orb Guardian's Curse" {speed, Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn v - ring of willpower MPRegen 0.15/turn (no ring) @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded a: Breathe Dispelling Energy, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons a - a +0 trident w - the +10 spear "Orb Guardian's Curse" (weapon) {speed, Dex+4} (You found it on level 5 of the Dungeon) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). Missiles b - 4 boomerangs (quivered) c - 218 stones Jewellery v - a ring of willpower (left hand) Wands t - a wand of mindburst (15) u - a wand of acid (15) Scrolls e - a scroll of brand weapon {unknown} f - 4 scrolls of teleportation g - a scroll of blinking {unknown} i - a scroll of silence {unknown} j - a scroll of magic mapping {unknown} m - a scroll of fear {unknown} p - a scroll of torment {unknown} q - 2 scrolls of identify {unknown} s - 3 scrolls of fog {unknown} Potions d - 2 potions of degeneration {unknown} h - a potion of might {unknown} k - 3 potions of brilliance {unknown} l - a potion of heal wounds {unknown} n - a potion of curing {unknown} o - a potion of berserk rage {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting + Level 2.1 Polearms + Level 2.7 Dodging + Level 2.9 Stealth * Level 6.4 Spellcasting * Level 8.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Sublimation of Blood Necr 6% N/A 16% 2 Wereblood Tmut 6% N/A 16% 2 Frozen Ramparts Ice 12% 1d3 30% 3 Spider Form Tmut/Pois 6% N/A 30% 3 Anguish Hex/Necr 3% N/A 69% 4 Ice Form Ice/Tmut 6% N/A 69% 4 Summon Ice Beast Ice/Summ 6% N/A 69% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. Your Polearms skill increases to level 2! You start resting. Magic restored. You see here a +0 giant club. A shadow comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (dormant, 100% to hit) The magic dart hits the shadow. The shadow is moderately damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) The shadow strikes at you from the darkness! Reactivating autopickup. The searing ray misses the shadow. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The shadow strikes at you from the darkness! You die... .....# ####.### ########### .......########### #.........# #................# #.#######.### #.##.#.#########.# #.#######.... #.##....###### #.####............ .............# #.......########## #.###...##...###...........# # ##.###......@.......##<# #.# #..####.####.#.##.# ..# #..# #.# #......# ######..# #.######.##.# ........# #...........## #######.# ########.#...## #.# #..###.### #.# #..# #...# #.# ##.###.#.## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A necrophage (D:5) 2 ogres A phantom (D:4) A water moccasin zombie (D:5) 3 scorpions A hound (D:4) 2 bullfrog zombies A centaur zombie (D:4) 4 orc priests A centaur skeleton (D:5) 2 iguanas (D:5) 4 orc wizards A killer bee zombie (D:5) A hound skeleton (D:4) 3 gnolls 4 adders 2 howler monkey skeletons (D:5) A white imp (D:5) An adder skeleton (D:4) 2 worms (D:2) 3 dart slugs 19 orcs 4 bats 8 endoplasms 8 goblins 6 hobgoblins 4 jackals 4 quokkas 12 ball pythons 3 frilled lizards 6 kobolds 8 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sableheart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 607 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 653 | D:1 | Learned a level 2 spell: Searing Ray 1265 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/6 1675 | D:2 | Reached skill level 5 in Conjurations 1970 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/8 2555 | D:2 | Learned a level 4 spell: Fulminant Prism 3178 | D:3 | Found a faded altar of an unknown god. 3788 | D:3 | Reached XP level 5. HP: 35/38 MP: 3/9 4426 | D:4 | Reached skill level 6 in Conjurations 4776 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/11 5484 | D:4 | Reached skill level 7 in Conjurations 5637 | D:4 | Your scales start taking on a rich purple colour. 5637 | D:4 | Reached skill level 5 in Spellcasting 5637 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/14 5694 | D:4 | Found Pacunih's Antique Weapon Shop. 5784 | D:5 | Entered Level 5 of the Dungeon 6346 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6375 | D:5 | Reached skill level 1 in Fighting 6375 | D:5 | Reached skill level 1 in Polearms 6534 | D:5 | Found a staircase to the Ecumenical Temple. 6543 | Temple | Entered the Ecumenical Temple 6556 | Temple | Became a worshipper of Vehumet 7392 | D:5 | Reached XP level 8. HP: 54/60 MP: 13/17 7458 | D:5 | Reached skill level 8 in Conjurations 7717 | D:5 | Identified the +10 spear "Orb Guardian's Curse" {speed, | Dex+4} 8197 | D:6 | Slain by a shadow Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_ellora D:4: layout_gridville, serial_shops, shop, grunt_decor_fettered, minmay_bent D:5: minmay_octagon_keep, layout_basic, minmay_temple_entry_gardened_gates, amcnicky_mini_rare_corridor_liquid, corexii_checkpoint_a D:6: layout_loops_ring, nicolae_ru_path_of_blood, gammafunk_ghost_smash, sigmund_edmund_badplayer, uniq_maggie, uniq_edmund Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.2 Spellcasting | 3 5 6 | 6.4 Dodging | 2 | 2.7 Stealth | 2 | 2.9 Fighting | 1 2 | 2.3 Polearms | 1 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 6 | | || 6 Tailslap | 2 | | || 2 Punch | 1 | | || 1 Cast: Magic Dart | 73 | 102 | 46 || 221 Searing Ray | 2 | 18 | 28 || 48 Use: Scroll | | 1 | || 1 Armor: Skin | 10 | 5 | 22 || 37 Dodge: Dodged | 20 | 11 | 15 || 46