Sableheart Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -14, D:1) a +0 hand axe (20, -20, D:1) a +0 club a kobold skeleton (24, 10, D:1) 6 stones (33, 10, D:1) a +0 flail (34, 10, D:1) a hobgoblin skeleton (38, 14, D:1) a +0 robe (39, 24, D:1) a +0 dagger (45, 19, D:1) a +0 club a rat skeleton (49, -8, D:1) 5 stones Level 2 of the Dungeon (7, 0, D:2) a ball python skeleton a hobgoblin skeleton (12, -31, D:2) a +0 whip (16, -31, D:2) a bat skeleton (16, 1, D:2) a +2 dagger of speed (22, -7, D:2) 3 flux baubles (25, -14, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (27, -4, D:2) a ball python skeleton (28, -31, D:2) a +0 hand axe (31, -3, D:2) the +1 whip of Irritation {spect, rN++ rCorr Int-5} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (35, 1, D:2) a ball python corpse (skeletalised by now) (39, -15, D:2) an inkwell talisman (48, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, -5, D:3) a +0 club (17, -1, D:3) a +0 dagger (21, -1, D:3) a +0 long sword (22, -1, D:3) a +0 ring mail (24, 0, D:3) a hobgoblin corpse (skeletalised by now) (40, -3, D:3) a ribbon worm corpse (41, -5, D:3) a +0 short sword