Sacchan Level 1 of the Dungeon (10, -5, D:1) a +0 dagger (11, 11, D:1) a +0 leather armour (15, 20, D:1) a +0 short sword 3 stones (16, 21, D:1) a +0 club (16, 22, D:1) a +0 whip (38, -6, D:1) 23 stones (44, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (15, 13, D:2) the +8 dagger of the Hawk {elec, rC+ MP+9 Int+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rC: It protects you from cold. MP: It affects your magic capacity (+9). (16, 20, D:2) a bat corpse (skeletalised by now) (17, 9, D:2) a +0 dagger (18, 1, D:2) an adder corpse (19, 21, D:2) a staff of conjuration (19, 29, D:2) a bat corpse (28, 1, D:2) a +0 mace (29, 3, D:2) 11 stones