Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (console) character file. Game seed: 7996977137005078872 0 Sackgasse the Insei (level 1, -2/15 HPs) Began as a Merfolk Transmuter on Jan 20, 2021. Slain by a goblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (37 turns). Sackgasse the Insei (Merfolk Transmuter) Turns: 37, Time: 00:00:26 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 12 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.7 Dodging + Level 3.3 Unarmed Combat + Level 2.0 Spellcasting + Level 2.7 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 14% 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 7% 14% 2 Spider Form Tmut/Pois 2% 43% 3 Ice Form Ice/Tmut 4% 83% 4 Blade Hands Tmut 3% 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The goblin barely misses you. You hit the goblin. Your headbutt misses the goblin. The goblin is severely wounded. The bat hits you but does no damage. The frilled lizard completely misses you. The goblin hits you. You barely miss the frilled lizard. The bat hits you but does no damage. The bat hits you. The frilled lizard closely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * Your transformation is almost over. The bat hits you but does no damage. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The goblin hits you. You die... #### ##..## #....# ######### # #....###...8...## .# #....##..8.<.8..## ..# #######.!.b#8.........8#...# ..........lg@.8..(..8......# ...........#8........^8#...# .......#...##..8...8..## ..# .......#...###...8...## .# .[.........# ######### # ..........## .......#### #...... ####### You could see a goblin, a bat and a frilled lizard. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sackgasse the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 37 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Beastly Appendage || 3 Armor: Robe || 7 Dodge: Dodged || 21