Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 6629399906343215910 4 Sackgasse the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on Jan 21, 2021. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (84 turns). Sackgasse the Insei (Merfolk Transmuter) Turns: 84, Time: 00:00:41 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.7 Dodging + Level 3.4 Unarmed Combat + Level 2.1 Spellcasting + Level 2.7 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 14% 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 7% 13% 2 Spider Form Tmut/Pois 2% 43% 3 Ice Form Ice/Tmut 4% 83% 4 Blade Hands Tmut 3% 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You kill the rat! Your transformation is almost over. The goblin closely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You miss the frilled lizard. Your headbutt misses the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. Your headbutt misses the frilled lizard. The frilled lizard bites you. You die... #### ... ### #############.#...(.. ..$....@lg........... ......#####.####..... .#### #####.....l.#. #......####.# #.........# ##......##.# .......†...# # ##.....†)###.# .............## You could see a goblin and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sackgasse the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 84 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic Action || total -------------------------++------- Melee: Unarmed || 17 Headbutt || 1 Cast: Beastly Appendage || 3 Armor: Robe || 3 Dodge: Dodged || 17