SacredBeard Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -13, D:1) 24 sling bullets (7, -37, D:1) 19 poisoned needles (9, -36, D:1) 21 stones (14, 2, D:1) a +0 club (18, -36, D:1) 9 stones (38, -38, D:1) a +0 club (46, -8, D:1) 18 stones (47, -20, D:1) a +0 hunting sling (48, 3, D:1) a +0 dagger (49, -31, D:1) a +0 club (50, -30, D:1) a +0 dagger 5 stones (52, -12, D:1) a +0 hunting sling (53, -17, D:1) a +0 dagger (57, -2, D:1) a +0 whip (59, -24, D:1) a +0 club a cursed -3 club (62, -37, D:1) a +0 dagger (62, -34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a +0 hunting sling 5 stones (0, 6, D:2) a stone (0, 9, D:2) a stone (0, 10, D:2) 2 stones (3, -1, D:2) a +0 club (3, 22, D:2) a +0 leather armour (8, -9, D:2) a +0 club (8, -6, D:2) a +0 dagger (18, 34, D:2) a +0 dagger (20, -11, D:2) a +0 dagger (29, -23, D:2) a +0 short sword (31, -12, D:2) a +0 club (31, -11, D:2) a stone (33, -11, D:2) 3 stones (39, -3, D:2) 25 arrows (41, -6, D:2) a +0 leather armour (45, 26, D:2) a +0 leather armour (47, -3, D:2) a +0 club (48, -8, D:2) a stone (48, -7, D:2) a stone (48, -6, D:2) a stone (48, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -10, D:3) 24 stones (8, -22, D:3) a cursed -2 dagger (8, -16, D:3) a stone (9, -20, D:3) a stone (10, -18, D:3) a stone (13, 3, D:3) a +0 hunting sling (15, -1, D:3) a +0 whip (21, -23, D:3) 12 stones a cursed -3 club (24, -11, D:3) a +0 dagger (24, -10, D:3) a +0 scale mail (24, -9, D:3) a +0 hand axe (27, -1, D:3) a +0 leather armour (29, -8, D:3) 15 bolts (40, -12, D:3) 19 arrows (45, -29, D:3) a +0 club a +0 ring mail a +0 mace a +0 club Level 4 of the Dungeon (0, 0, D:4) 30 sling bullets (3, 17, D:4) 11 bolts (12, 33, D:4) a +0 club (13, 5, D:4) a +0 club (13, 27, D:4) a +0 hand axe a +0 flail (16, 36, D:4) a +0 short sword (16, 37, D:4) a +0 chain mail a +0 falchion (18, 21, D:4) a +0 dagger (19, 15, D:4) 16 bolts (19, 40, D:4) a +0 robe a +0 dagger (21, 33, D:4) a +0 mace a +0 flail a +0 chain mail (22, 34, D:4) a +0 dagger a +0 robe (22, 35, D:4) a +0 dagger a cursed +0 robe (22, 36, D:4) a +0 short sword (22, 41, D:4) a +0 robe a +0 dagger (23, 41, D:4) a +0 scale mail a +0 scale mail (26, 42, D:4) a +0 ring mail a +0 club (27, 26, D:4) a +0 robe a +0 dagger (36, 19, D:4) a +0 leather armour (37, -6, D:4) a +0 hand axe (40, 27, D:4) a +0 hand axe (41, 28, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a wand of clouds (5) (7, -8, D:5) 3 stones (7, -7, D:5) 2 stones (8, -9, D:5) 3 stones (8, -7, D:5) 14 stones (9, -7, D:5) 5 stones (10, -23, D:5) a +0 club (11, -24, D:5) a +0 spear (12, -7, D:5) a stone (20, -2, D:5) a +0 giant club (21, -2, D:5) a +0 whip (35, -1, D:5) the cursed +1 dagger "Melusyo" {pierce, rElec Str+4 Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (38, 2, D:5) a +0 giant club (56, -12, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (1, -2, D:6) a +0 mace (2, 19, D:6) 13 stones (3, 25, D:6) 14 arrows (15, 22, D:6) a +0 giant club (17, 23, D:6) a +0 short sword (18, 41, D:6) a +0 giant club (20, 6, D:6) 25 stones (22, 15, D:6) a +0 hand axe (26, 40, D:6) 13 poisoned needles (29, 10, D:6) a +0 cloak (35, 6, D:6) 10 bolts (36, 31, D:6) a +0 flail (40, 39, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Caad's Weapon Emporium the +10 dagger of Fate {holy, rF++ SInv} (1069 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It lets you see invisible. a +2 scimitar of holy wrath (249 gold) a +0 hunting sling (19 gold) a +2 antimagic battleaxe (409 gold) a +0 whip (32 gold) the +8 falchion of Ijeuphot {flame, *Noise rPois rC+ Dex+2} (835 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It may make noises in combat. a +0 dagger (26 gold) a +0 long sword (45 gold) a +0 short sword (39 gold) the +7 whip of the Forest {slash, rPois MR+} (721 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. [Shop] Wismi's General Store (Shop contents are unknown) (0, 0, D:7) 13 gold pieces (3, 2, D:7) an uncursed amulet of faith (6, 4, D:7) a hound corpse a black bear corpse (8, 12, D:7) a cursed -3 flail (10, 14, D:7) a throwing net (11, 13, D:7) 2 arrows the Ecumenical Temple