SacredBeard Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 30, D:1) a +0 ring mail (9, 29, D:1) a +0 robe (10, -9, D:1) a +0 club (18, -5, D:1) a +0 leather armour (20, 34, D:1) a +0 dagger (28, -4, D:1) a +0 club (30, -4, D:1) a +0 club (32, 34, D:1) a +0 barding (36, 18, D:1) a +0 short sword (38, 2, D:1) a +0 scale mail (51, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -8, D:2) a +0 dagger (8, -8, D:2) a +0 whip a +0 animal skin a +0 dagger (9, -8, D:2) a +0 dagger (15, -24, D:2) a +0 short sword (17, -9, D:2) a +0 leather armour (17, -2, D:2) a +0 morningstar a +1 scale mail of willpower (22, -2, D:2) a +0 robe (25, 13, D:2) a +0 club Level 3 of the Dungeon [Shop] Jaqid's Antique Weapon Boutique a +0 rapier (96 gold) a +0 short sword (72 gold) a +1 short sword of freezing (297 gold) a +2 shortbow of draining (417 gold) a +0 dagger (48 gold) a +0 shortbow (72 gold) a +0 flail (84 gold) a +0 trident (84 gold) a +0 hand axe (72 gold) (0, 0, D:3) a +0 robe (2, -2, D:3) a +0 falchion (28, 5, D:3) a staff of cold (33, 6, D:3) a +0 scale mail (42, -5, D:3) a +0 dagger (46, 17, D:3) a +0 robe Level 4 of the Dungeon [Shop] Besiuf's General Store a phantom mirror (560 gold) 5 stones (7 gold) a +0 trident (49 gold) a potion of magic (112 gold) a wand of digging (3) (176 gold) 6 javelins (252 gold) 8 stones (11 gold) a +0 mace (42 gold) (0, 0, D:4) a +0 ring mail (9, 23, D:4) a +0 mace (36, 30, D:4) a -1 hand axe a -2 long sword a -3 short sword the +11 Singing Sword {sonic wave} (37, 28, D:4) a -2 mace (38, 31, D:4) a -2 mace (42, 9, D:4) a +0 short sword a +0 giant spiked club (46, 58, D:4) a +0 club Level 5 of the Dungeon (1, 7, D:5) a +0 giant club (2, 12, D:5) a +0 falchion a +0 leather armour (16, -11, D:5) a +0 trident a +0 robe (20, 16, D:5) a +0 falchion (35, 10, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -2, D:6) 12 gold pieces (8, 3, D:6) 9 gold pieces (17, 17, D:6) a +0 shortbow (19, 2, D:6) a +0 short sword a +0 whip a +0 dagger a +0 whip a +0 dagger 6 stones a +0 short sword (21, 6, D:6) a +0 whip 3 stones (22, 2, D:6) 17 gold pieces (23, -26, D:6) a potion of degeneration (23, -18, D:6) 4 gold pieces (23, 6, D:6) a potion of flight (23, 14, D:6) a +0 short sword (still there?) 8 poisoned darts (still there?) a scroll of blinking (still there?) (32, -23, D:6) a +0 club a +0 hand axe a +0 leather armour a +0 falchion a +0 dagger (33, -15, D:6) a +0 hammer of protection (unseen) (38, 10, D:6) a +0 giant club (44, -27, D:6) a +0 club (45, -28, D:6) a +0 dagger a +0 robe (45, -20, D:6) a +0 mace Level 7 of the Dungeon [Shop] Figronum's Antique Weapon Emporium a +6 giant spiked club (1152 gold) a +4 vampiric long sword (1105 gold) a +0 dagger (68 gold) the +11 mace of the Pit {vamp, +Blink} (2652 gold) +Blink: It lets you blink. a +0 great sword (221 gold) a +4 triple sword of freezing (1360 gold) a +0 rapier (136 gold) a +0 long sword of draining (282 gold) a +0 falchion (102 gold) (0, 0, D:7) a +0 club a +0 ring mail (0, 7, D:7) a +0 club a +0 leather armour a +0 short sword a +0 morningstar a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 scale mail (5, -6, D:7) a +0 hand axe a +0 falchion a +0 ring mail (6, -6, D:7) a +0 flail (12, 12, D:7) a +0 robe (31, 31, D:7) a +0 war axe (38, 17, D:7) a +0 shortbow (43, 3, D:7) 16 gold pieces (43, 5, D:7) 2 potions of invisibility (44, 2, D:7) 2 boomerangs (44, 8, D:7) 6 gold pieces (49, -10, D:7) a +0 flail a +0 flail (50, -10, D:7) a +0 spear (51, -10, D:7) a +0 club a +0 club (52, -10, D:7) a +0 robe a +0 whip (55, -19, D:7) a +0 flail Level 8 of the Dungeon [Shop] Oguadar's Lightly-Used Armoury -3 pearl dragon scales (1190 gold) a -2 eveningstar (70 gold) a -1 bardiche (56 gold) a -2 longbow (1 gold) a -2 eveningstar (70 gold) a -2 demon trident (70 gold) a -1 triple crossbow (70 gold) a -1 longbow (21 gold) a -1 barding (252 gold) [Shop] Ymegol's One-of-a-Kind Rings the ring "Vete" {Fire Dex+6 Slay-3} (416 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +10 ring of intelligence (1183 gold) a +3 ring of slaying (585 gold) a +7 ring of strength (585 gold) a +3 ring of intelligence (130 gold) a +9 ring of dexterity (1014 gold) the ring "Huewnof" {rCorr EV+5 SInv} (686 gold) [ring of evasion] EV: It affects your evasion (+5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Guarius" {Will+ rCorr Dex+5} (560 gold) [ring of resist corrosion] Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 33, D:8) a +0 robe (17, 48, D:8) a +0 leather armour (26, 7, D:8) a +0 dagger (42, -7, D:8) a +1 robe of willpower Level 9 of the Dungeon (0, 0, D:9) a hound corpse (skeletalised by now) (1, -1, D:9) a +0 halberd (1, 8, D:9) a +0 chain mail (2, 19, D:9) a +0 rapier (3, 3, D:9) a +0 halberd a +0 shortbow (4, -2, D:9) a +0 halberd (4, 7, D:9) a +4 scimitar a +0 robe a +0 mace a +0 robe a +0 great sword a +0 robe (9, 10, D:9) the +4 falchion of Brutal Revenge {chaos, rF+} rF: It protects you from fire. (10, 9, D:9) a +0 robe a +0 whip (11, 8, D:9) a +0 halberd (12, 12, D:9) a +0 dagger