SaftHimself Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (19, -11, D:1) a +0 dagger (21, 8, D:1) a +0 animal skin (26, 10, D:1) a +0 dagger (38, 19, D:1) a +0 club (48, 2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 10, D:2) a +0 robe (7, 23, D:2) a +0 short sword 4 stones (16, 13, D:2) a +0 dagger (23, 9, D:2) 7 stones (24, 20, D:2) a +0 whip 2 stones (27, 1, D:2) a +0 mace (31, 19, D:2) a +0 dagger (46, 42, D:2) a +0 ring mail (48, 34, D:2) a +0 club (51, 42, D:2) a +0 leather armour (55, 35, D:2) a +0 club a stone Level 3 of the Dungeon [Shop] Xinir's General Store a ring of resist corrosion (260 gold) a +0 robe (9 gold) the +5 scale mail "Vuokkon" {Int+3} (549 gold) Int+3: It affects your intelligence (+3). a +0 whip (32 gold) the +13 scythe of Curses {drain, curses, ^Drain} (1040 gold) ^Drain: It drains your maximum health when unequipped. a +2 heavy trident (237 gold) a wand of paralysis (10) (312 gold) (14, -10, D:3) a +0 flail 3 boomerangs (17, -29, D:3) 5 stones (21, -20, D:3) a +0 dagger (23, -17, D:3) a +0 plate armour (26, 0, D:3) a +0 short sword (35, -31, D:3) a +0 whip (37, -14, D:3) a +0 leather armour 4 stones a +0 short sword (44, -10, D:3) a +0 leather armour (46, -19, D:3) a +0 mace (48, 5, D:3) a stone (55, -2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Kawixami's Antique Weapon Shop a +0 trident of protection (167 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) a +0 war axe (94 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a +0 rapier (108 gold) a +0 mace (81 gold) a +3 quarterstaff of draining (653 gold) (0, 0, D:4) a quokka corpse (skeletalised by now) (17, -13, D:4) a +0 short sword (23, -25, D:4) a +0 mace (24, -29, D:4) a +0 giant spiked club a +0 dagger (24, -28, D:4) a +0 dagger 6 poisoned darts (27, -3, D:4) 7 stones (29, -3, D:4) a +0 dagger (30, -40, D:4) 5 stones (39, -42, D:4) a +0 robe (45, -37, D:4) 7 stones (46, -40, D:4) a +0 ring mail (51, 2, D:4) a +0 whip Level 7 of the Dungeon (0, 0, D:7) the +8 quarterstaff of Disorder {drain, rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (6, -20, D:7) a +0 robe (37, -24, D:7) a +0 war axe a +0 orcbow a +0 plate armour an orc corpse (37, -22, D:7) a +0 hand axe a +3 ring mail (38, -24, D:7) a +0 short sword an orc corpse