SaftHimself Level 1 of the Dungeon [Shop] Ofriu's Distillery a potion of curing (33 gold) a potion of resistance (110 gold) a potion of berserk rage (55 gold) a potion of enlightenment (55 gold) 2 potions of lignification (66 gold) a potion of cancellation (88 gold) a potion of ambrosia (88 gold) a potion of magic (88 gold) a potion of resistance (110 gold) a potion of lignification (33 gold) (0, 0, D:1) a +0 spear (5, 24, D:1) a +0 club (21, 5, D:1) a +0 rapier (29, 10, D:1) a +0 whip 5 stones (30, 12, D:1) 3 stones (33, 20, D:1) 4 stones (44, 10, D:1) a +1 dagger of venom a +0 short sword (47, 6, D:1) a +2 whip of electrocution (49, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, -28, D:2) the +2 robe of Objectivity {Rampage SInv Archmagi} SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. (19, 9, D:2) a +0 war axe (20, -38, D:2) 6 stones (21, 17, D:2) a +0 short sword 2 stones (22, -13, D:2) a +0 robe (34, 10, D:2) 4 stones (37, -13, D:2) a +0 dagger a +0 sling (39, -9, D:2) a +0 scale mail (40, -15, D:2) 3 stones (42, 8, D:2) a +0 shortbow (46, 3, D:2) a +0 dagger (50, -16, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -5, D:3) 6 stones (7, 16, D:3) a +0 whip 3 stones (9, 12, D:3) a +0 club (13, 27, D:3) 3 stones (27, 15, D:3) a +0 whip a +0 leather armour (28, 36, D:3) the +9 trident of Wyrd {venom, rElec Str+4 Int+2 Dex+3} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (29, 37, D:3) a +0 leather armour (30, 7, D:3) a +0 dagger (34, 7, D:3) a +0 club (35, 2, D:3) a +0 dagger a stone (37, 2, D:3) 4 stones (39, 7, D:3) a +0 flail a +0 dagger (39, 42, D:3) 4 large rocks (39, 43, D:3) 5 large rocks (40, 3, D:3) a +0 club (40, 45, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 giant spiked club a +0 club a +0 club (40, 46, D:3) a +0 dagger (54, 15, D:3) a +0 dagger 2 stones (55, 19, D:3) a +0 short sword a +0 leather armour (55, 20, D:3) a +0 dagger a +0 robe a +0 club (56, 18, D:3) a +0 dagger a +0 ring mail (57, 32, D:3) 7 stones (59, 31, D:3) 2 boomerangs (61, 13, D:3) a +0 ring mail (62, 47, D:3) a +0 whip 5 stones (63, 48, D:3) a +0 dagger a +0 robe (69, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, 23, D:4) a +0 dagger a +0 leather armour (11, 29, D:4) a +0 ring mail (26, 3, D:4) a +2 short sword of flaming a +0 leather armour (27, 6, D:4) a +0 short sword (36, 3, D:4) 2 potions of degeneration (38, 5, D:4) a +1 short sword of holy wrath (45, 30, D:4) 5 stones (56, 24, D:4) a +0 ring mail (56, 34, D:4) a +0 dagger a +0 ring mail (56, 35, D:4) a +0 dagger a +0 whip (58, 34, D:4) a +0 short sword a +0 ring mail (59, 51, D:4) a +0 club 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +1 dagger of venom (0, 1, D:5) a +0 hand axe (1, -11, D:5) a +0 flail a +0 hand axe (1, 0, D:5) a +0 ring mail a +0 falchion (2, 13, D:5) a +0 pair of boots (3, -8, D:5) a +0 falchion (5, 0, D:5) a +0 mace (10, -18, D:5) a +0 leather armour a +0 hand axe a +0 club (14, 16, D:5) a +0 club (15, 2, D:5) 6 poisoned darts (15, 21, D:5) a +0 falchion (16, 17, D:5) a +0 giant club (16, 21, D:5) a +0 dagger a +0 robe (17, 20, D:5) a +0 club a +0 leather armour (17, 21, D:5) a +0 whip a +0 leather armour (18, -16, D:5) a +0 leather armour (18, 19, D:5) a +0 dagger a +0 robe (19, 19, D:5) a +0 hand axe a +0 ring mail (36, 8, D:5) 7 stones (37, -3, D:5) the +8 short sword of Yllic {holy, Dex+5} Dex+5: It affects your dexterity (+5). (37, 7, D:5) 6 javelins (44, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 hand axe (0, 12, D:6) a +0 hand axe (1, 0, D:6) a +0 club 3 boomerangs (3, -11, D:6) a +0 scale mail (9, 12, D:6) a +0 short sword (9, 13, D:6) a +0 short sword a stone (10, 13, D:6) a +0 club a +0 short sword of draining 5 stones (11, 13, D:6) a +0 short sword a curare-tipped dart (18, -20, D:6) a +0 flail (18, -7, D:6) the +3 leather armour of Tenacity {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (19, -20, D:6) a +0 dagger a +0 robe a +0 short sword (37, -7, D:6) a +0 chain mail (41, -21, D:6) a large rock (41, -14, D:6) a stone (41, -6, D:6) a +2 pair of boots (41, -4, D:6) a +0 orcbow (42, -22, D:6) a large rock (43, -20, D:6) a stone (44, -20, D:6) a stone (45, -24, D:6) a large rock (45, -14, D:6) a large rock (45, -13, D:6) a stone (45, -12, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 6 atropa-tipped darts (4, 13, D:7) a +0 rapier (11, 36, D:7) a +0 leather armour (12, 37, D:7) 6 stones (23, 4, D:7) a +0 morningstar (27, 28, D:7) a scroll of vulnerability (32, 18, D:7) 6 poisoned darts (33, -16, D:7) a +0 shortbow (42, 23, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour (1, 0, D:8) a +0 dagger a +0 robe (6, 10, D:8) a +0 scale mail (9, 16, D:8) a +0 ring mail (16, -9, D:8) a +0 flail (21, -20, D:8) a +0 orcbow (21, -19, D:8) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (21, -18, D:8) a +0 mace (26, -21, D:8) a +0 leather armour (29, 8, D:8) 5 stones (30, 12, D:8) a stone (31, 1, D:8) 5 stones (31, 3, D:8) a stone (32, -19, D:8) a +0 dagger a +0 robe (32, -4, D:8) a +0 trident a +0 plate armour (32, -3, D:8) a +0 dagger a +0 robe (33, -20, D:8) a +0 dagger (33, -18, D:8) a +0 club (33, -2, D:8) a +0 dagger a +0 robe (39, 11, D:8) 3 stones (41, -5, D:8) a +0 trident a +0 dagger (43, -7, D:8) a +0 trident a +0 chain mail (43, -6, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Deowism's Jewellery Boutique the ring of Ascent {Fire rPois rN+} (606 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. a +6 ring of strength (540 gold) an amulet of guardian spirit (450 gold) a ring of resist corrosion (300 gold) a ring of positive energy (300 gold) an amulet of guardian spirit (450 gold) a maw talisman (450 gold) the ring of the Elephant {rPois EV+5 SInv} (771 gold) [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison SInv: It lets you see invisible. a +6 ring of dexterity (540 gold) (0, 0, D:9) a +0 leather armour (3, -3, D:9) a +0 flail a +0 ring mail (3, -2, D:9) a +0 dagger a +0 scale mail (3, -1, D:9) a +0 mace a +0 dire flail a +0 giant club a +0 dagger a +0 robe a +0 whip of flaming a +0 robe (10, -16, D:9) a +0 leather armour (12, -17, D:9) a +0 spear (15, -15, D:9) a +3 hand axe (22, -8, D:9) a +0 arbalest (27, 17, D:9) a +0 great sword (38, 6, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (43, -9, D:9) a +0 quarterstaff a +0 quarterstaff (44, -2, D:9) a +0 giant club (48, 24, D:9) a +0 flail a +0 ring mail (49, 25, D:9) a +0 dagger a +0 robe a +0 falchion (49, 26, D:9) a +0 war axe (49, 29, D:9) a +0 trident (56, -8, D:9) a +0 orcbow (61, -12, D:9) a +0 hand axe (62, 20, D:9) the +5 quarterstaff "Saubro" {freeze, rElec} rElec: It insulates you from electricity. (65, 24, D:9) a +0 robe Level 10 of the Dungeon [Shop] Qeah's Magic Scroll Emporium a scroll of teleportation (30 gold) a scroll of noise (10 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) a scroll of noise (10 gold) a scroll of enchant armour (75 gold) a scroll of blinking (75 gold) a scroll of enchant armour (75 gold) (0, 0, D:10) 6 stones (3, -5, D:10) a +0 trident (4, -5, D:10) a +0 hand axe a +0 mace (11, 1, D:10) a +0 scimitar (15, -4, D:10) a +0 shortbow (17, -4, D:10) a +0 mace a +0 leather armour a +0 scimitar a +0 chain mail (18, -5, D:10) a +0 trident (18, -4, D:10) a +0 hand axe a +0 leather armour (19, 19, D:10) 6 stones (20, -1, D:10) a +0 whip a +0 flail (21, -2, D:10) a +0 club (21, -1, D:10) a +0 trident a +0 ring mail (21, 1, D:10) a +0 halberd (22, 3, D:10) a +0 club (38, 3, D:10) a +0 club (38, 4, D:10) a +0 short sword a stone (39, 3, D:10) a +0 club a +0 short sword a +0 whip 7 poisoned darts (57, 14, D:10) 5 stones Level 11 of the Dungeon [Shop] Meddisad's Jewellery Boutique a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) a ring of willpower (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of strength (396 gold) a ring of protection from fire (275 gold) [Shop] Docomops's Weapon Shoppe a throwing net (45 gold) 4 stones (6 gold) 4 stones (6 gold) 4 large rocks (90 gold) a +0 war axe (52 gold) 4 boomerangs (120 gold) a +0 club (15 gold) a +2 morningstar of draining (288 gold) the +7 arbalest "Wexel" {flame, rC- Int+6 Stlth+} (877 gold) Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. a +0 orcbow (52 gold) [Shop] Anesches's Book Shoppe a book of Lightning (576 gold) a book of the Tundra (480 gold) a book of Conjurations (320 gold) a book of Storms (416 gold) the Unrestrained Analects (704 gold) a book of the Dragon (672 gold) Maxwell's Memoranda (640 gold) [Shop] Joullo's General Store a +0 flail (52 gold) a +3 plate armour of willpower (675 gold) a scroll of poison (60 gold) a wand of light (4) (252 gold) a maw talisman (450 gold) a scroll of silence (142 gold) 4 stones (6 gold) the +5 battleaxe "Wesmuumo" {freeze, Str-2 Int+5} (750 gold) Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). a phial of floods (600 gold) a +0 ring mail (60 gold) (0, 0, D:11) a +0 mace a +0 chain mail (1, 0, D:11) a +0 club a +0 chain mail (1, 1, D:11) a +0 dagger a +0 robe (2, 0, D:11) a +0 short sword a +0 plate armour (2, 18, D:11) a +0 orcbow (5, 21, D:11) 5 stones (7, 25, D:11) a +0 mace a +0 orcbow a +0 chain mail (8, 25, D:11) a +0 dagger a +0 robe (9, 25, D:11) a +0 dagger a +0 robe (16, 21, D:11) a +0 leather armour 3 boomerangs a +0 dagger (18, 30, D:11) a +0 robe (30, -8, D:11) a +0 falchion (42, 17, D:11) a +0 dagger a +0 robe (42, 18, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (43, 19, D:11) a +1 dagger of venom a +0 robe (49, 43, D:11) 5 boomerangs (51, -11, D:11) 5 poisoned darts (58, -11, D:11) a +0 battleaxe Level 12 of the Dungeon [Shop] Romixacu's Antique Weapon Boutique the +1 triple sword of Laceration {flame, Will++ Str-5} (971 gold) Str-5: It affects your strength (-5). Will++: It greatly increases your willpower. the +8 autumn katana {manifold assault} (1464 gold) a +0 great mace (188 gold) a +1 heavy great sword (542 gold) a +2 flail of holy wrath (530 gold) a +1 scimitar of electrocution (493 gold) a +0 flail (101 gold) a +0 dagger (58 gold) a +4 rapier of speed (986 gold) a +0 hand axe (87 gold) [Shop] Biviups's Jewellery Shoppe (Shop contents are unknown) [Shop] Quetoz's Assorted Antiques a +0 great sword (182 gold) the +8 chain mail of Fallacy {*Corrode Int+5 Slay+4 SInv} (2167 gold) Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 helmet (126 gold) a potion of brilliance (112 gold) a +1 war axe of venom (313 gold) a potion of attraction (84 gold) the +6 dire flail of the Poles {chaos, ^Fragile Str+2 Stlth+} (1276 gold) Str+2: It affects your strength (+2). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a +0 plate armour (644 gold) a potion of curing (84 gold) [Shop] Nekada's Armour Emporium (Shop contents are unknown) (0, 0, D:12) a +0 club an orc corpse (1, -6, D:12) a +0 trident a +0 orcbow a +0 plate armour (1, -5, D:12) a +0 ring mail a +0 club an orc corpse (2, -5, D:12) a +2 vampiric scimitar a +0 chain mail a warg corpse (2, -4, D:12) a +0 plate armour a +0 flail an orc corpse (3, -4, D:12) a +0 club (5, 3, D:12) a +0 giant club (7, -4, D:12) a +0 spear a +0 ring mail a gnoll corpse (8, -5, D:12) a +0 club a +0 leather armour an orc corpse (9, -5, D:12) a +0 club a +0 chain mail a +0 short sword (10, -4, D:12) a +0 giant spiked club an ogre corpse (12, -24, D:12) a +0 scale mail (15, -20, D:12) a flux talisman (15, -7, D:12) a +0 pair of gloves (16, -33, D:12) a +0 rapier (17, -12, D:12) a +0 hand axe an orc skeleton (17, 3, D:12) a potion of curing (18, -18, D:12) a +0 scale mail a +0 war axe an orc corpse (skeletalised by now) (20, -2, D:12) a +0 dagger 5 stones (20, 0, D:12) a +0 short sword 4 stones (25, -24, D:12) 5 large rocks (25, -19, D:12) a +3 trident of protection a +0 scale mail a gnoll corpse (25, -18, D:12) a +0 long sword a +0 chain mail a +0 dire flail (26, -16, D:12) a +0 spear a gnoll corpse (28, -24, D:12) a +0 robe (30, -22, D:12) a +0 club (38, -16, D:12) 13 gold pieces (48, -14, D:12) a +0 ring mail (48, -9, D:12) a +0 dagger a +0 robe a +0 mace (49, -9, D:12) a +0 falchion Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (1, 4, Orc:1) a +0 club (1, 5, Orc:1) a +0 hand axe a +0 ring mail an orc corpse (2, 3, Orc:1) a +0 short sword a +0 ring mail an orc corpse (2, 5, Orc:1) a +0 hand axe a +0 mace an orc corpse