SaftHimself Level 1 of the Dungeon (9, 6, D:1) a +0 club (17, -30, D:1) a +0 short sword (22, -21, D:1) a +0 hand axe (22, 5, D:1) a +0 short sword (29, -14, D:1) a +0 scale mail (33, -14, D:1) a +0 dagger (55, 9, D:1) 4 stones (57, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) the scarf of Autumn {harm, +Inv Will+ Str-3} Str-3: It affects your strength (-3). Will+: It increases your willpower. +Inv: It lets you turn invisible. (32, 18, D:2) a +0 dagger (33, -18, D:2) a +0 dagger of speed a +0 sling (45, -24, D:2) a +0 dagger a stone Level 3 of the Dungeon (2, 27, D:3) a +0 whip a +0 mace a +0 whip (9, 6, D:3) a +0 dagger (9, 7, D:3) a +0 short sword (28, 33, D:3) a +0 club (51, 15, D:3) the +3 helmet of the Moon {+Blink Will++ Int-2 SInv} Int-2: It affects your intelligence (-2). Will++: It greatly increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. (55, 23, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Alum Kie's Book Emporium a book of Flames (308 gold) a book of Vapours (286 gold) a book of Blood (308 gold) a book of Scorching (330 gold) a book of Geomancy (330 gold) a book of the Hunter (286 gold) a book of the Spheres (704 gold) a book of Scorching (330 gold) a book of Transmutation (308 gold) a book of Party Tricks (242 gold) a book of Dangerous Friends (462 gold) (53, 28, D:4) a +0 club (59, 30, D:4) a +0 mace Level 5 of the Dungeon (23, 45, D:5) the +2 robe of the Hidden Beggars {Harm +Inv Slay-5 Stlth+} Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) 8 stones (9, 19, D:6) a +0 scimitar (18, -22, D:6) a +0 robe (21, 13, D:6) 11 gold pieces (21, 14, D:6) a +0 falchion a scroll of teleportation (21, 15, D:6) 11 gold pieces (22, 13, D:6) a +0 falchion (22, 14, D:6) 5 poisoned darts (22, 15, D:6) a +0 leather armour (23, 1, D:6) a +0 shortbow (23, 13, D:6) 5 stones (23, 14, D:6) 10 gold pieces (23, 15, D:6) an amulet of magic regeneration 13 gold pieces (25, 2, D:6) a book of the Moon (26, -21, D:6) a +0 club (26, -18, D:6) a +0 shortbow (26, -3, D:6) a +0 club (30, -4, D:6) a +0 dagger (30, -2, D:6) a +2 rapier of speed a +0 robe (31, -3, D:6) a +0 short sword a +0 whip 8 stones a +0 ring mail (32, -15, D:6) a +0 dagger (35, -30, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Wutesk's Antique Armour Shoppe a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +3 chain mail (494 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +2 robe of cold resistance (407 gold) a +0 ring mail (92 gold) a +0 pair of boots (103 gold) (0, 0, D:7) a +0 shortbow (6, -15, D:7) the +3 ring mail "Penal" {Harm ^Drain MP+9 Dex-3} Dex-3: It affects your dexterity (-3). MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (13, -16, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, 10, D:8) a +0 dagger a +0 short sword a +0 scale mail a +0 dagger of electrocution a +0 robe a +0 hand axe a +0 mace (54, -8, D:8) the +4 ring mail of Hul Niap {Dex+3} Dex+3: It affects your dexterity (+3). Level 9 of the Dungeon (0, 0, D:9) a +0 glaive a +0 orcbow a +0 chain mail (1, 0, D:9) a +4 dagger of freezing a +0 robe (2, 0, D:9) a +0 short sword (6, -6, D:9) a +0 club (12, -7, D:9) a +0 halberd (13, -7, D:9) a +2 heavy flail (13, -6, D:9) a +0 spear (13, 10, D:9) a +0 leather armour (40, 4, D:9) 4 stones (40, 17, D:9) a +0 quarterstaff Level 10 of the Dungeon (10, 7, D:10) a +0 helmet (33, -23, D:10) a +0 scale mail (42, -10, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 5 atropa-tipped darts (7, 18, D:11) the +2 leather armour of Reason {Harm *Slow rElec rF+++} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (19, 29, D:11) a +0 robe (38, -4, D:11) a +0 dagger a +0 robe a +0 flail Level 12 of the Dungeon (17, 14, D:12) a +0 halberd (32, 0, D:12) 15 gold pieces (33, -2, D:12) 15 gold pieces (33, -1, D:12) 11 gold pieces (33, 0, D:12) 16 gold pieces (34, -1, D:12) 14 gold pieces (34, 0, D:12) 4 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 halberd (7, -4, D:13) a +0 short sword a +0 leather armour an elf corpse (15, 17, D:13) a catoblepas corpse (15, 23, D:13) a +0 dagger (20, 1, D:13) a troll corpse (20, 10, D:13) 4 boomerangs (21, 1, D:13) a +0 troll leather armour a troll corpse (21, 11, D:13) 4 stones (29, 11, D:13) 3 poisoned darts (32, 3, D:13) a scroll of brand weapon