Dungeon Sprint DCSS version 0.32-a0-1048-g1bd1766845 (webtiles) character file. Game seed: 12853848931219712670 0 Saint1 the Ducker (level 1, 12/12 HPs) Began as a Felid Fighter on May 3, 2024. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (15 turns). Saint1 the Ducker (Felid Fighter) Turns: 15, Time: 00:00:15 Health: 12/12 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 11 God: Gold: 54 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions a - a potion of might b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Saint1 the Felid Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of roots. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb shouts! You feel a strong urge to attack something. There is an open door here. You scratch Ijyb. Your bite misses Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You scratch Ijyb. You bite Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. The grasping roots constrict you. You scratch Ijyb. Ijyb is severely wounded. You scratch Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You scratch Ijyb but do no damage. Ijyb is almost dead. You scratch Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... You rejoin the land of the living... Something loses its grip on you. Found 54 gold pieces. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #<.#..+ #..†g.# #..#### #..# #..# #..# #⌠⌠# #### #@.# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Saint1 the Felid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D | Noticed Ijyb 10 | D | Constricted to death by Ijyb 10 | D | Lost a life (0 lives remaining) 15 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Use: Potion || 1 Armour: Skin || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts