Dungeon Sprint DCSS version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 9054483755427538920 0 Saint1 the Ducker (level 1, 0/12 HPs) Began as a Felid Berserker on May 6, 2024. Was a Follower of Trog. Slain by a death yak (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (8 turns). Saint1 the Ducker (Felid Berserker) Turns: 8, Time: 00:00:27 Health: 0/12 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 10 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic e - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The weeping skull's misery bubbles over. The wave of grief passes through you. There is a staircase leading out of the dungeon here. The weeping skull releases gushing sobs. The wave of grief passes through you. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. Found 243 gold pieces. Okay, then. The merfolk siren chants a haunting song. You resist with some effort. The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. There is an open door here. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through your lifeless body. You rejoin the land of the living... You open the door. A death yak comes into view. The death yak bellows! Found 94 gold pieces and a potion of curing. The death yak gores you! Ouch! That really hurt! You die... ##++## ≈...### .....# ####....# #!Y@....# #.$####.# ### # ## ##. #+# #.## #°°.##°##☼m.# #z.z○†$# #.zz##○##°°.# You could see a death yak. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Saint1 the Felid Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 4 | D | Noticed a merfolk siren 6 | D | Slain by a merfolk siren 6 | D | Lost a life (0 lives remaining) 7 | D | Noticed a death yak 8 | D | Slain by a death yak Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Invoke: Berserk || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts