Saint1 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -6, D:1) a +2 whip of electrocution (9, 10, D:1) a +0 scale mail (10, -4, D:1) a rat skeleton (11, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -8, D:1) 5 stones (14, 8, D:1) a +0 club (17, -4, D:1) 3 stones a +0 dagger (20, -2, D:1) a bat skeleton (25, 9, D:1) 5 curare-tipped darts (26, -19, D:1) a +0 scale mail (29, -21, D:1) a +0 whip a kobold corpse (skeletalised by now) (29, -11, D:1) 2 stones (29, 15, D:1) a bat corpse (skeletalised by now) (29, 16, D:1) a +0 dagger of draining a goblin corpse (skeletalised by now) (30, 0, D:1) a potion of curing (35, -32, D:1) a +0 club (36, 17, D:1) a jackal corpse (skeletalised by now) (38, -14, D:1) a +0 dagger a stone (38, -12, D:1) a ball python corpse (skeletalised by now) (38, 15, D:1) a +0 sling (38, 21, D:1) a bat corpse (skeletalised by now) (39, -28, D:1) a +0 mace (42, -9, D:1) a +0 chain mail (43, -4, D:1) a +0 dagger 5 stones (44, -8, D:1) a bat corpse (skeletalised by now) (57, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 14, D:2) 11 gold pieces (still there?) a +2 whip of venom (still there?) a stone (still there?) a +6 ring of intelligence (still there?)