SaintRoka Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 2, D:1) a +0 robe (-14, 3, D:1) a cursed +0 dagger (17, 11, D:1) a +0 club (18, 11, D:1) a +0 dagger (-29, 12, D:1) 16 sling bullets (-6, 14, D:1) a +0 club (10, 15, D:1) a +0 dagger (-25, 19, D:1) a +0 club (-36, 23, D:1) a +0 short sword (-28, 31, D:1) a +0 dagger (-30, 33, D:1) a +0 chain mail (-4, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-37, 19, D:2) 27 stones (-28, 25, D:2) 13 silver sling bullets (-40, 26, D:2) a +0 club (3, 28, D:2) a +0 dagger (-20, 34, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 3, D:3) a +1 dagger of speed (14, 10, D:3) 19 arrows (27, 11, D:3) a +0 dagger (14, 19, D:3) a +0 robe (30, 19, D:3) 2 potions of poison (15, 37, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Mnycus' Book Shoppe a Necronomicon (1104 gold) Fynn's Incunabulum of Necromancy and Boosts (700 gold) Spells Type Level Regeneration Charms/Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Bolt of Draining Conjuration/Necromancy 5 Dispel Undead Necromancy 5 a book of Envenomations (900 gold) a book of the Tempests (700 gold) a book of Envenomations (900 gold) Renec's Disquisition on Conjuration (466 gold) Spells Type Level Flame Tongue Conjuration/Fire 1 Sticky Flame Conjuration/Fire 4 Bolt of Draining Conjuration/Necromancy 5 a book of Party Tricks (500 gold) a book of Wizardry (300 gold) (0, 0, D:4) 2 arrows (0, 1, D:4) an arrow (0, 2, D:4) an arrow (0, 3, D:4) 14 arrows (-29, 7, D:4) 13 bolts (-6, 10, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (-4, 12, D:4) a -2 whip (-4, 13, D:4) a +0 halberd (-3, 13, D:4) a +0 whip (-28, 14, D:4) a +0 robe a +0 dagger (-4, 14, D:4) a +0 spear (-41, 15, D:4) a +0 dagger (2, 17, D:4) a +0 great sword (-40, 18, D:4) a +0 short sword (16, 18, D:4) a +0 dagger (-29, 22, D:4) a tomahawk (-29, 23, D:4) 2 tomahawks a +0 chain mail a +0 whip (-44, 35, D:4) a +0 hand axe (-21, 37, D:4) a +0 club (-16, 38, D:4) a +0 spear (-24, 41, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 3 arrows (-1, 1, D:5) 10 arrows (-1, 2, D:5) 13 arrows a +0 shortbow (6, 3, D:5) a -6 ring of slaying (12, 12, D:5) a +0 robe a +0 dagger (13, 12, D:5) an arrow (14, 12, D:5) an arrow (15, 12, D:5) 2 arrows (16, 12, D:5) 2 arrows (26, 12, D:5) a +0 halberd (22, 14, D:5) a cursed -3 spear (8, 16, D:5) 5 arrows a +0 shortbow (-9, 24, D:5) a +0 flail (-5, 30, D:5) a +0 short sword (-11, 33, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 14 stones (14, 1, D:6) a +0 dagger a +0 robe (0, 2, D:6) a stone (0, 3, D:6) a stone (0, 4, D:6) a stone (0, 5, D:6) a stone (10, 5, D:6) a +0 club (-15, 6, D:6) a +0 hand axe (-13, 6, D:6) a +0 dagger a +0 robe (-9, 6, D:6) a +0 dagger (unseen) (1, 6, D:6) a stone (-17, 17, D:6) 20 stones (-1, 18, D:6) a +0 short sword (0, 18, D:6) a +0 robe a +0 dagger (-1, 21, D:6) a +0 ring mail a +3 short sword (8, 22, D:6) a +0 mace (12, 25, D:6) a +0 leather armour a +0 club (14, 25, D:6) a tomahawk (15, 25, D:6) a +0 ring mail 18 stones (15, 26, D:6) a +0 robe a +0 dagger (18, 26, D:6) 2 tomahawks (14, 27, D:6) a +0 robe (15, 27, D:6) a +0 leather armour (17, 27, D:6) a +0 robe a +0 club a +0 plate armour a +0 hand axe a +0 robe a cursed +0 ring mail (18, 28, D:6) a +0 leather armour a +0 dagger (17, 32, D:6) a +0 leather armour a +0 club (18, 36, D:6) a +0 robe (20, 39, D:6) a +0 dagger (30, 45, D:6) a +0 club (36, 56, D:6) a +0 cutlass Level 7 of the Dungeon [Shop] Shruihij's Weapon Boutique a +0 cutlass (56 gold) a +0 long sword (49 gold) a +0 flail (49 gold) 10 poisoned arrows (56 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a cursed -2 long sword (1 gold) a +0 morningstar (56 gold) a +0 dire flail (56 gold) the +3 scythe "Zeun" {slice, -Tele rF+ Str-3} (302 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from fire. It prevents most forms of teleportation. the +5 battleaxe "Frockypn" {freeze, rF- rN+ MR+} (651 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 trident (49 gold) a +0 club (14 gold) (0, 0, D:7) 18 stones (-5, 1, D:7) 23 arrows (-7, 7, D:7) 8 bolts (-24, 11, D:7) a +0 blowgun (-15, 11, D:7) 18 stones (20, 11, D:7) a +0 ring mail a +0 robe a cursed -3 trident a +0 robe a +0 blowgun a +3 dagger a poisoned needle (21, 11, D:7) a +0 robe a +0 dagger a +0 great sword a +0 robe (22, 11, D:7) 2 poisoned needles (24, 11, D:7) 2 poisoned needles (-26, 12, D:7) a +0 flail (8, 14, D:7) a +0 leather armour a +0 trident (8, 15, D:7) a +0 robe a +0 dagger (24, 18, D:7) a +0 giant spiked club (5, 21, D:7) a +0 whip (14, 30, D:7) 29 sling bullets (-15, 34, D:7) a +0 plate armour (13, 38, D:7) a scroll of noise (24, 39, D:7) a +0 scale mail (-11, 45, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (-4, 1, D:8) a potion of poison (-11, 16, D:8) a +0 lajatang (-7, 16, D:8) 20 arrows (-9, 19, D:8) 3 arrows (-6, 21, D:8) an arrow (0, 21, D:8) 10 arrows a +0 shortbow (8, 21, D:8) a bread ration (-6, 22, D:8) a +0 mace (-2, 22, D:8) a +0 club (-2, 23, D:8) a cursed -2 short sword (-4, 25, D:8) a +0 giant club (21, 28, D:8) a cursed +0 broad axe (27, 28, D:8) a +0 dagger (-10, 29, D:8) a cursed -3 giant club (4, 30, D:8) an uncursed ring of flight (-10, 31, D:8) a stone (13, 35, D:8) 27 stones (25, 35, D:8) a +0 dagger the Ecumenical Temple