SaintSock Level 1 of the Dungeon (24, -8, D:1) a +0 short sword (24, 0, D:1) a stone (26, -2, D:1) 4 stones (26, 10, D:1) a +0 club (28, 1, D:1) a +0 whip (34, -7, D:1) a +0 club (36, -6, D:1) a +0 whip of draining (37, 10, D:1) a +0 dagger (42, -7, D:1) a +0 club Level 2 of the Dungeon (25, -27, D:2) a +0 dagger (28, -28, D:2) a +0 club (28, -27, D:2) a +0 dagger a +0 dagger (28, -26, D:2) a +0 dagger a +0 club a +0 spear a +0 animal skin a +0 helmet (37, -36, D:2) a +0 mace (53, 0, D:2) 15 bolts (53, 4, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 2, D:3) a +2 quarterstaff of chaos a +0 cloak (17, -20, D:3) a +0 falchion (20, -19, D:3) 25 stones (20, 7, D:3) a +0 hunting sling (22, -7, D:3) a +0 animal skin a +0 animal skin (23, 1, D:3) 21 arrows (27, 9, D:3) a +0 club (28, 9, D:3) a +0 robe (29, 3, D:3) a +0 hand axe a +0 ring mail (29, 8, D:3) a +0 whip (30, 8, D:3) a +0 short sword (31, 8, D:3) a +0 club 2 stones (34, -7, D:3) 26 stones (35, -34, D:3) a +0 short sword (36, -7, D:3) a +0 robe (37, 5, D:3) a +0 leather armour (38, -4, D:3) an uncursed amulet of harm (48, -8, D:3) a +0 club (49, -8, D:3) a +0 spear (50, -8, D:3) a +0 spear (51, 8, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (3, 18, D:4) a +0 giant club (4, 32, D:4) a +0 mace (5, 33, D:4) a +0 giant club (21, 5, D:4) 23 arrows (33, 6, D:4) a cursed +0 robe (34, 7, D:4) a +0 robe a +0 dagger (35, 5, D:4) a +0 animal skin (36, 5, D:4) a +0 animal skin (41, 26, D:4) 26 stones (54, 12, D:4) a +0 falchion (65, -4, D:4) 4 tomahawks (65, 11, D:4) a +0 spear Level 5 of the Dungeon (2, 34, D:5) a +0 whip (2, 41, D:5) 12 sling bullets (3, 30, D:5) a +0 dagger (7, -5, D:5) 16 stones (8, 10, D:5) a +0 war axe (13, 31, D:5) 7 stones (15, -3, D:5) 11 stones (19, 0, D:5) a +0 trident (22, 18, D:5) a +0 hunting sling (32, 9, D:5) a +0 falchion (40, 29, D:5) a +0 trident (45, -1, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe a +4 morningstar a +1 morningstar a +0 robe (0, 12, D:6) a cursed -3 club (1, -3, D:6) a +0 robe a +2 vampiric long sword (2, -3, D:6) a +0 robe a cursed +2 dire flail (3, -9, D:6) a +0 ring mail (9, 3, D:6) a +0 robe (16, 7, D:6) a scroll of random uselessness (18, -22, D:6) a +0 flail a +0 ring mail (18, -21, D:6) a +0 flail a +0 leather armour (20, -21, D:6) a +0 flail a +0 leather armour a +0 ring mail a +0 cloak (20, -20, D:6) a +0 club a +0 ring mail (21, -20, D:6) 25 stones (21, -9, D:6) a +0 falchion a +0 robe (21, -8, D:6) a +3 mace a +0 robe (23, -9, D:6) a +1 halberd of flaming a +0 robe (25, -6, D:6) a +0 robe (34, -9, D:6) 26 stones (44, -8, D:6) a +0 giant club (45, -9, D:6) 4 stones (45, -8, D:6) a +0 shortbow 22 arrows (45, -7, D:6) a stone (46, -13, D:6) an arrow (46, -12, D:6) a stone (46, -5, D:6) a +1 flail of crushing 12 stones an uncursed amulet of rage (47, -34, D:6) a +0 leather armour (47, -13, D:6) a stone (48, -13, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 12 poisoned needles (9, 13, D:7) 13 bolts (10, 6, D:7) 22 sling bullets (15, 17, D:7) 22 sling bullets (19, -26, D:7) a +0 dagger a +0 robe (21, 0, D:7) 20 stones (23, -26, D:7) a +2 dagger of speed (24, -26, D:7) a +0 dagger a +0 robe (28, -16, D:7) 13 arrows (28, 0, D:7) a +0 leather armour (30, -8, D:7) a +0 mace (31, 5, D:7) a +0 hand axe (36, 0, D:7) a +0 pair of gloves (44, -9, D:7) a +0 mace (50, -16, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 21 arrows (0, 4, D:8) an arrow (6, 20, D:8) a +1 halberd of protection a +0 chain mail (14, 10, D:8) a +0 scimitar a +0 robe (14, 11, D:8) a +0 great sword a +0 robe (14, 12, D:8) a +2 great sword of slicing a +0 robe (15, 11, D:8) a cursed +2 falchion a +0 robe (24, 22, D:8) a +0 robe (27, -15, D:8) a +0 mace (29, -26, D:8) a +0 whip (30, 5, D:8) 17 sling bullets (49, 9, D:8) the +5 war axe "Fakutuv" {flame, *Noise rF++ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It protects you from cold. It may make noises in combat. Level 9 of the Dungeon (5, 0, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (6, 1, D:9) an arrow (21, 7, D:9) a scroll of random uselessness (30, 31, D:9) a +0 scale mail (40, 33, D:9) a hippogriff corpse (skeletalised by now) (42, 40, D:9) a howler monkey corpse (skeletalised by now) (52, 21, D:9) a cursed -1 mace a +0 robe (52, 22, D:9) a cursed +4 battleaxe a +0 robe (52, 23, D:9) a +5 dagger a +0 robe (52, 48, D:9) 22 sling bullets (58, 36, D:9) the +7 chain mail of Patapi {Str+6 Int+2 Stlth-} It affects your strength (+6). It affects your intelligence (+2). It makes you less stealthy.