Saltbearer Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 1, D:1) a +0 club a +0 club (19, 5, D:1) a +2 dagger (19, 31, D:1) a +0 dagger (19, 40, D:1) a +0 club (27, -7, D:1) a +0 ring mail (47, 13, D:1) a +0 dagger a +0 club (51, 13, D:1) a +0 club (59, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +0 spear (2, 0, D:2) a +0 falchion (2, 2, D:2) a +0 hand axe (14, -14, D:2) a +0 club a +0 club (31, -29, D:2) a +0 leather armour (40, -12, D:2) a +0 club (43, 14, D:2) a +0 hand axe (44, 13, D:2) a +0 short sword a +0 short sword (53, -27, D:2) 16 arrows (58, -20, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (1, 0, D:3) a +0 whip a +0 leather armour (1, 1, D:3) a cursed -2 hand axe a +0 trident a +0 leather armour (1, 2, D:3) a +0 dagger a +0 leather armour (5, -3, D:3) a +0 dagger (16, 15, D:3) a +0 ring mail (24, -10, D:3) a +0 war axe (25, -9, D:3) a +0 ring mail a +0 dagger (42, 31, D:3) a +1 dagger of venom a +0 robe (44, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -39, D:4) a +0 ring mail a +0 dagger of protection an uncursed ring of teleportation (16, -23, D:4) a scroll of random uselessness (24, -4, D:4) a +0 plate armour (28, -23, D:4) a +2 trident of venom (29, -5, D:4) a +0 naga barding (34, -8, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Ymivaco's Book Emporium a book of Enchantments (550 gold) a book of Cantrips (220 gold) a book of Clouds (495 gold) a book of Necromancy (330 gold) a Young Poisoner's Handbook (440 gold) the Incunabulum of Mutagenic Bewitchment (605 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Leda's Liquefaction Hexes/Earth 4 no c - Petrify Transmutation/Earth 4 yes d - Irradiate Conjuration/Transmutation 5 no e - Summon Mana Viper Hexes/Summoning 5 no a book of Debilitation (440 gold) a book of Clouds (495 gold) (3, 6, D:5) 17 bolts (6, -2, D:5) a cursed +0 helmet (7, -1, D:5) a +0 leather armour (7, 0, D:5) a +0 dagger a +0 robe (8, -10, D:5) a +0 club (13, 27, D:5) a +0 leather armour (28, -11, D:5) a +0 hunting sling (29, 16, D:5) an uncursed staff of summoning (30, 37, D:5) a +0 mace (32, -10, D:5) a +0 hand crossbow (32, 24, D:5) a +1 cloak a +2 quarterstaff of chaos (34, 5, D:5) a +0 war axe a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 chain mail a +0 trident (35, 5, D:5) a +0 dagger (40, 23, D:5) 17 arrows (50, 20, D:5) a +0 club (51, -7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (unseen) (5, 4, D:6) a +0 leather armour a +0 club (7, -20, D:6) a cursed -2 shortbow (8, 6, D:6) a +0 dagger (9, -13, D:6) a +1 flail of holy wrath a +0 ring mail (9, -12, D:6) a +0 chain mail a +2 glaive of freezing (9, 23, D:6) a +0 short sword (12, -3, D:6) a +0 shield (13, 23, D:6) a +0 dagger (17, 0, D:6) a +0 robe (17, 11, D:6) a +0 trident (18, 3, D:6) a +0 flail (21, 17, D:6) a +0 glaive (32, 6, D:6) a +0 hand axe Level 7 of the Dungeon (4, -41, D:7) a cursed ring of teleportation (14, -46, D:7) a +0 plate armour (25, -2, D:7) a +0 dagger a +0 robe (28, -35, D:7) a +0 ring mail (39, -14, D:7) a +0 morningstar the +3 rapier "Orb Guardian's Doom" {protect, Int+6} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+6). (45, -35, D:7) a +0 hand axe 2 throwing nets a +0 scale mail (46, -35, D:7) a +0 leather armour a +0 spear (52, -17, D:7) a +0 hand axe a +0 animal skin (53, -24, D:7) 24 arrows a +0 shortbow (53, -22, D:7) an arrow (54, -23, D:7) a +0 robe a +0 dagger (55, -24, D:7) a +0 chain mail a +0 battleaxe (55, -22, D:7) a +0 ring mail a +0 short sword (56, -25, D:7) a +0 hand axe Level 8 of the Dungeon (0, 14, D:8) 4 large rocks (unseen) (1, 1, D:8) a +0 shortbow 9 arrows a potion of mutation 19 gold pieces a +2 morningstar of crushing (1, 2, D:8) a +0 mace (unseen) (1, 7, D:8) a +0 dagger (still there?) a poisoned dart (still there?) (1, 27, D:8) a cursed +0 trident (2, 2, D:8) a +0 battleaxe a +0 plate armour (2, 3, D:8) a +0 short sword (unseen) (3, 11, D:8) a +0 mace a +0 chain mail a throwing net (4, 9, D:8) a +0 hand axe a +0 scale mail (5, 10, D:8) a +0 flail a +0 leather armour (10, 0, D:8) an arrow (10, 1, D:8) an arrow (11, 22, D:8) 5 arrows (13, 22, D:8) a +0 shortbow (still there?) a curare-tipped dart (still there?) (13, 23, D:8) a +0 spear a +0 spear a cursed +0 robe (13, 24, D:8) a +0 spear (14, 1, D:8) 2 arrows (14, 12, D:8) a +0 club (30, 19, D:8) a +0 giant spiked club (30, 20, D:8) a +0 whip (31, 19, D:8) the +12 hand axe of Tomorrow {drain, rC- Str+10 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+10). It affects your intelligence (+3). It makes you vulnerable to cold. (31, 21, D:8) a +0 hand axe (32, 20, D:8) a +0 hand axe (35, 0, D:8) a +0 scale mail (36, 1, D:8) a +0 hand axe (36, 30, D:8) a +0 pair of gloves (40, 10, D:8) a +0 hand axe (41, 12, D:8) a +0 mace (43, 1, D:8) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (45, -10, D:8) a +0 ring mail (46, -1, D:8) a +1 morningstar of protection a +0 scale mail (46, 0, D:8) a +0 falchion Level 9 of the Dungeon (3, 7, D:9) a +4 scimitar of flaming a +0 robe a +1 dagger of chaos a +1 robe of positive energy (4, -23, D:9) a +0 arbalest (19, 1, D:9) 21 bolts (31, -13, D:9) a +0 shortbow 23 arrows (31, -11, D:9) an arrow (31, -6, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -4, D:10) a cursed -3 mace (4, 21, D:10) a +0 shortbow 9 arrows (7, 22, D:10) an arrow (16, 26, D:10) a +0 scale mail (19, 2, D:10) 23 bolts (25, 4, D:10) a +0 leather armour (28, 0, D:10) a jackal skeleton (38, 10, D:10) a +0 giant spiked club a +0 giant club (40, -5, D:10) a +0 long sword (40, -3, D:10) a +0 lajatang (41, -3, D:10) a +0 long sword (43, -8, D:10) a +0 long sword (45, -7, D:10) a +0 long sword (45, -3, D:10) a book of Dreams (45, 1, D:10) a +0 long sword (47, 2, D:10) a +0 long sword (49, -3, D:10) a cursed +0 long sword (49, 3, D:10) a +0 glaive (50, -1, D:10) a +0 long sword the Ecumenical Temple