Saltbearer Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (20, 9, D:1) 16 bolts (25, -7, D:1) a +0 robe (27, -23, D:1) a +0 club (29, -5, D:1) a +0 chain mail (42, -18, D:1) a +0 hand axe (50, -8, D:1) a +0 dagger (52, -12, D:1) a +0 dagger (55, -9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -17, D:2) a +0 chain mail (10, -33, D:2) 15 bolts (14, -41, D:2) a +0 ring mail (15, 5, D:2) a +0 chain mail (19, -38, D:2) a +0 club 12 sling bullets (20, -38, D:2) a +0 chain mail (31, -19, D:2) a +0 club (32, -42, D:2) 30 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 whip (16, -6, D:3) a +0 short sword (27, 33, D:3) a +0 ring mail (32, 19, D:3) 14 bolts (37, 25, D:3) a +0 falchion a cursed +0 club a +0 hand axe (37, 26, D:3) a +0 leather armour (42, 19, D:3) a +0 short sword (43, -4, D:3) a +0 hunting sling (44, 30, D:3) 25 arrows (47, 22, D:3) a +0 dagger a +0 robe (47, 24, D:3) a +0 hand axe (47, 25, D:3) a +0 mace a +0 leather armour (49, 23, D:3) a +0 mace a +0 ring mail a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 12, D:4) 19 bolts (11, 7, D:4) 9 gold pieces (11, 9, D:4) 7 gold pieces (12, 8, D:4) a potion of degeneration (15, -12, D:4) a +0 chain mail (22, 8, D:4) a wand of paralysis (11) (22, 18, D:4) a +0 dagger (24, -3, D:4) a +0 leather armour (33, -26, D:4) 22 sling bullets (34, 3, D:4) a +0 club (37, -10, D:4) a +0 mace (39, -3, D:4) a +0 ring mail (48, -19, D:4) a +0 dagger a +0 chain mail a +0 hand axe a +0 flail (49, -19, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 11 arrows (6, -12, D:5) a +0 club (10, -14, D:5) a +0 falchion a +0 robe (21, 2, D:5) a +0 dagger a +0 leather armour (23, 2, D:5) a +0 giant spiked club (30, -5, D:5) a +0 robe a +0 dagger (31, -5, D:5) a +0 robe a +0 dagger a +0 ring mail (40, 6, D:5) a +0 scale mail (41, 23, D:5) a cursed -2 hunting sling (43, 14, D:5) a +0 leather armour Level 6 of the Dungeon (16, 14, D:6) 20 bolts (19, -8, D:6) 16 arrows (28, -25, D:6) the ring "Xuro" {Fire +Inv MR+ Str-3 Dex+3} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (31, 20, D:6) a +3 battleaxe a +0 robe (32, 18, D:6) a +0 flail a +0 robe (32, 20, D:6) a +0 spear a +0 robe (38, -12, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 6, D:7) a cursed -1 club a +0 club (5, 11, D:7) a +0 club (7, 2, D:7) a +0 dagger a +0 robe (7, 27, D:7) a cursed -1 shortbow 13 arrows (9, 26, D:7) an arrow (12, 44, D:7) a scroll of immolation a +0 giant club (35, 4, D:7) a +0 hand axe (36, 3, D:7) a +0 hand axe (36, 5, D:7) a +0 hand axe (37, 4, D:7) a +0 hand axe (48, 20, D:7) a +0 chain mail (50, -18, D:7) a +0 plate armour (52, -5, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) 23 arrows (3, -2, D:8) a +0 club a +0 giant club (3, 22, D:8) a +0 whip (3, 25, D:8) a scroll of random uselessness (4, 0, D:8) a +0 club a +0 ring mail (4, 2, D:8) a cursed -1 club a cursed -1 ring mail (5, 0, D:8) a +0 dagger a +0 robe (9, -9, D:8) a +0 robe (23, -10, D:8) a +0 shortbow 15 arrows (25, -10, D:8) a +0 club a +0 ring mail (25, -9, D:8) a cursed -3 shortbow 13 arrows (26, -11, D:8) 2 arrows (27, 18, D:8) a +0 short sword (27, 22, D:8) a +0 giant club a cursed -3 giant spiked club (37, -7, D:8) 5 arrows (50, -8, D:8) the +0 plate armour of Huror {rN++ Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It greatly protects you from negative energy. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (10, 3, D:9) a +0 giant spiked club (16, -6, D:9) a +0 long sword (17, 20, D:9) 17 bolts (27, 22, D:9) a +0 dagger a +0 robe a +0 whip (29, 7, D:9) a +0 ring mail (29, 14, D:9) an uncursed amulet of guardian spirit (29, 23, D:9) a +0 whip (31, 25, D:9) a +0 club (32, 45, D:9) a +0 ring mail (42, 11, D:9) a +0 spear (45, -4, D:9) a +0 scale mail (52, 32, D:9) a +0 ring mail (55, 5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) an uncursed amulet of inaccuracy (1, -27, D:10) a +0 flail a +0 dagger a +0 mace (1, -26, D:10) a +0 falchion a +0 mace (21, -32, D:10) a +0 dagger (22, -35, D:10) a +0 shortbow 28 arrows (23, -34, D:10) a +4 short sword of holy wrath (24, -34, D:10) a +0 short sword (26, -34, D:10) a +0 short sword (41, -33, D:10) 2 large rocks (42, -19, D:10) an arrow (46, -14, D:10) an arrow (47, 1, D:10) a +0 whip (49, -12, D:10) 7 arrows a cursed -2 shortbow (49, -11, D:10) an arrow (51, -9, D:10) an arrow (51, -8, D:10) an arrow (52, -8, D:10) an arrow (53, -7, D:10) an arrow (56, 8, D:10) a +0 flail (57, 1, D:10) 4 arrows Level 11 of the Dungeon [Shop] Poh Urr's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:11) a cursed +3 short sword a +0 robe a +2 morningstar of draining a +0 robe (0, 1, D:11) a cursed +0 mace a cursed +0 robe (3, -27, D:11) the +4 falchion "Wosel" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (5, -37, D:11) a +0 trident (6, -38, D:11) a +3 hand axe of venom (12, -10, D:11) a cursed -1 club a +0 leather armour (12, 3, D:11) a +0 helmet (18, -7, D:11) a scroll of random uselessness (20, 0, D:11) a +0 ring mail (21, -24, D:11) a +0 dagger of protection a +0 robe a +0 quarterstaff a +0 plate armour (22, -25, D:11) a +0 mace a +0 robe (23, -44, D:11) a +0 dagger (24, -22, D:11) an arrow (24, 1, D:11) 19 bolts (25, -23, D:11) an arrow (26, -24, D:11) an arrow (26, -22, D:11) an arrow (27, -25, D:11) an arrow (28, -26, D:11) an arrow (29, -27, D:11) an arrow (31, -28, D:11) 8 arrows a +0 shortbow (32, -27, D:11) a cursed -3 giant club (33, -27, D:11) an arrow (38, -25, D:11) 2 arrows (38, -24, D:11) an arrow (45, 2, D:11) a +1 dagger of speed a +0 robe (47, 4, D:11) a +0 falchion a +0 ring mail (49, -49, D:11) 15 sling bullets (49, 1, D:11) a +0 dagger (50, -3, D:11) a +6 whip a +0 leather armour (50, -2, D:11) a +0 flail (51, 0, D:11) a +1 dagger of holy wrath a cursed -2 robe Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (12, -29, D:12) a +0 falchion (unseen) (12, -27, D:12) a +0 mace (unseen) (13, -29, D:12) a +0 mace (13, -28, D:12) a +0 short sword (unseen) (13, -27, D:12) a +0 mace a +0 chain mail a hippogriff corpse