Saltbearer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) a +0 robe (12, 20, D:1) a +0 leather armour (17, 0, D:1) 21 arrows (21, 11, D:1) a +0 hand axe (26, 10, D:1) a book of Necromancy (39, 28, D:1) a +0 short sword (45, 18, D:1) a +0 club (50, 12, D:1) a +0 dagger (50, 25, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -4, D:2) 23 arrows (7, -12, D:2) a +0 short sword (13, -31, D:2) a +0 robe (13, 8, D:2) a +0 leather armour (20, -33, D:2) a +0 leather armour (32, -23, D:2) a +0 ring mail (34, -32, D:2) a +0 club (47, -1, D:2) a +0 leather armour (57, -28, D:2) a +0 dagger Level 3 of the Dungeon (54, 25, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Foeklut's Assorted Antiques the +6 Majin-Bo {vamp, MP+6 Int+6} (1929 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 hand axe (78 gold) a +0 club (26 gold) a +0 shortbow (78 gold) (0, 0, D:4) a +0 hunting sling (8, 27, D:4) a +1 pair of gloves (14, 29, D:4) 24 arrows (19, 26, D:4) a +0 hunting sling (20, 6, D:4) a +0 rapier (21, 2, D:4) a +0 mace (36, 23, D:4) a +0 great sword (37, 33, D:4) a +0 spear (38, 0, D:4) a +1 hand axe of venom a +0 club a +3 dagger of speed a +0 robe (39, -2, D:4) a +0 morningstar a +0 club (40, 23, D:4) a +0 short sword (41, 22, D:4) a +6 ring of dexterity (41, 41, D:4) a +0 short sword (42, 22, D:4) a +2 spear a +1 robe of willpower (43, 23, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (12, -4, D:5) a +0 long sword (18, 21, D:5) a +0 mace (45, 25, D:5) a +0 dagger the Ecumenical Temple an ossuary (0, 0, Ossuary) 5 gold pieces (24, -5, Ossuary) 2 scrolls of blinking (24, 1, Ossuary) a scroll of teleportation