Saltbearer Level 1 of the Dungeon (15, -8, D:1) a +0 dagger (16, -26, D:1) a +0 club (16, 3, D:1) 24 stones (16, 13, D:1) a +0 dagger (21, -26, D:1) a +0 club (25, -27, D:1) a +0 dagger (26, -9, D:1) a +0 ring mail (28, 10, D:1) a scroll of noise (34, -21, D:1) a +0 short sword (37, -26, D:1) a +0 dagger (47, -19, D:1) a +0 hand axe (47, -1, D:1) 14 poisoned darts (48, -18, D:1) a +0 club (51, -9, D:1) 22 bolts (59, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 6, D:2) a +0 dagger (12, 4, D:2) 11 stones (16, 4, D:2) a +0 short sword (18, -7, D:2) a +0 ring mail a +0 dagger (19, -16, D:2) 20 stones a +0 dagger a +0 hunting sling (21, 17, D:2) 13 stones (25, 18, D:2) a +0 club (27, -16, D:2) a +0 club (28, -14, D:2) a +0 plate armour (35, -29, D:2) a +0 whip 2 stones (35, -24, D:2) a +0 ring mail (35, -17, D:2) a +3 hand axe of flaming a +0 ring mail (36, -26, D:2) 14 sling bullets (57, 8, D:2) a +0 club Level 3 of the Dungeon (2, 7, D:3) a +0 short sword of protection (12, 29, D:3) a +0 club (21, 26, D:3) a +0 leather armour (23, -11, D:3) a +0 dagger (23, 7, D:3) 19 stones (27, 18, D:3) a +0 robe (28, 19, D:3) a +0 dagger (31, 13, D:3) 17 arrows (33, 33, D:3) a +0 flail (37, 7, D:3) a +0 robe (38, 22, D:3) a +0 short sword a +0 leather armour (39, -1, D:3) a +0 ring mail (39, 2, D:3) a +0 dagger (39, 13, D:3) 29 sling bullets (39, 20, D:3) a +0 falchion (43, 5, D:3) a +0 mace (47, -1, D:3) a +0 short sword (47, 13, D:3) 8 bolts (48, 6, D:3) a +0 ring mail a +0 whip (52, 12, D:3) a +0 leather armour a +0 trident (52, 13, D:3) a +0 ring mail a +0 trident a +0 club (52, 33, D:3) a +0 giant spiked club Level 4 of the Dungeon [Shop] Ytint's Weapon Emporium the +7 captain's cutlass {speed, disarm} (648 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. 24 stones (28 gold) a +1 vorpal flail (146 gold) a +0 battleaxe (78 gold) the +3 war axe of the Sage {vorpal, Contam rElec rN++ MP+9} (696 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. 19 arrows (45 gold) a +0 mace (36 gold) a +0 rapier (48 gold) [Shop] Hozik's Antique Weapon Shoppe the +8 bardiche of the Lesser Evil {spect, Str+4 Int+2 Stlth+} (2547 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. a +0 whip (75 gold) a +0 glaive (195 gold) the +10 halberd of Circular Logic {pain, *Rage rC+ Dex+6} (2535 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+6). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 morningstar (120 gold) a +0 whip (75 gold) a +2 hunting sling of freezing (441 gold) a +0 scythe of protection (168 gold) a +0 whip (75 gold) a +0 great sword (195 gold) the +3 shortbow of Beogh's Scorn {venom, MP+9 Str+4} (1587 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). [Shop] Colionagext's Antique Weapon Boutique a +0 mace (81 gold) a +0 spear (81 gold) a +0 short sword (81 gold) a +1 flail of holy wrath (359 gold) a +0 vorpal battleaxe (315 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) a +1 scythe of freezing (334 gold) a +0 trident (94 gold) [Shop] Usymoif's Distillery a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of ambrosia (80 gold) a potion of lignification (30 gold) a potion of mutation (80 gold) (0, 0, D:4) a +0 flail (1, -5, D:4) a +1 dagger of venom (5, -24, D:4) a +0 plate armour (8, -24, D:4) a +0 ring mail (8, -19, D:4) a +1 robe a +2 whip of flaming (8, 19, D:4) a +0 short sword 2 stones (11, -19, D:4) a +0 animal skin a +4 club (11, 20, D:4) 3 potions of degeneration (12, -14, D:4) a +0 club (13, -8, D:4) 15 stones a +0 dagger a +0 hunting sling (15, -20, D:4) 5 stones a +0 club (17, -9, D:4) a +0 dagger a +0 club (17, -8, D:4) a +0 dagger (19, -22, D:4) a +0 robe (19, -10, D:4) a +0 dagger (24, 17, D:4) a +0 falchion (25, -28, D:4) a +0 leather armour (25, -26, D:4) a +1 dagger of electrocution a +0 rapier (31, -20, D:4) a +0 club (31, 14, D:4) a +0 giant club (32, 12, D:4) 26 sling bullets (34, -22, D:4) a +0 hand axe a +0 scale mail a +0 mace a +0 scale mail (36, -22, D:4) a +0 hand axe (38, 13, D:4) the +3 dagger of the Spheres {flame, +Blink} It burns those it strikes, dealing additional fire damage. +Blink: It lets you blink. (52, -11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (8, 8, D:5) a +0 scale mail (11, -4, D:5) a +0 short sword of protection (11, 21, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (11, 23, D:5) a +0 whip (12, 0, D:5) a +0 dagger (13, -3, D:5) a +0 falchion (13, 21, D:5) a +0 flail (20, 10, D:5) 21 arrows (24, 5, D:5) a +0 spear (27, 9, D:5) a +1 long sword of draining (30, 34, D:5) a +0 club a boomerang a +0 ring mail (31, 27, D:5) a +0 robe a +0 dagger (33, -5, D:5) a +0 hand axe (35, -1, D:5) a +0 leather armour a +0 whip (35, 35, D:5) a +0 dagger a +0 robe (35, 36, D:5) a +0 hand axe (37, 13, D:5) 23 stones (39, 28, D:5) a -2 mace (40, 30, D:5) a -3 hand axe a -1 long sword a -2 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (42, -4, D:5) a +1 broad axe of electrocution (42, 1, D:5) 21 stones (42, 29, D:5) a -1 mace (44, 25, D:5) a -3 mace (47, -4, D:5) 16 gold pieces (47, 1, D:5) a potion of heal wounds (48, 21, D:5) a +0 flail (48, 36, D:5) a +2 scimitar of holy wrath a +0 chain mail (50, 22, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Zeire's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of repulsion (168 gold) a scarf of harm (126 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) an amulet of regeneration (420 gold) (0, 0, D:6) a +0 flail (8, -2, D:6) a +0 scale mail (11, 4, D:6) 16 bolts (13, -10, D:6) a +0 mace (13, -5, D:6) a +0 great sword a +0 robe (14, -3, D:6) a +0 falchion a +0 robe (22, -2, D:6) 8 arrows (26, -4, D:6) a +0 long sword a +0 robe a +0 battleaxe a +0 robe (31, -13, D:6) a +0 dagger a +0 chain mail (32, 16, D:6) a +0 hand axe (34, 14, D:6) a +0 falchion (35, 15, D:6) a +0 leather armour a +0 hand axe (37, -13, D:6) a +0 ring mail (42, 19, D:6) 6 large rocks (43, -4, D:6) a +0 scythe a +0 robe (44, 12, D:6) a +0 dagger a +0 robe (48, -3, D:6) 20 stones (49, 6, D:6) 8 stones (52, -3, D:6) a +0 club Level 7 of the Dungeon (10, 17, D:7) a scroll of noise (13, 20, D:7) a +0 rapier (19, 17, D:7) a +0 short sword (25, -2, D:7) a +0 dagger a +0 robe (25, -1, D:7) a +0 dagger a +0 robe (26, -2, D:7) a +0 club a +0 leather armour (27, 0, D:7) a +0 club (32, 10, D:7) 22 bolts (32, 18, D:7) a +0 giant spiked club (43, -2, D:7) a +0 helmet (43, 0, D:7) a +0 flail (46, 22, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 13 arrows (9, 3, D:8) an amulet of faith (11, -3, D:8) a +0 long sword (16, 24, D:8) a +0 spear (16, 26, D:8) a +0 halberd (18, 25, D:8) 2 potions of attraction a +0 club a +0 robe (20, 25, D:8) a +0 halberd (22, 29, D:8) a +0 spear (25, 9, D:8) a +0 robe a +0 great sword a +0 robe a +0 mace a +0 robe a +0 dagger (26, 9, D:8) a +0 robe a +2 flail a +0 robe a +0 morningstar (29, 7, D:8) 20 stones (30, 10, D:8) 10 arrows a +0 shortbow (30, 14, D:8) a +0 scale mail a +4 vorpal trident (30, 15, D:8) a +0 club (31, 15, D:8) a +0 club a +0 flail (31, 16, D:8) a +0 spear (33, 17, D:8) a +0 spear (36, 32, D:8) 18 arrows (59, 34, D:8) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +2 ring mail of fire resistance Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (still there?) a +0 plate armour (still there?) (3, -19, D:9) 15 stones (3, 0, D:9) a +1 mace of holy wrath a +0 club a +0 leather armour (4, 2, D:9) a +0 halberd a +0 chain mail (8, -20, D:9) a +0 long sword a +0 ring mail the human corpse of Harold (skeletalised by now) (18, 16, D:9) 16 stones (24, -17, D:9) a +0 rapier the Ecumenical Temple