Salticid the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (17, 4, D) a +1 heavy long sword (unseen) (17, 13, D) a death scarab corpse (19, 0, D) a +3 arbalest of flaming (19, 1, D) a +1 scale mail of willpower (unseen) (19, 8, D) a +6 ring of intelligence (19, 17, D) a manual of Air Magic (20, 1, D) a +0 heavy war axe (20, 17, D) the +8 rapier of Jedaicuarr {spect, rCorr Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. (unseen) (21, 0, D) a +1 chain mail of poison resistance (21, 1, D) a wand of flame (11) (21, 6, D) a ring of flight (21, 17, D) the +1 leather armour of Kietter {rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (22, 0, D) a +1 mace of holy wrath (22, 1, D) a +6 ring of dexterity (22, 7, D) an amulet of magic regeneration (22, 17, D) a +0 dire flail of protection (unseen) (23, 1, D) the +3 scale mail "Duixzoew" {rC+} rC+: It protects you from cold. (23, 17, D) a wand of charming (5) (23, 18, D) a wand of flame (5) (24, 0, D) a staff of cold (24, 3, D) the +4 morningstar of Nolo Contendere {pain, Fragile Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. (24, 17, D) a wand of polymorph (4) (24, 18, D) the Quarto of Malisons and the Tropics Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Ignition Fire 8 (unseen) (25, 4, D) a staff of fire (25, 17, D) the +3 sling of the Swamp {flame, rC+ Dex-5 SInv} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (25, 18, D) a +4 ring of protection (26, 0, D) the staff of Amortisation {rElec rN+ SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 17, D) the ring "Viusass" {rPois Int+6 Dex+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison (unseen) (27, 17, D) Xonuph's Vellum of the Throng Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 (unseen) (28, 0, D) a blade talisman a +6 ring of dexterity (28, 1, D) a +1 great sword of draining (28, 17, D) a wand of iceblast (7) (29, 0, D) a +0 rapier of electrocution (unseen) (29, 1, D) a +3 leather armour of cold resistance (29, 17, D) a +4 scale mail of cold resistance (unseen) (34, 38, D) a +3 hand axe of draining (35, 14, D) a +5 hand axe of electrocution (35, 15, D) a staff of fire (35, 28, D) the +4 shortbow "Usycorgh" {antimagic, rF+} rF+: It protects you from fire. (35, 29, D) the staff "Difaneq" {rF+ Int+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, 39, D) a +7 mace of draining (36, 1, D) a +2 orcbow of freezing (36, 9, D) +0 ice dragon scales (36, 14, D) a +6 ring of strength (36, 15, D) a staff of death (36, 20, D) a +0 mace (37, 0, D) the +2 pair of boots of the Vanishing Ghosts {Contam rPois Will+ rCorr} rPois: It protects you from poison Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (37, 1, D) the staff "Tattletale" {Fragile rF++ Will- Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. Will-: It decreases your willpower. Fragile: It will be destroyed if unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 28, D) a +2 mace of protection (38, 0, D) a wand of flame (44) (38, 1, D) a ring of magical power (38, 2, D) a +3 buckler (38, 3, D) +0 steam dragon scales (38, 19, D) a +0 flail (38, 37, D) the +3 battleaxe "Ogrebane" {freeze, rF+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (39, 14, D) a +1 short sword of freezing (39, 28, D) a ring of willpower (39, 29, D) the +10 long sword of Pifoc {spect, Int+4 Dex+5 Stlth-} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (unseen) (40, 0, D) a ring of flight (40, 1, D) a ring of see invisible (40, 14, D) a +0 scale mail of fire resistance (40, 15, D) a +1 long sword of protection (40, 29, D) a +2 vampiric spear (unseen) (41, 14, D) a +2 great mace of protection (41, 15, D) a maw talisman (41, 28, D) a staff of conjuration (41, 29, D) the staff "Tisetamoas" {rF+ rC+++ rN+ Dex-4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, 0, D) a staff of cold (unseen) (42, 7, D) +0 fire dragon scales (42, 14, D) a flux talisman (42, 21, D) a +0 mace (42, 28, D) a staff of fire (43, 4, D) +0 fire dragon scales (43, 15, D) a +6 orcbow of flaming (43, 28, D) the +0 leather armour of the Chimera {rPois rCorr} rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (44, 28, D) a ring of magical power (49, 1, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (49, 6, D) a +3 ring mail (still there?) a +0 glaive (still there?) (49, 12, D) a +0 vampiric hand axe (unseen) (49, 24, D) the +1 leather armour of Xom's Reproof {Rampage rCorr Str-2} Str-2: It affects your strength (-2). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (unseen) (49, 36, D) a +1 antimagic great sword (49, 37, D) a +0 spear (50, 0, D) a staff of fire (50, 12, D) a +2 mace of protection (50, 13, D) a Trismegistus Codex (50, 25, D) a wand of polymorph (6) (50, 32, D) a wand of polymorph (1) (50, 36, D) a ring of flight (50, 38, D) a +1 battleaxe of freezing (unseen) (51, 0, D) the +6 glaive of Tension {spect, +Blink Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. (unseen) (51, 1, D) the +2 pair of boots of the Quahog {-Tele rCorr Int+4 Stlth+} Int+4: It affects your intelligence (+4). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (51, 2, D) a +0 dire flail a +0 ring mail (51, 12, D) a +5 orcbow of flaming (51, 24, D) a +2 scale mail of cold resistance (unseen) (51, 36, D) the +0 robe of Festooned Curiosity {rPois rC+ rCorr Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (51, 37, D) a staff of cold (52, 1, D) a beast talisman (52, 12, D) the +1 scale mail "Toamugeo" {Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (unseen) (52, 25, D) a +0 dagger a +0 robe (52, 31, D) a +0 dagger a +0 robe an amulet of faith a +0 falchion a +0 robe a wand of flame (4) (52, 37, D) a +0 dagger of electrocution (53, 0, D) a +1 falchion of draining (53, 13, D) the amulet of Moderation {Faith Fragile +Blink Will+++ Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+++: It greatly increases your willpower. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. (53, 24, D) a +2 long sword of holy wrath (53, 37, D) a +0 ring mail of poison resistance (54, -1, D) a +2 hat (54, 1, D) the +6 dagger of Dawn {protect, rPois rN+ Str-4 Stlth+} Str-4: It affects your strength (-4). rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (54, 5, D) a +0 trident (54, 12, D) a staff of earth (54, 13, D) the +4 scale mail of Oheu {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (55, 0, D) a +5 great mace of draining (unseen) (55, 1, D) the +6 orcbow of Death's Door {speed, Fly rN++ Will- rCorr} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (55, 6, D) a +2 scimitar of flaming (unseen) (55, 12, D) a +4 heavy morningstar (55, 13, D) a +5 war axe of flaming (55, 24, D) a +0 dagger (55, 25, D) a +0 dagger a +0 robe a ring of see invisible a +0 robe (56, 26, D) a +0 great mace of protection (still there?) a +0 robe (still there?) (59, 37, D) a +1 heavy orcbow (59, 41, D) a +0 trident of freezing a +0 leather armour (60, 13, D) a +0 hand axe a +0 robe (60, 36, D) a staff of air (60, 38, D) a +0 spear a javelin a +0 leather armour (60, 39, D) a +0 spear of flaming 2 silver javelins a +0 leather armour (60, 41, D) a +1 trident of freezing a +0 robe (61, 0, D) a +1 tower shield of protection (61, 11, D) a +0 trident (61, 16, D) an orb of wrath (61, 26, D) a +0 barding of stealth (61, 37, D) a +2 plate armour of poison resistance (unseen) (61, 38, D) a +0 trident 2 boomerangs (61, 41, D) a +0 trident of flaming a +0 robe (62, 0, D) a +2 heavy quarterstaff (62, 3, D) a +2 antimagic mace (62, 4, D) a +1 dagger of protection (62, 8, D) a +3 arbalest of freezing (62, 17, D) a +3 hand axe of freezing (62, 26, D) a +2 rapier of speed (62, 36, D) a +1 dagger of venom (63, 3, D) a +0 short sword a +0 leather armour (63, 16, D) a +2 falchion of holy wrath (63, 17, D) a +1 vampiric trident (63, 27, D) a +0 leather armour (63, 36, D) a +3 great mace of protection (63, 37, D) a +1 antimagic sling (64, 3, D) a +0 dagger a +0 robe (64, 16, D) the +1 scale mail "Vije" {Harm rF+ rCorr Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (67, 0, D) a staff of conjuration (unseen) (67, 41, D) a +0 arbalest (67, 42, D) a +0 ring mail a +2 long sword a +0 plate armour a +0 kite shield a +0 great sword a +0 plate armour (68, 43, D) a +0 long sword a +0 scale mail a +0 flail a +0 scale mail a +3 great sword a +0 plate armour (69, 0, D) a staff of fire (unseen) (69, 31, D) a +0 club a +0 leather armour (69, 42, D) a +0 halberd a +0 chain mail (70, 9, D) a +1 dagger of venom (70, 31, D) a +2 dagger of venom a +0 robe a +0 club a +0 leather armour a +0 mace a +0 leather armour of fire resistance (71, 30, D) a +0 flail a +0 leather armour (71, 36, D) a +0 glaive of freezing (72, 16, D) a +1 orcbow of flaming (unseen) (72, 27, D) a staff of death (unseen) (72, 31, D) a +0 mace (72, 36, D) a wand of polymorph (3) (72, 37, D) a +0 short sword of venom (73, 17, D) a +3 dagger of draining (unseen) (73, 27, D) a +2 flail of holy wrath (73, 36, D) a +6 vampiric spear (73, 37, D) a +1 orcbow of flaming (75, 1, D) a staff of conjuration