Salticid the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (49, 24, D) a +1 heavy spear (unseen) (49, 36, D) a +2 scale mail of fire resistance (50, 13, D) a wand of polymorph (1) (50, 25, D) a staff of cold (unseen) (50, 36, D) a +1 heavy scimitar (50, 37, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (50, 43, D) a shapeshifter corpse (51, 13, D) a ring of positive energy (51, 15, D) a +0 great sword of flaming (unseen) (51, 24, D) a ring of resist corrosion (51, 37, D) a +2 antimagic shortbow (51, 41, D) a glowing shapeshifter corpse (51, 42, D) a very ugly thing corpse (51, 43, D) a glowing shapeshifter corpse a shapeshifter corpse (51, 44, D) 3 javelins (52, 13, D) 4 potions of haste (52, 19, D) a hell hog corpse (52, 24, D) the +1 arbalest "Fuapsits" {heavy, rC+} rC+: It protects you from cold. (52, 36, D) a +2 rapier of venom (52, 37, D) a wand of charming (2) (53, 13, D) the +4 glaive "Peggoh" {protect, rF++ rN+ MP-9} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). (unseen) (53, 24, D) a +3 plate armour of cold resistance (53, 36, D) a staff of death (53, 37, D) a +2 plate armour of willpower (54, 13, D) the +7 leather armour of Farfalle {rC+} rC+: It protects you from cold. (unseen) (54, 24, D) a +3 dagger of electrocution (54, 25, D) a staff of poison (54, 36, D) the +0 spear "Kake" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (55, 13, D) a ring of ice (55, 24, D) an amulet of regeneration (59, 36, D) a staff of poison (59, 37, D) a staff of conjuration (59, 38, D) a +6 ring of intelligence a +0 dire flail a +0 ring mail the human corpse of Harold (60, 36, D) a +1 hand axe of freezing (60, 37, D) a staff of fire (60, 41, D) a +0 sling a +0 spectral quarterstaff a +0 leather armour the human corpse of Joseph (61, 0, D) a maw talisman (61, 16, D) a +0 hand cannon of electrocution (61, 37, D) a +3 demon trident 6 silver javelins a +0 chain mail (61, 38, D) a +1 dagger of electrocution a +0 robe (61, 40, D) a +3 heavy flail a +0 chain mail (61, 41, D) a +0 dagger of venom a +0 robe of positive energy (61, 43, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves the serpent talisman "Ysatab Iros" {rC+} [serpent talisman] rC+: It protects you from cold. the human corpse of Nikola (61, 44, D) a +6 ring of strength a +6 ring of strength (62, 1, D) a +1 trident of venom (62, 4, D) a +0 rapier a +0 robe (62, 8, D) a +2 falchion of venom (62, 9, D) a ring of see invisible (62, 21, D) a ball python corpse (skeletalised by now) (62, 26, D) a +1 robe of fire resistance (62, 27, D) a +0 trident of venom (unseen) (62, 31, D) a +0 short sword (62, 36, D) a staff of poison (62, 37, D) a wand of flame (5) (62, 40, D) a +0 dagger a +0 robe the orc corpse of Nergalle (63, 0, D) the +11 hand axe "Siots" {flame, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (63, 4, D) a +0 dagger a +0 robe (63, 8, D) a +2 mace of protection (63, 16, D) the +5 great mace of Ivis {pain, Str+4} (still there?) Str+4: It affects your strength (+4). an adder corpse (skeletalised by now) (still there?) (63, 17, D) a +0 short sword (still there?) a +0 robe (still there?) a +4 heavy spear (still there?) a naga corpse (skeletalised by now) (still there?) (63, 19, D) a ball python corpse (skeletalised by now) (63, 22, D) a black mamba corpse (skeletalised by now) (63, 26, D) a +0 leather armour (63, 28, D) a +0 long sword (63, 30, D) a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour (63, 32, D) a +2 short sword of holy wrath (unseen) (63, 33, D) a silver javelin (64, 16, D) a +1 mace of protection (unseen) (64, 17, D) a staff of earth (unseen) (64, 32, D) a +0 scimitar a +0 chain mail a +0 scimitar a +0 leather armour (67, 0, D) a +5 antimagic war axe (unseen) (68, 0, D) a wand of charming (8) (69, 36, D) a +2 leather armour of poison resistance (unseen) (69, 40, D) a +0 dagger a +0 robe (70, 8, D) a staff of poison (70, 9, D) a +3 chain mail of willpower (70, 36, D) a +1 heavy great sword (unseen) (70, 37, D) a +2 flail of holy wrath (unseen) (70, 40, D) a +0 dagger a +0 robe (70, 41, D) a +0 morningstar a +0 plate armour an orc corpse (skeletalised by now) (70, 42, D) a +0 dire flail a +0 orcbow a +0 plate armour (70, 43, D) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (71, 8, D) a +2 scale mail of poison resistance (71, 16, D) a +4 heavy spear (71, 22, D) a +0 giant club (71, 32, D) 4 large rocks a +0 giant spiked club a +0 giant spiked club (71, 33, D) a +0 giant club a +0 giant club (71, 36, D) a +0 dagger a +0 robe a wand of flame (14) an orc corpse (skeletalised by now) (71, 41, D) a +0 trident a +0 plate armour (72, 16, D) a +0 vampiric trident (72, 18, D) a +0 great mace a +0 giant club (72, 22, D) a +0 giant spiked club (72, 26, D) the +2 flail "Doruosh" {flame, Int+3} Int+3: It affects your intelligence (+3). (72, 27, D) a +2 ring mail of poison resistance (unseen) (72, 32, D) a +0 giant club (72, 33, D) a curare-tipped dart (72, 37, D) the +4 flail of the Riding Gods {freeze, rPois rCorr Str-2 Int+2 Stlth+} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (72, 42, D) a +0 flail a +0 chain mail (73, 21, D) a +0 giant club a +0 giant club (73, 22, D) 4 large rocks a +0 troll leather armour (73, 29, D) a +0 giant spiked club a +0 giant club (73, 32, D) 4 large rocks (73, 36, D) a +0 shortbow (73, 37, D) a staff of cold (73, 41, D) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now)