Salticid the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (7, 7, D) 9 potions of heal wounds (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (19, 0, D) an amulet of guardian spirit (19, 1, D) the +6 scimitar of Hubbeev {freeze, rC+} rC+: It protects you from cold. (unseen) (19, 28, D) an apis corpse (20, 1, D) a staff of poison (unseen) (20, 29, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (21, 0, D) a ring of fire (21, 1, D) the staff "Liwoewoluc" {rN+ Stlth+ Conj Tmut} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Tmut: It increases the power of your Transmutations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (21, 11, D) 4 large rocks a stone giant corpse (21, 26, D) an apis corpse (22, 1, D) the ring "Hauhy" {Fly rPois Will- Dex+2 Stlth+} [ring of poison resistance] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Will-: It decreases your willpower. Fly: It grants you flight. Stlth+: It makes you more stealthy. (22, 9, D) 6 large rocks (22, 11, D) an iron dragon corpse (22, 13, D) 5 large rocks a stone giant corpse (23, 0, D) a +6 ring of dexterity (23, 1, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (23, 18, D) a wand of flame (5) (24, 1, D) a staff of death (unseen) (24, 10, D) 3 large rocks an iron dragon corpse (24, 18, D) a ring of poison resistance (25, 0, D) a +1 short sword of freezing (25, 18, D) the ring "Qirphap" {rPois Will+ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison Will+: It increases your willpower. (unseen) (26, 0, D) the +0 scale mail of the Candlemaker {Dex+4} Dex+4: It affects your dexterity (+4). (26, 1, D) a staff of death (unseen) (27, -1, D) a +2 robe of willpower (27, 1, D) a wand of flame (7) (28, 0, D) a +1 scimitar of holy wrath (29, 0, D) a +1 battleaxe of electrocution (unseen) (35, 14, D) the +6 sling of Valour {flame, +Blink} +Blink: It lets you blink. (unseen) (35, 15, D) the +2 falchion "Concordance" {heavy, rElec rF- rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (35, 28, D) a staff of cold (35, 29, D) a wand of polymorph (4) (36, 0, D) a +5 hand cannon (36, 1, D) a +2 war axe of freezing (unseen) (36, 14, D) a staff of air (unseen) (36, 28, D) a +1 battleaxe of freezing (37, 0, D) a +0 buckler of protection (unseen) (37, 15, D) a staff of death (37, 16, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (37, 28, D) a +5 orcbow of freezing (37, 29, D) a staff of earth (38, 0, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (38, 1, D) a +5 ring of evasion (38, 2, D) a +0 great sword a +0 arbalest a +0 plate armour a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 14, D) the +0 ring mail "Vem Yqem" {rCorr} rCorr: It protects you from acid and corrosion. (38, 15, D) a +2 plate armour of cold resistance (unseen) (38, 28, D) a staff of conjuration (38, 29, D) the staff "Worm's Wrath" {*Corrode rC+ SInv Conj Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, -1, D) a +0 glaive a +0 plate armour (39, 0, D) a blade talisman a +2 cloak of stealth a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 1, D) a +0 dagger a +0 robe 4 large rocks a Young Poisoner's Handbook an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (39, 2, D) a +0 dire flail a +0 dire flail a +0 glaive a +0 orcbow a +0 chain mail an ettin corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 14, D) a +6 ring of dexterity (39, 15, D) a ring of see invisible (39, 28, D) a staff of death (unseen) (39, 29, D) the ring "Boqekask" {rC+ Str+3} [ring of protection from cold] Str+3: It affects your strength (+3). rC+: It protects you from cold. (40, 1, D) a +6 ring of strength (40, 14, D) a +6 ring of intelligence (40, 16, D) a ghoul corpse (skeletalised by now) (40, 29, D) the +9 spear "Pykim" {freeze, rF- Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. (41, -1, D) a +0 dagger (41, 0, D) a +2 leather armour of poison resistance a +2 war axe a +0 chain mail a wand of flame (6) (41, 1, D) a +0 morningstar a +0 ring mail (41, 14, D) a +2 cloak of preservation (unseen) (41, 15, D) a +2 ring mail of poison resistance (unseen) (41, 28, D) a +2 war axe of flaming (41, 29, D) a +0 falchion of venom (unseen) (41, 31, D) a +2 battleaxe of freezing (still there?) a frost giant corpse (still there?) (41, 32, D) a +2 battleaxe of freezing (still there?) a frost giant corpse (still there?) (41, 33, D) the +0 shadow dragon scales of Untold Secrets {rN+ Str-4 Int+4 Stlth++++} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Stlth++++: It makes you much more stealthy. (42, 0, D) a +1 spear of freezing (unseen) (42, 1, D) a +0 troll leather armour a +0 dagger a +0 robe the Unrestrained Analects a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 14, D) a +1 mace of holy wrath (unseen) (42, 15, D) a staff of fire (unseen) (42, 28, D) the staff "Engiah" {^Contam rPois rC++ Dex+2 Conj Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 14, D) the +11 halberd of Eternal War {spect, Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (43, 15, D) the +9 short sword of Fragile Peace {flame, rPois} rPois: It protects you from poison (unseen) (43, 28, D) the +8 bardiche of True Grit {flame, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison (unseen) (43, 29, D) a staff of air (unseen) (44, 28, D) a +3 scale mail of willpower (unseen) (49, 0, D) a +0 mace (49, 1, D) a +4 trident of pain (unseen) (49, 12, D) a wand of flame (12) (49, 36, D) a staff of fire (unseen) (50, 1, D) the staff "Arunyxod" {rElec rN++ Dex-4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 12, D) a +6 ring of intelligence (50, 13, D) a +2 ring mail of cold resistance (unseen) (50, 24, D) a staff of earth (50, 25, D) a wand of flame (11) (50, 36, D) an amulet of reflection (50, 37, D) the +7 lajatang "Conservator" {vamp, rElec Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (unseen) (51, 0, D) a +3 leather armour of cold resistance (unseen) (51, 3, D) a +0 halberd a +6 ring of strength (51, 4, D) a necrophage corpse (skeletalised by now) (51, 12, D) the ring of Untruth {rPois rN+ Will+ Int-5} [ring of poison resistance] Int-5: It affects your intelligence (-5). rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. (51, 13, D) a +2 scale mail of cold resistance (unseen) (51, 24, D) a wand of flame (13) (51, 25, D) a +1 heavy trident (unseen) (51, 36, D) the +10 plate armour of the Ace of Wands {*Corrode rC+++ SInv Stlth+} rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (51, 37, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (52, 1, D) a +0 dagger a +0 robe a staff of earth (52, 2, D) a ghoul corpse (skeletalised by now) (52, 3, D) a necrophage corpse (skeletalised by now) (52, 13, D) the +1 chain mail of Amorality {rElec Will- rCorr SInv} rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (52, 24, D) an amulet of reflection (52, 36, D) the +5 dagger of Qaguache {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (52, 37, D) a +2 leather armour of fire resistance (53, 0, D) a +2 hand axe of flaming (unseen) (53, 1, D) a +1 halberd of venom (53, 2, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 falchion of protection (still there?) (53, 3, D) a +4 war axe of freezing (still there?) a +0 robe (still there?) (53, 12, D) a staff of poison (unseen) (53, 13, D) a serpent talisman (53, 24, D) a +5 trident (unseen) (53, 25, D) a +2 ring mail of fire resistance (53, 33, D) a quicksilver dragon corpse (skeletalised by now) (53, 37, D) a wand of polymorph (10) (53, 38, D) a wand of flame (54) (54, 1, D) a +0 dagger a +0 robe a ring of positive energy a +6 arbalest of freezing (54, 2, D) a +0 war axe a +0 plate armour a wand of polymorph (5) (54, 12, D) a staff of earth (unseen) (54, 13, D) a +0 heavy scimitar (unseen) (54, 36, D) the +1 war axe of Fino {flame, rPois Dex+3 SInv} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison SInv: It lets you see invisible. (unseen) (55, 1, D) the +9 great sword "Inesio" {spect, Str+2} Str+2: It affects your strength (+2). (unseen) (55, 12, D) the +8 ring mail of a Million Visionaries {^Drain Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (unseen) (55, 13, D) a +4 scale mail of willpower (unseen) (55, 24, D) a +4 ring of protection (60, 36, D) a staff of fire (60, 37, D) the +0 leather armour of the Eagle {*Slow rPois rN+++ Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. (60, 41, D) a +0 trident (60, 42, D) a +0 war axe (still there?) the ring "Bapnula" {rCorr EV+5 Slay+5 Stlth-} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +0 rapier (still there?) a +0 cloak (still there?) a +0 hand axe (still there?) (61, 8, D) a +3 hand axe of flaming (unseen) (61, 16, D) the +7 broad axe "Vioj" {freeze, ^Fragile rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (61, 20, D) a +0 dire flail (61, 21, D) a +0 battleaxe a +0 robe (61, 37, D) a ring of willpower (61, 42, D) a +0 short sword (still there?) an orb of mayhem (still there?) a +0 hand axe (still there?) a +0 war axe (still there?) (62, 1, D) a +2 scimitar of holy wrath (62, 3, D) a +0 rapier (62, 5, D) a +0 dagger of venom (still there?) a +0 chain mail (still there?) (62, 17, D) the +4 spear of Foul Odours {chaos, rElec rN++ Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (62, 27, D) the +2 great sword "Posempac" {freeze, Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (62, 37, D) a +1 sling of electrocution (62, 41, D) a +0 war axe (still there?) a +0 halberd (still there?) the amulet of the Air {Inacc Air Fly rElec RMsl} (still there?) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (62, 43, D) a +0 scimitar (63, 0, D) a staff of cold (unseen) (63, 2, D) a +0 halberd of protection (unseen) (63, 3, D) a +2 heavy battleaxe (63, 8, D) a +3 long sword of protection (unseen) (63, 17, D) a +2 plate armour of fire resistance (unseen) (63, 20, D) a +0 whip (63, 26, D) an amulet of guardian spirit (63, 27, D) a +1 ring mail of cold resistance (unseen) (64, 16, D) a +4 plate armour of fire resistance (unseen) (64, 17, D) a staff of death (unseen) (64, 26, D) a staff of poison (64, 27, D) a +6 ring of dexterity (65, 26, D) 9 poisoned darts (67, 0, D) the +11 hand axe of Beupp {protect, rF- rC+ rN+ Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (68, 0, D) a +0 cloak (68, 3, D) a +0 vampiric long sword a +0 buckler (69, 5, D) a +4 heavy war axe (unseen) (69, 36, D) a +6 ring of intelligence a +6 ring of strength (71, 16, D) an amulet of magic regeneration (71, 26, D) a staff of poison (unseen) (71, 27, D) a +2 orcbow of draining (unseen) (71, 36, D) a +4 plate armour of positive energy (unseen) (72, 8, D) a +2 dagger (72, 9, D) a +6 hand axe of venom (unseen) (72, 16, D) a staff of poison (unseen) (72, 26, D) a +5 falchion of flaming (unseen) (72, 36, D) the +3 whip of Gluttony {freeze, Str+5 Int+2 Dex-4 SInv} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (72, 37, D) a staff of death (unseen) (73, 16, D) a beast talisman (73, 17, D) a +0 robe (73, 27, D) a ring of flight the +9 trident "Feumuh" {holy, rF+ Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (73, 36, D) a +0 antimagic flail (unseen) (73, 37, D) a +2 scale mail of cold resistance (unseen) (75, 1, D) a staff of conjuration