Salticid Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 dagger (9, 35, D:1) a +0 dagger of draining (21, 15, D:1) 4 stones (22, -5, D:1) 2 stones (24, 28, D:1) a +0 short sword (24, 32, D:1) a +0 dagger (27, 53, D:1) 3 poisoned darts (28, 30, D:1) a +0 club (40, 8, D:1) a +0 short sword (41, 17, D:1) 4 stones (43, 33, D:1) a +0 ring mail (44, -2, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 10, D:2) 5 stones (13, 23, D:2) a +0 great sword (22, 23, D:2) a +0 dagger (25, 22, D:2) a +0 leather armour (30, 19, D:2) 4 stones (33, 36, D:2) a +0 helmet (34, 10, D:2) a stone (39, 21, D:2) 4 stones (40, 37, D:2) a +0 club a +0 spear a +0 flail (44, 12, D:2) a +0 dagger (50, 7, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 8, D:3) a +0 robe (2, -8, D:3) 6 stones (11, -2, D:3) a +0 dagger 2 stones (11, 1, D:3) a +0 whip (13, -16, D:3) a +0 club (22, -20, D:3) a +0 whip (32, 14, D:3) a +0 short sword (36, -29, D:3) a +2 dagger of venom (36, 5, D:3) a +0 hand axe (47, -40, D:3) a +0 leather armour (57, -22, D:3) a +0 ring mail Level 4 of the Dungeon (3, -51, D:4) a +0 ring mail (23, 0, D:4) a +0 club a stone (34, -52, D:4) 2 stones (40, -52, D:4) a +0 leather armour a +0 whip (42, -32, D:4) a +0 war axe (47, -15, D:4) 7 stones (47, -14, D:4) 4 gold pieces (48, -15, D:4) a potion of resistance (49, -15, D:4) 16 gold pieces (50, -15, D:4) Great Wizards, Vol. II (51, -15, D:4) a +2 dagger of venom (51, -14, D:4) 6 gold pieces (61, -1, D:4) a +0 orcbow (61, 7, D:4) 4 boomerangs (62, -43, D:4) a +0 hand axe (63, -43, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (2, -31, D:5) a +0 club (2, -2, D:5) a +0 dagger a +0 robe (3, -28, D:5) a +0 helmet (12, -29, D:5) a maw talisman (16, -29, D:5) a +0 trident (20, -15, D:5) 6 stones (25, -4, D:5) a +0 cloak (25, 2, D:5) a +0 robe (26, -24, D:5) a +0 whip a +0 spear a +0 whip (26, -23, D:5) a +0 halberd (37, 7, D:5) a +1 heavy hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (4, -35, D:6) 6 stones (4, -34, D:6) a +0 club (9, 11, D:6) a +0 spear (10, -13, D:6) a +0 robe (12, 11, D:6) a +0 club (15, 12, D:6) 6 stones (20, 10, D:6) a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (20, 11, D:6) a +0 club a +0 short sword 2 stones (20, 12, D:6) a +0 club a +0 club a +0 spear a +0 club a +0 club (21, 10, D:6) a +0 hand axe a +0 ring mail a +3 spear of freezing a +0 robe a +0 flail a +0 robe (21, 11, D:6) a +0 short sword 2 poisoned darts a +0 club 7 stones a +0 club a +0 club (21, 12, D:6) a +0 spear a +0 club a +0 halberd a +0 robe a +0 morningstar a +0 robe (22, 11, D:6) a +0 halberd (23, 11, D:6) a +0 club (23, 12, D:6) a +0 club a +0 spear (25, 0, D:6) a +0 dagger a +0 leather armour (25, 1, D:6) a +0 hand axe a +0 leather armour (28, -1, D:6) a +0 short sword a +0 leather armour (28, 10, D:6) a +0 club (29, 2, D:6) 3 stones (30, -26, D:6) a +0 robe (30, -11, D:6) a +1 mace of holy wrath (30, 7, D:6) a +0 club (30, 8, D:6) a +0 club (31, 7, D:6) 9 stones a +0 club (32, -27, D:6) a +0 robe (32, 7, D:6) 6 stones (35, 15, D:6) a +0 club (36, -28, D:6) a throwing net (42, -15, D:6) a staff of air (42, 8, D:6) a +0 short sword a curare-tipped dart (42, 12, D:6) a +0 club (46, 8, D:6) a +0 club 5 stones (48, 14, D:6) a +0 club (48, 15, D:6) a +0 club (52, 9, D:6) a +0 spear (53, 7, D:6) a +0 club (53, 9, D:6) a +0 club (54, 9, D:6) a +0 club (54, 10, D:6) a +0 spear (55, 11, D:6) a +0 club 5 stones (55, 12, D:6) a +0 club (56, 12, D:6) a +0 club (58, 9, D:6) a +0 dagger a curare-tipped dart a +0 club (59, 8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (13, -36, D:7) a +0 halberd a +0 spear (13, -34, D:7) a +0 club (13, -33, D:7) a +0 whip a +0 spear a +0 dagger (14, -37, D:7) a +0 spear (15, -15, D:7) 5 stones (23, -24, D:7) the +7 dagger "Detey" {freeze, ^Fragile rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. (42, -33, D:7) a +0 club (51, -24, D:7) a +0 shortbow (53, -28, D:7) a +1 pair of gloves (53, -24, D:7) a +0 flail a +0 short sword a +0 morningstar (57, 1, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) 5 stones (16, -9, D:8) a +0 whip a +0 robe (17, -14, D:8) a +0 dagger (17, -12, D:8) a +0 club (17, -10, D:8) a +2 flail of draining a +0 club a +0 flail a +0 whip (22, 29, D:8) a +0 short sword (25, -9, D:8) a +1 cloak (36, 22, D:8) a +0 flail a +0 hand axe a +0 leather armour (37, 22, D:8) a +0 hand axe (37, 26, D:8) a +3 hand axe a +0 leather armour (37, 28, D:8) a +0 club (43, 10, D:8) a +0 dagger a +0 robe (44, 5, D:8) a +3 dagger of chaos a +0 robe a +0 club a +0 leather armour (44, 10, D:8) a +0 whip a +0 leather armour a +0 club a +0 dagger of venom a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 2, D:9) a +0 leather armour a +0 flail (1, -4, D:9) a +2 dagger of protection (1, -1, D:9) a +0 robe a +0 dagger (1, 2, D:9) a +0 plate armour a +0 dire flail (1, 3, D:9) a +0 plate armour a +0 long sword a +0 arbalest (2, 2, D:9) a +0 robe a +0 dagger (2, 5, D:9) a +0 flail (3, 0, D:9) a +0 hand axe a +0 club (6, -20, D:9) a beast talisman (11, -24, D:9) a +0 long sword (15, 9, D:9) a +0 short sword a +0 whip 5 stones (16, 7, D:9) a +0 short sword (16, 8, D:9) a +0 dagger a curare-tipped dart a +0 dagger 2 stones (16, 9, D:9) a +0 dagger 6 poisoned darts (16, 10, D:9) a +0 whip 5 poisoned darts (18, 2, D:9) a +0 pair of boots (20, -22, D:9) 4 stones (20, -4, D:9) a +1 dagger of venom a +0 robe (21, -4, D:9) a +1 vampiric dagger a +0 robe a +0 dagger a +0 robe (27, -31, D:9) a +0 dagger (35, -23, D:9) 5 stones (37, 1, D:9) a +4 scimitar of freezing a +0 robe (40, -15, D:9) a +0 leather armour (40, -14, D:9) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (40, -13, D:9) 11 gold pieces (40, 0, D:9) a +0 great sword a +0 robe (40, 1, D:9) a +0 mace a +0 robe (41, -33, D:9) a +0 shortbow (41, 1, D:9) a +0 great sword a +0 robe (44, -16, D:9) a +0 scale mail (49, -23, D:9) a +0 spear (49, -22, D:9) a +0 robe a +0 dagger (49, 8, D:9) a +0 flail a +0 robe (50, -20, D:9) a +0 flail (50, -18, D:9) a +0 robe a +0 dagger (51, -24, D:9) a +0 robe a +4 dire flail (51, -22, D:9) a +0 robe a +0 long sword (51, -21, D:9) a +0 spear (51, -20, D:9) a +0 dagger a +0 short sword (52, -24, D:9) a +0 spear (52, -23, D:9) a +0 robe a +3 short sword (52, -20, D:9) a +0 whip of electrocution a +0 dagger a +0 spear (53, -17, D:9) a +0 ring mail a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +1 halberd a +0 robe (2, 0, D:10) a +0 flail a +0 robe (3, -7, D:10) a +0 robe a +3 long sword (4, -14, D:10) a +2 shortbow of flaming (8, 6, D:10) a +4 great sword a +0 robe a +0 falchion a +0 robe (8, 10, D:10) 6 stones (9, 4, D:10) a +3 morningstar of freezing a +0 robe (9, 5, D:10) a +3 hand axe a +0 robe (34, -13, D:10) 18 gold pieces (34, 2, D:10) 10 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, 2, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (3, 18, D:13) a +0 dire flail a +0 giant club a two-headed ogre corpse (4, 14, D:13) a +0 rapier an elf skeleton (16, -14, D:13) 5 stones (16, -2, D:13) a +2 heavy battleaxe a +3 ring mail of cold resistance the Ecumenical Temple