Salticid the Dungeon (0, 50, D) a staff of earth (0, 51, D) a staff of fire (0, 52, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. (1, 14, D) a +0 short sword of draining (1, 16, D) a +0 long sword (1, 32, D) a flux talisman (1, 33, D) the ring "Diecoipn" {rN+ Str+2 Int+3 Slay-2} [ring of positive energy] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rN+: It protects you from negative energy. (1, 50, D) the +1 rapier "Roasiomuig" {flame, SInv} SInv: It lets you see invisible. (1, 52, D) a +2 robe (2, 32, D) a book of Spectacle (2, 34, D) a +0 club (2, 50, D) a +5 mace of protection (2, 51, D) a scroll of brand weapon (2, 52, D) a +3 dagger of protection (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 13, D) a +6 ring of strength a +0 short sword a +0 ring mail (3, 19, D) a +1 vampiric battleaxe (3, 50, D) a +2 buckler of fire resistance (3, 51, D) the +3 leather armour of Suowuwn {Str+5} Str+5: It affects your strength (+5). (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (4, 15, D) a wand of flame (2) a +0 dagger a +0 long sword a +0 long sword a +6 ring of dexterity (4, 17, D) a +0 short sword a +0 leather armour a +0 short sword a +0 short sword a +0 short sword a ring of protection from fire (4, 22, D) a +0 dagger (4, 32, D) an amulet of guardian spirit (4, 34, D) a wand of digging (6) (4, 51, D) a ring of positive energy (4, 52, D) a +3 ring mail of cold resistance (5, 17, D) a +3 leather armour of willpower the staff of Glowing Pain and Death {+Blink rF+ MP+9 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +2 flail of holy wrath (5, 20, D) a +2 war axe of venom (5, 32, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (5, 33, D) a wand of polymorph (6) (5, 34, D) a wand of flame (9) (5, 38, D) a +0 trident a +0 robe (5, 50, D) a wand of flame (8) (5, 51, D) a ring of poison resistance (5, 52, D) a staff of air (6, 14, D) a +0 long sword (6, 15, D) a +0 long sword the +4 whip "Uffiadi" {flame, Will- Str+6} Str+6: It affects your strength (+6). Will-: It decreases your willpower. a +0 longbow a +0 leather armour the staff of Qorruomu {*Corrode rPois rN+ Str+7 Necro Ice} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). rPois: It protects you from poison rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 18, D) a +2 rapier of venom a +0 leather armour a +2 buckler (6, 20, D) a +1 dire flail of venom (6, 21, D) a +0 short sword a +0 short sword a +0 leather armour (6, 32, D) a +5 spectral quarterstaff (6, 33, D) the +6 lajatang of Lycaac {flame, ^Contam Fly rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (6, 37, D) a +0 short sword (6, 50, D) an amulet of magic regeneration (6, 51, D) a +3 long sword of flaming (6, 52, D) the +0 robe of Vanity {rF++ rC- Str+3} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (7, 14, D) a +0 scimitar (7, 15, D) a +6 ring of strength a ring of willpower a +0 rapier (7, 16, D) a +3 ring mail of cold resistance a staff of conjuration (7, 17, D) a +0 dagger a +0 shortbow a +0 leather armour (7, 19, D) a +0 scimitar a +0 ring mail (7, 20, D) a +0 scimitar (7, 32, D) a +0 flail (7, 34, D) a staff of conjuration (7, 38, D) a +0 flail a +0 robe a staff of air a +1 robe of willpower (7, 40, D) a +0 whip a +0 robe (7, 51, D) a staff of earth (8, 14, D) a +0 arbalest of freezing (8, 15, D) the Precepts of Hexes Spells Type Level a - Anguish Hexes/Necromancy 4 b - Metabolic Englaciation Hexes/Ice 5 c - Discord Hexes 8 (8, 16, D) a +0 rapier (8, 18, D) a +6 short sword of draining (8, 19, D) a +2 halberd of pain a +0 leather armour (8, 32, D) a +2 robe of resistance (8, 33, D) a +1 heavy mace (8, 38, D) a +0 battleaxe (8, 40, D) a +0 short sword (8, 50, D) a +2 shortbow of freezing (8, 51, D) an amulet of faith (9, 14, D) a +3 scale mail of poison resistance (9, 15, D) a +0 long sword an amulet of guardian spirit a +2 scale mail of cold resistance (9, 16, D) a +4 trident of venom (9, 17, D) a +0 long sword (9, 18, D) a +0 long sword a +0 leather armour the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (9, 19, D) a +0 rapier (9, 32, D) a +3 scale mail of poison resistance (9, 33, D) a +1 troll leather armour (9, 34, D) a staff of death (9, 35, D) a +3 antimagic lajatang (9, 36, D) a +0 flail a +0 robe (9, 38, D) a +0 halberd a +0 robe (9, 39, D) a +0 spear a +0 robe a ring of willpower a +0 spear a +0 robe a ring of poison resistance (9, 40, D) a +1 antimagic halberd a +0 robe a ring of protection from fire a +3 mace of protection (9, 50, D) a dragon-blood talisman (9, 52, D) a +3 lajatang of distortion (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a beast talisman (10, 16, D) a +0 rapier a +0 chain mail a +2 vampiric hand axe (10, 17, D) a +0 long sword (10, 18, D) a +3 hand axe of flaming a +0 ring mail (10, 33, D) a +6 ring of intelligence (10, 38, D) a +0 halberd a +0 robe (10, 39, D) a +0 scimitar a +0 orcbow of draining (10, 50, D) the ring of Nusargh {rElec rPois Will- EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. SInv: It lets you see invisible. (10, 51, D) a +4 antimagic broad axe (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +0 long sword (11, 16, D) a +0 rapier a +0 rapier a +0 leather armour an amulet of reflection a staff of death (11, 32, D) a +0 flail (11, 33, D) a wand of digging (3) (11, 34, D) the +1 great sword "Ixkin" {heavy, rElec rPois rC+ Dex-3} Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison (11, 51, D) a book of the Tundra (11, 52, D) the +8 glaive of the Crushed Orbs {pain, rPois rC- Str-4 Int+9} Str-4: It affects your strength (-4). Int+9: It affects your intelligence (+9). rC-: It makes you vulnerable to cold. rPois: It protects you from poison (12, 15, D) a staff of air (12, 33, D) a wand of polymorph (8) (12, 34, D) a +2 dagger of electrocution (12, 38, D) a +0 short sword a +0 robe (12, 51, D) the +1 robe "Tuaton" {-Tele Harm Str+5 Archmagi} Str+5: It affects your strength (+5). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (12, 52, D) the +3 scale mail of the Giraffatuar {Will- Int+5 Dex+3 Stlth+} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (13, 32, D) the Excursus on the Volley Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 (13, 33, D) the +1 mace of Hell's Wrath {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (13, 34, D) a +1 spear of venom (13, 51, D) the staff of Spite {rPois Str+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (13, 52, D) a staff of conjuration (14, 50, D) a wand of polymorph (4) (14, 51, D) a book of Minor Magic (14, 52, D) a staff of earth (18, 48, D) a +4 rapier of flaming (18, 49, D) a +4 ring of protection (18, 50, D) a wand of polymorph (5) (19, 1, D) a staff of cold (19, 16, D) a staff of death a +2 heavy arbalest (19, 18, D) a +0 arbalest a +0 battleaxe a +0 chain mail (19, 32, D) a +0 long sword the ring of Eromuxeu {AC+4 Slay+2} [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (19, 33, D) a +0 short sword (19, 48, D) a staff of alchemy (19, 49, D) a +6 ring of intelligence (19, 50, D) a +1 short sword of holy wrath (20, 0, D) a ring of poison resistance a +2 scimitar of flaming (20, 1, D) a dragon-blood talisman (20, 6, D) a +0 scimitar of flaming (20, 16, D) a +0 chain mail a +0 battleaxe a +2 trident of venom (20, 33, D) a staff of earth (20, 48, D) the +6 falchion "Weopipiffi" {freeze, SInv} SInv: It lets you see invisible. (20, 49, D) a +0 mace of protection (20, 50, D) a ring of flight (21, 6, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +4 scimitar of flaming (21, 16, D) a +0 plate armour a staff of earth the staff "Goblinbane" {rF+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, 33, D) a +0 dagger an amulet of regeneration a +0 leather armour (21, 34, D) a book of the Spheres (21, 36, D) a ring of flight a staff of fire a +0 dagger (21, 39, D) a +0 dagger (21, 48, D) the ring of Oneicam {rCorr Dex+4} [ring of resist corrosion] Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. the Precepts of the Ill-fated Blaze Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Tukima's Dance Hexes 3 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (21, 49, D) a manual of Long Blades (22, 0, D) a +2 chain mail of cold resistance (22, 1, D) a +0 eveningstar of freezing (22, 3, D) a +2 glaive of freezing (22, 4, D) a +0 great sword of flaming (22, 5, D) a +1 great sword of flaming +0 fire dragon scales (22, 6, D) a +1 great sword of flaming (22, 16, D) a +1 robe of positive energy (22, 17, D) a +0 great sword a +1 war axe of freezing a +0 plate armour a +0 tower shield the maw talisman of Pragmatism {Fly Str-5 Slay+3} [maw talisman] Str-5: It affects your strength (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. (22, 32, D) the Vellum of Misty Execration Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Arcjolt Conjuration/Air 5 (22, 33, D) a wand of flame (12) (23, 0, D) an amulet of faith (23, 1, D) the +3 dagger of the Hurling Pill Bug {protect, Dex+7} Dex+7: It affects your dexterity (+7). (23, 5, D) a +3 scimitar of flaming (23, 6, D) a +1 great sword of flaming an amulet of magic regeneration (23, 16, D) a staff of earth (23, 17, D) 3 large rocks a wand of flame (10) (23, 18, D) a +0 long sword (23, 19, D) a +0 battleaxe a +0 chain mail a +0 plate armour (23, 33, D) the +4 trident of Vekip {protect, rElec rPois rN++ Int-5} Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison rN++: It greatly protects you from negative energy. (23, 34, D) the +5 scale mail "Emu Socs" {^Contam rF- Regen+ rCorr Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (23, 35, D) a +0 short sword a +0 shortbow (23, 36, D) a +0 long sword (23, 48, D) a book of the Moon (23, 49, D) the ring of Mekon {rF+ Str-3 Dex+5 SInv} [ring of protection from fire] Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. SInv: It lets you see invisible. a staff of death (23, 50, D) a +0 flail the +3 sling of Ignis's Displeasure {elec, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (24, 0, D) a staff of alchemy (24, 5, D) a +1 great sword of flaming (24, 6, D) a +4 scimitar of flaming (24, 16, D) a +0 great mace a +0 chain mail an Everburning Encyclopedia (24, 17, D) a +0 bardiche a +4 scale mail of fire resistance a serpent talisman (24, 18, D) a +1 heavy war axe a +0 plate armour the +0 crystal plate armour of Xaweekka {Regen+} Regen+: It increases your rate of health regeneration. (24, 20, D) 3 large rocks (24, 33, D) a +0 rapier (24, 35, D) a +0 morningstar of protection (24, 37, D) a +0 shortbow a +2 heavy hand axe a +2 leather armour of poison resistance (24, 48, D) a +1 broad axe of venom (24, 50, D) a book of Air (24, 53, D) a +0 flail (25, 0, D) a +4 ring of protection (25, 5, D) +0 fire dragon scales (25, 6, D) a +2 great sword of flaming the ring "Gorchuxi" {rC+ Str+2} [ring of protection from cold] Str+2: It affects your strength (+2). rC+: It protects you from cold. (25, 16, D) a +0 chain mail (25, 17, D) a staff of cold (25, 18, D) a +0 war axe a +0 chain mail a book of Lightning (25, 20, D) a +0 arbalest (25, 32, D) a book of Hexes (25, 33, D) the +8 chain mail of Cyext {rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (25, 34, D) a +0 short sword (25, 35, D) a +0 long sword a +0 leather armour (25, 36, D) a +0 short sword a +3 plate armour of willpower (25, 37, D) a +0 longbow a +0 leather armour (25, 48, D) a +1 vampiric long sword (25, 49, D) the +1 rapier "Jyifihim" {holy, rElec rPois Will+++} rElec: It insulates you from electricity. rPois: It protects you from poison Will+++: It greatly increases your willpower. (25, 50, D) a +2 heavy great mace a +0 plate armour a +3 battleaxe a +0 plate armour (26, 0, D) a staff of earth (26, 1, D) a staff of conjuration (26, 16, D) the +3 chain mail of Abstinence {Harm rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 pair of boots of flying (26, 18, D) a +0 war axe a +0 chain mail a +0 tower shield a +0 arbalest (26, 33, D) the +9 trident "Takkut" {speed, rF++} rF++: It greatly protects you from fire. (26, 34, D) a staff of air (26, 36, D) the +10 short sword of Autumn {freeze, rN+ Will- SInv} rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. a +0 leather armour (26, 37, D) a +0 longbow of flaming a +3 leather armour of fire resistance a +0 longbow a +0 leather armour an amulet of the acrobat (26, 38, D) a +3 vampiric hand axe (26, 39, D) a +0 longbow a +0 leather armour of willpower (26, 48, D) a +2 heavy arbalest (26, 49, D) a book of Death (26, 50, D) a +0 giant spiked club a +0 giant club a +1 sling of flaming (27, 0, D) a +1 sling of flaming (27, 16, D) a +0 war axe a +1 plate armour of positive energy a +0 plate armour a staff of cold (27, 32, D) a +0 long sword (27, 33, D) the +0 flail "Maawuel" {protect, Int+3} Int+3: It affects your intelligence (+3). (27, 34, D) a +0 dagger (27, 37, D) a +4 great sword of holy wrath a +0 rapier a +0 rapier a +0 leather armour (27, 39, D) a +2 war axe of electrocution (27, 48, D) a book of Unlife (27, 49, D) a +2 pair of boots of stealth (27, 50, D) a +3 morningstar of protection a +3 chain mail of cold resistance (27, 57, D) a +3 great sword of draining a +0 plate armour (28, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison 5 scrolls of identify (28, 16, D) a +0 war axe a +0 chain mail a +0 chain mail (28, 32, D) a +2 ring mail of poison resistance (28, 36, D) a +0 long sword a +0 leather armour a +0 buckler (28, 37, D) a +0 dagger (28, 48, D) a +5 broad axe of venom (28, 49, D) a wand of polymorph (3) (28, 51, D) a staff of fire (28, 52, D) a +2 great sword of freezing a +0 chain mail a ring of magical power (29, 0, D) the amulet of Refamil {Spirit Will- Regen+ rCorr Str+3 Dex-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (29, 16, D) a book of Weapons a +1 mace of protection (29, 17, D) a staff of alchemy (29, 19, D) a +3 great sword (29, 32, D) the +0 scale mail of the Snail {rElec} rElec: It insulates you from electricity. (29, 33, D) a scroll of brand weapon (29, 37, D) a +0 dagger (29, 48, D) a +2 rapier of protection (29, 49, D) a +0 helmet of see invisible (30, 48, D) a ring of flight (30, 49, D) a +0 giant club a staff of alchemy (30, 50, D) a staff of alchemy (30, 52, D) a +0 giant club (31, 42, D) a +0 short sword a +0 leather armour (31, 48, D) a +6 ring of intelligence (31, 49, D) the +11 rapier of Gravity {freeze, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (31, 50, D) a staff of earth (31, 53, D) a +0 giant club (32, 48, D) a staff of air (32, 50, D) a staff of fire (33, 48, D) the +0 scale mail of Space {Fly Str-3 Int-4 Dex+10} Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). Dex+10: It affects your dexterity (+10). Fly: It grants you flight. (33, 49, D) a book of the Tundra (33, 50, D) the +0 ring mail of Wrong Decisions {+Inv Dex+2} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. (34, 28, D) an amulet of the acrobat (34, 48, D) the +6 longbow "Juareefu" {heavy, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (34, 49, D) an amulet of reflection (34, 50, D) a +1 leather armour of cold resistance (35, 0, D) a +2 long sword of protection (35, 14, D) a wand of flame (8) (35, 28, D) a staff of fire (36, 0, D) a scarf of invisibility (36, 14, D) the +8 dagger "Halid" {spect, *Corrode rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. (36, 15, D) a staff of death (36, 28, D) a +1 sling of electrocution (36, 29, D) a wand of flame (3) (37, 0, D) a +0 heavy hand axe (37, 1, D) a staff of earth (37, 13, D) the amulet "Luziniza" {Spirit rPois rC+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison (37, 28, D) a +3 shortbow of freezing (37, 29, D) a +0 arbalest of flaming (37, 30, D) a ring of wizardry (38, 1, D) the +4 orcbow "Woodogh" {antimagic, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (38, 14, D) a +2 vampiric glaive (38, 28, D) a staff of earth (38, 48, D) a Young Poisoner's Handbook (38, 50, D) a staff of air (39, 0, D) a +2 orcbow of freezing (39, 1, D) a +1 scale mail of cold resistance (39, 15, D) a ring of protection from cold the amulet "Zuevin" {rC+ Regen+ Str-4 Int+3 Stlth+} [amulet of regeneration] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. +2 fire dragon scales (39, 28, D) a ring of positive energy (39, 29, D) a +2 heavy spear (39, 48, D) a staff of cold (39, 49, D) the +4 longbow "Tummonlo" {heavy, +Blink Will++} Will++: It greatly increases your willpower. +Blink: It lets you blink. (39, 50, D) a +0 ring mail (39, 64, D) a +0 demon trident (40, 1, D) a book of the Hunter (40, 14, D) the +1 halberd of Zaocif {flame, rCorr} rCorr: It protects you from acid and corrosion. (40, 28, D) a +6 ring of dexterity (40, 48, D) a +3 bardiche of venom (40, 49, D) a staff of death (40, 50, D) a +2 glaive of distortion a +0 plate armour a +2 chain mail of poison resistance (40, 56, D) the +3 long sword of Exquisite Torment {freeze, rF+ rN+ rCorr Str-2} Str-2: It affects your strength (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +4 plate armour of fire resistance (40, 60, D) a +0 ring mail (41, 0, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (41, 1, D) a book of Vapours (41, 14, D) a +2 robe (41, 29, D) a staff of earth (41, 49, D) a +0 dire flail (41, 50, D) a +3 ring mail of positive energy (42, 0, D) a staff of fire (42, 14, D) a +0 vampiric hand axe (42, 15, D) a +0 kite shield of reflection (42, 28, D) a ring of fire (42, 29, D) the +7 orcbow of Rugriuf {freeze, rN+ Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (42, 48, D) a staff of alchemy (42, 49, D) the amulet "Kytuasy" {RegenMP Str+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). (42, 50, D) the +0 scale mail "Sauto" {Rampage Dex+4} Dex+4: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. (43, 14, D) a maw talisman (43, 29, D) a +2 plate armour of poison resistance (43, 49, D) a ring of fire (43, 50, D) a +0 great sword a +0 scale mail (43, 61, D) a +7 heavy battleaxe a +0 chain mail (44, 15, D) an amulet of guardian spirit (44, 48, D) a +0 scimitar of holy wrath (44, 49, D) a wand of flame (9) (44, 50, D) a staff of alchemy (44, 51, D) an amulet of guardian spirit (45, 48, D) the Vademecum on the Amassed Pyre Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Monstrous Menagerie Summoning 7 d - Ignition Fire 8 (45, 49, D) the +0 leather armour "Vemo" {rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (45, 50, D) a +2 demon blade of venom a +2 plate armour of poison resistance a +0 tower shield of reflection the +0 falchion "Openipp" {holy, rC- rN+ Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (45, 51, D) a +1 arbalest of freezing (45, 58, D) the amulet of Agnosticism {Faith -Tele Dex+7} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+7: It affects your dexterity (+7). -Tele: It prevents most forms of teleportation. a +0 demon whip of freezing a +0 plate armour of cold resistance a +0 kite shield (46, 48, D) the Dissertation on Blinking Enchantment Spells Type Level a - Gell's Gravitas Translocation 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Enfeeble Hexes 7 (46, 49, D) a staff of fire (46, 51, D) the +3 mace of Drought {pain, rCorr Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. (47, 48, D) a wand of digging (5) (47, 49, D) the +0 chain mail of the Vaults {Harm rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (47, 50, D) a staff of fire the +1 arbalest of the Thirteen Blessings {antimagic, Str+4} Str+4: It affects your strength (+4). (48, 2, D) a +1 robe of cold resistance (48, 48, D) a +3 vampiric long sword (48, 49, D) a +0 morningstar of draining (48, 50, D) a staff of conjuration a +1 rapier of venom (48, 55, D) a +0 scythe of protection (49, 12, D) a wand of flame (8) (49, 13, D) a +2 long sword of draining (49, 14, D) a staff of conjuration a +0 leather armour (49, 24, D) a +2 chain mail of fire resistance (49, 36, D) the +1 ring mail of Minor Irritation {Int+3} Int+3: It affects your intelligence (+3). (49, 37, D) a +2 scale mail of poison resistance (49, 48, D) a +3 quick blade of draining (49, 49, D) a +5 war axe of electrocution (50, -1, D) +0 fire dragon scales (50, 0, D) a +2 sling of flaming (50, 1, D) a +0 heavy morningstar (50, 24, D) the +0 dagger "Jedaro" {heavy, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison (50, 25, D) a +4 war axe of distortion (50, 48, D) a book of Death (50, 49, D) a staff of alchemy (50, 50, D) a +2 mace of protection (51, 0, D) a +3 scale mail of cold resistance (51, 2, D) a +0 demon whip a +0 demon whip of freezing (51, 12, D) a +0 scimitar a +1 robe of fire resistance a +0 short sword (51, 15, D) a +0 longbow a +0 leather armour a ring of magical power a +0 long sword (51, 16, D) a +0 long sword a +0 ring mail a ring of protection from cold (51, 24, D) a +2 flail of holy wrath (51, 25, D) a +3 demon blade of draining (51, 36, D) the +1 morningstar "Dirgh" {venom, rC+} rC+: It protects you from cold. (51, 37, D) the staff of Rubbish {^Fragile rElec rPois Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison ^Fragile: It will be destroyed if unequipped. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 48, D) a +4 spectral quarterstaff (51, 50, D) a +1 pair of boots of flying (52, 0, D) Great Wizards, Vol. VII (52, 13, D) a staff of alchemy (52, 18, D) a +3 hand axe of venom (52, 24, D) a staff of alchemy (52, 25, D) the +0 scale mail of Sif Muna's Anger {rPois rF- rC+ rN++} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison rN++: It greatly protects you from negative energy. (52, 48, D) a staff of fire (52, 50, D) a +2 robe of willpower (53, 1, D) an amulet of guardian spirit a +1 great sword of flaming a wand of flame (10) (53, 12, D) an amulet of faith (53, 24, D) a staff of conjuration a +2 scale mail of cold resistance (53, 25, D) a staff of conjuration (53, 36, D) a wand of flame (21) an orb of light a ring of resist corrosion (53, 37, D) the +4 scale mail of Ugiadice {*Corrode rElec MP+9 Int+6} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (53, 48, D) a staff of fire (53, 50, D) a +0 sling of freezing (54, 0, D) a +3 arbalest of flaming (54, 12, D) a +1 dire flail of venom (54, 13, D) a wand of digging (9) (54, 14, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (54, 15, D) a +0 longbow a +0 leather armour (54, 23, D) the +1 lajatang of Lawkept {venom, rPois rF++} rF++: It greatly protects you from fire. rPois: It protects you from poison (54, 48, D) a book of Hexes (54, 49, D) a +0 leather armour (54, 50, D) a +1 great sword (55, 1, D) a +2 scale mail of willpower (55, 2, D) a +1 great sword of flaming (55, 3, D) a +0 great sword of flaming (55, 12, D) a +0 long sword (55, 13, D) a +0 long sword a +0 spectral giant club (55, 14, D) a +0 rapier (55, 23, D) an amulet of reflection (58, 36, D) a staff of death (still there?) a +0 robe (still there?) (58, 48, D) a +0 shortbow a wand of flame (12) (59, 37, D) a +0 robe (still there?) the amulet of the Lotus Blossom {Reflect rF+ rC+ rN+ SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). (59, 47, D) the +3 leather armour of the End {-Cast Will++} Will++: It greatly increases your willpower. -Cast: It prevents spellcasting. (59, 49, D) a +0 scale mail a staff of cold (60, 36, D) a +0 dagger (60, 37, D) the +10 scale mail "Cagukaih" {*Corrode rC+++ Regen+ SInv} rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (unseen) (60, 40, D) a +0 dagger a +0 robe (60, 47, D) a +0 short sword (60, 50, D) a book of Misfortune a book of the Hunter a +2 hand axe of flaming (60, 51, D) a +0 buckler (61, 8, D) a staff of alchemy (61, 37, D) a +0 dagger the +0 scale mail of the Treeataur {rElec Str+5 Int-2 Dex+3} Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (61, 38, D) a +4 hand axe (61, 48, D) a +0 ring mail a +3 heavy dire flail the +3 glaive of Wealth {venom, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (61, 51, D) a +4 short sword of venom a +0 long sword a +0 scale mail of fire resistance a +0 shortbow a +0 ring mail (62, 0, D) a +4 spear of flaming (62, 1, D) the +11 shortbow of the Enemy {flame, *Slow +Blink Str+5 Stlth-} Str+5: It affects your strength (+5). +Blink: It lets you blink. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (62, 11, D) a +0 long sword a +0 ring mail a +0 shortbow a +0 dagger a +1 leather armour of cold resistance a +0 long sword (62, 12, D) a +2 dire flail of protection (unseen) (62, 16, D) a +0 trident of flaming (62, 17, D) a +1 spear of venom (62, 18, D) a +0 club (62, 19, D) a +0 dagger a +0 robe (62, 26, D) a +1 halberd of venom (62, 27, D) a staff of air (62, 37, D) a +0 robe an amulet of regeneration (62, 39, D) a +0 dagger (62, 47, D) a scroll of brand weapon (62, 49, D) a +6 ring of dexterity a +0 long sword a +0 rapier a +0 rapier a +0 long sword a +0 leather armour a +0 rapier (63, 0, D) a +2 halberd of pain (63, 8, D) a +5 great mace of protection (63, 16, D) the +8 spear "Dragon's Tongue" {freeze, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison (63, 18, D) a +0 glaive a +0 chain mail (63, 19, D) a +0 dagger a +0 robe (63, 36, D) a +0 robe the +6 battleaxe of the Radish {distort, *Corrode MP+9 Str+8 SInv} Str+8: It affects your strength (+8). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (63, 47, D) a +3 broad axe of flaming (63, 49, D) a +0 longbow a +0 long sword a +0 short sword a +2 pair of boots of rampaging (63, 50, D) a +0 long sword a +0 leather armour (64, 17, D) a +4 heavy dire flail (64, 18, D) a +0 mace (64, 19, D) a +0 flail (64, 20, D) a +0 dagger a +0 robe (64, 27, D) a staff of alchemy (unseen) (64, 39, D) a +0 robe (64, 48, D) a +0 short sword of flaming (64, 51, D) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour an amulet of magic regeneration (65, 25, D) a ring of flight (65, 26, D) a ring of fire (65, 47, D) a +3 chain mail of poison resistance (65, 48, D) a +2 hand axe of flaming (65, 50, D) a staff of alchemy a +0 rapier a +0 leather armour the amulet "Siotedooqo" {Acrobat ^Fragile rPois Str-5 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-5: It affects your strength (-5). rPois: It protects you from poison SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (65, 52, D) a +0 short sword a +0 short sword a +0 leather armour (65, 54, D) a +0 long sword (65, 55, D) a +0 rapier a +0 rapier a +0 leather armour (66, 48, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +2 long sword of holy wrath (66, 49, D) a +0 rapier (66, 52, D) a +0 demon blade of electrocution a +0 leather armour a +0 long sword (66, 54, D) a +3 scimitar of flaming (67, 47, D) a +0 dagger of pain a +0 short sword (67, 48, D) a +0 long sword a +5 orcbow (67, 49, D) a +0 shortbow the staff of Winter {+Blink rF++ rC- rN+ Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour an amulet of faith a wand of flame (5) (67, 50, D) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger (67, 51, D) a +0 hand axe of freezing (67, 52, D) a +0 short sword a +1 leather armour of fire resistance a +0 buckler (67, 53, D) a +0 leather armour of cold resistance (67, 55, D) a +0 rapier (68, 0, D) a staff of death (unseen) (68, 47, D) a +1 vampiric trident a book of the Warp (68, 48, D) a +1 longbow of electrocution a +0 leather armour a +0 antimagic quarterstaff a +0 ring mail (68, 51, D) a +0 leather armour (68, 52, D) a +0 longbow a +0 short sword a +0 leather armour the amulet of Youthful Indiscretion {Spirit rC+ Str+5 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (68, 53, D) a +0 short sword a +0 leather armour (69, 13, D) a +0 dagger (69, 36, D) a ring of ice a +6 ring of strength a +0 robe a +0 falchion (69, 38, D) a +4 scale mail of poison resistance (still there?) a staff of earth (still there?) (69, 47, D) a +0 dagger (69, 48, D) a book of Frost (69, 49, D) a staff of fire (69, 50, D) a +0 short sword a +0 shortbow (69, 51, D) a +0 scimitar (69, 54, D) a +0 rapier a +1 dagger of venom (70, 8, D) a +0 rapier a +0 leather armour (70, 9, D) a staff of cold (70, 38, D) a +0 spear a +0 buckler (70, 48, D) a +0 rapier a +0 short sword a +0 longbow a +0 rapier a +6 ring of intelligence a +0 short sword (70, 52, D) the +10 flail of Ycvaomeu {drain, ^Fragile rElec Dex+6} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. a +0 longbow a +0 leather armour (70, 53, D) a +0 longbow (71, 11, D) a +2 glaive of protection (71, 17, D) a +0 scimitar (still there?) a +0 chain mail (still there?) a staff of death (still there?) (71, 21, D) a +0 short sword a +0 buckler (71, 50, D) a wand of polymorph (6) the amulet of Ecirheda {Reflect +Inv rPois rF- rCorr SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF-: It makes you vulnerable to fire. rPois: It protects you from poison +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). a +0 longbow a +2 plate armour of poison resistance (71, 59, D) a +0 shortbow a +0 dagger a +0 leather armour (72, 11, D) a +0 rapier (72, 16, D) a staff of air (unseen) (72, 18, D) a +0 short sword a +1 longbow of freezing a +0 leather armour (72, 20, D) a +2 scimitar of protection (72, 37, D) a wand of polymorph (6) (72, 39, D) a +0 spear (72, 47, D) the +2 plate armour of Yjudwyun {Stlth+} Stlth+: It makes you more stealthy. (72, 48, D) a +0 leather armour (73, 1, D) a +1 scale mail of cold resistance (73, 17, D) a +0 long sword (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) (73, 26, D) the staff "Taruh" {Str+2 Ice Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 27, D) a staff of alchemy (73, 36, D) the +1 falchion of Misery {holy, Dex+2} Dex+2: It affects your dexterity (+2). (73, 37, D) a +6 ring of intelligence (73, 47, D) a +3 heavy war axe a +6 mace of protection (73, 48, D) a +0 long sword of flaming a +0 dagger (73, 49, D) a staff of alchemy (73, 50, D) a ring of wizardry a +0 dagger (74, 47, D) a +0 dagger a +0 leather armour (74, 48, D) the +8 falchion of the Witching Gods {pain, ^Fragile +Blink rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. a +0 dagger a +0 kite shield of positive energy (75, 47, D) a +1 war axe of pain a +0 leather armour a +2 chain mail of cold resistance (75, 48, D) a +0 dagger (75, 49, D) a +0 dagger (75, 50, D) a +4 hand axe of freezing a +0 shortbow a +0 chain mail