Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 15861083202295991550 52 Salticid the Gusty (level 3, 0/20 (23) HPs) Began as an Octopode Air Elementalist on Sept 4, 2024. Slain by Terence ... wielding a +5 short sword of draining (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1745 turns). Salticid the Gusty (Octopode Air Elementalist) Turns: 1745, Time: 00:03:34 HP: 0/20 (23) AC: 1 Str: 5 (7) XL: 3 Next: 85% MP: 6/6 EV: 12 Int: 16 (19) God: Gold: 67 SH: 0 Dex: 11 (12) Spells: 0/6 levels left rFire . . . n - +4 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons f - a +0 sling g - a +0 short sword i - a +0 spear l - a +0 quarterstaff n - a +4 whip (weapon) Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of blinking {unknown} d - 4 scrolls of revelation {unknown} h - a scroll of immolation {unknown} Potions a - a potion of magic j - a potion of haste {unknown} k - a potion of attraction {unknown} m - a potion of curing {unknown} Skills: - Level 1.0 Fighting * Level 0.0 Maces & Flails - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations + Level 3.2 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 6% 2d(1-17) 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. MP restored: 6 Found a sling. You now have 67 gold pieces (gained 9). Found a hand axe. Unknown command. Terence the Veteran comes into view. He is wielding a +5 short sword of draining and carrying a wand of flame. The helpless Terence fails to defend himself. You hit Terence. Your grab misses Terence. Terence is lightly wounded. Terence hits you with a +5 short sword of draining. You feel drained. You take 5 damage, and have 18/22 hp. You hit Terence but do no damage. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with a +5 short sword of draining! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 2/20 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict Terence. Terence hits you with a +5 short sword of draining. You die... Terence says, "Finally, peace and quiet." #.. #.. #.. #.# #.# #### #.# ..# #####.# #@# ########...#.# ####@###........#.#.. #)........# #....... #.##.##...####.#.#### .. ...##...#.........# #......###.##.##....#.# #.#.##.# #.##.##...## # # #. ..# #........... # #.# ####.........# #. ...##>.#..) You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 4 hobgoblins 2 jackals (D:2) 3 quokkas 9 bats 7 frilled lizards 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Salticid the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 232 | D:1 | Learned a level 2 spell: Static Discharge 714 | D:1 | Reached XP level 3. HP: 18/21 MP: 1/6 1271 | D:2 | Reached skill level 1 in Fighting 1417 | D:2 | Learned a level 3 spell: Swiftness 1741 | D:2 | Noticed Terence 1745 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_wall_a D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Air Magic | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Short sword || 9 Constrict || 4 Whip || 2 Quarterstaff || 1 Fire: Sling || 5 Cast: Shock || 62 Use: Potion || 1 Stab: Sleeping || 4 Distracted || 1 Armour: Skin || 14 Dodge: Dodged || 11