Dungeon Sprint DCSS version 0.31-a0-870-g10ed682358 (webtiles) character file. Game seed: 11590316414998199510 49 Salticidae the Stinger (level 3, -16/22 HPs) Began as an Octopode Venom Mage on Oct 12, 2023. Demolished by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:25 (190 turns). Salticidae the Stinger (Octopode Venom Mage) Turns: 190, Time: 00:02:26 Health: -16/22 AC: 1 Str: 7 XL: 3 Next: 77% Magic: 8/8 EV: 13 Int: 19 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . e - +3 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 6 gold pieces. Inventory: Hand Weapons e - a +3 quarterstaff of chaos (weapon) Scrolls f - a scroll of blinking g - a scroll of revelation {unknown} Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.8 Fighting + Level 0.0 Staves + Level 3.0 Dodging + Level 3.6 Stealth - Level 0.5 Unarmed Combat * Level 3.6 Spellcasting + Level 0.0 Conjurations * Level 2.3 Transmutations + Level 0.0 Air Magic * Level 6.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 80% 1d7 2% 1 b - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 c - Poisonous Vapours Pois/Air 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 28% N/A 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Dodging skill increases to level 3! Your Transmutations skill increases to level 2! Things that are here: a +3 quarterstaff of chaos; a +0 cloak; a human corpse e - a +3 quarterstaff of chaos You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. HP restored. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. e - a +3 quarterstaff of chaos (weapon) You open the door. A water elemental comes into view. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. There is an open door to the Ecumenical Temple here. You barely miss the water elemental. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. Space warps horribly around the water elemental! The water elemental is moderately damaged. The water elemental barely misses you. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......## #..# .##.......# #..# #.##.##...# #..###+#+## #.##.###..# +#..#....... .####.##..# #...@.⌠..... ###..##..####...#E..#### .....##..###....#.⌠.# ##..##...##.....#...# #..##...[#......#+### ..###..##.#.....# ..# #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Salticidae the Octopode Venom Mage began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 11 | D | Reached skill level 4 in Poison Magic 91 | D | Noticed Crazy Yiuf 100 | D | Killed Crazy Yiuf 101 | D | Reached skill level 6 in Poison Magic 101 | D | Reached XP level 2. HP: 5/17 MP: 0/6 101 | D | Reached XP level 3. HP: 6/21 MP: 0/7 179 | D | Noticed a water elemental 185 | D | Learned a level 3 spell: Mephitic Cloud 188 | D | Learned a level 2 spell: Poisonous Vapours 189 | D | HP: 1/22 [water elemental (21)] 190 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Poison Magic | 6 | 6.6 Stealth | 3 | 3.6 Spellcasting | 3 | 3.6 Dodging | 3 | 3.0 Transmutations | 2 | 2.3 Fighting | | 0.8 Unarmed Combat | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 9 Tentacles || 5 Constrict || 2 Quarterstaff || 2 Cast: Sting || 6 Use: Potion || 1 Armour: Skin || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 114 | 10 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 114 | 10 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 198 daAuts