Salticidae the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a wand of charming (4) (49, 15, D) a +0 mace (49, 37, D) the +4 bardiche "Oraqejon" {heavy, Str-4 Dex+4} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). (50, 0, D) a staff of fire (50, 1, D) a +0 orcbow of freezing (50, 12, D) a +0 flail of protection (50, 13, D) the ring of Faitoxej {Will+ SInv} [ring of willpower] Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (50, 24, D) the +5 scythe "Finisher" {speed, execute} (50, 37, D) the staff of the Empty Page {rPois rN+ Dex+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rPois: It protects you from poison rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-pawed weapon. (50, 42, D) a +0 battleaxe of freezing (51, 0, D) a +1 flail of protection (51, 1, D) the +17 plate armour "Ufrumni" {Rampage rElec Int+4 Stlth-} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (51, 3, D) a +0 dagger a +0 shortbow a +0 leather armour (51, 9, D) a +0 short sword a +0 ring mail (51, 12, D) a ring of protection from cold (51, 13, D) a +3 glaive of protection (51, 24, D) the +5 trident of Taasch {flame, rElec rPois Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison (51, 37, D) a staff of poison (51, 41, D) a +0 giant club a +0 giant spiked club a +0 giant club (51, 42, D) a +0 giant club (52, 0, D) a ring of wizardry (52, 1, D) a staff of poison (52, 8, D) a +0 short sword a +0 short sword a +0 leather armour (52, 12, D) the +0 great sword "Sybubaos" {flame, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (52, 13, D) a +2 scale mail of fire resistance (52, 36, D) the +5 rapier of Impeachment {heavy, rCorr Str+5 Int-5 Dex-4} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. (52, 41, D) a +0 dire flail a +0 dire flail (52, 42, D) 3 large rocks (52, 43, D) 5 large rocks (53, 0, D) a ring of resist corrosion (53, 1, D) a staff of conjuration (53, 8, D) a +0 short sword a +0 short sword a +0 buckler a +0 scimitar an elf corpse an elf corpse (53, 12, D) a +1 hand cannon of electrocution the felid skeleton of Salticidae (53, 13, D) a wand of light (4) (53, 19, D) quicksilver dragon scales a quicksilver dragon skeleton (53, 36, D) a +3 vampiric great sword (53, 41, D) 4 large rocks a +0 giant club (54, 0, D) +1 pearl dragon scales (54, 1, D) a ring of magical power (54, 8, D) a +0 long sword a +0 ring mail an elf corpse a shapeshifter corpse (54, 9, D) a +0 rapier a +0 leather armour (54, 36, D) the +9 war axe "Gamiut" {holy, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (54, 39, D) a +0 giant spiked club (55, 0, D) the +1 scale mail of the Lost Suns {Regen+ rCorr Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (55, 1, D) Sif Muna's Catalogue of Direction and Misfortune Spells Type Level a - Teleport Other Translocation 3 b - Passage of Golubria Translocation 4 c - Summon Mana Viper Hexes/Summoning 5 (unseen) (55, 9, D) a +0 long sword the felid corpse of Salticidae (55, 19, D) an iron dragon skeleton (56, 18, D) 3 large rocks (57, 7, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (59, 37, D) a +2 robe (60, 37, D) a +0 arbalest a +0 orcbow 4 scrolls of enchant armour (60, 39, D) 3 large rocks (61, 0, D) the +4 long sword of Xom {flame, *Noise Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (61, 21, D) a +0 club (61, 36, D) a +0 spear (61, 37, D) a staff of air (61, 38, D) a +2 heavy spear 2 silver javelins a +0 leather armour a +0 arbalest (61, 39, D) the +1 great sword of Greed {flame, rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. a +0 shortbow (61, 40, D) 11 large rocks (62, 16, D) a +1 spear of freezing (62, 17, D) a +0 mace a +0 robe a staff of death (62, 19, D) a +0 trident a +0 robe (62, 36, D) a +0 arbalest the staff of Hell's Wrath {rElec rN+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-pawed weapon. (62, 38, D) a +1 short sword of venom a javelin a +0 leather armour (63, 8, D) a +4 trident of venom (63, 18, D) a +0 flail (63, 36, D) a staff of air (64, 16, D) a +5 flail of protection (69, 36, D) a +1 morningstar of protection (70, 9, D) 4 scrolls of enchant armour (70, 20, D) a +0 giant club a +0 giant spiked club (70, 37, D) a +2 pair of boots of stealth (70, 40, D) a +0 short sword a +3 leather armour of poison resistance (70, 41, D) a +1 heavy flail a +0 scale mail (71, 8, D) a +0 halberd of freezing (71, 16, D) a staff of poison (71, 21, D) a +0 giant spiked club a +0 giant club a +0 giant club (71, 26, D) a staff of conjuration (71, 27, D) a staff of death (71, 29, D) a +0 mace a +0 chain mail (71, 36, D) a +4 shortbow (71, 37, D) a scroll of brand weapon (71, 40, D) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 scythe a +0 robe (72, 8, D) a +1 short sword of protection (72, 20, D) a +0 troll leather armour (72, 28, D) a +0 flail a +0 leather armour (72, 30, D) a +0 short sword a +0 leather armour (72, 40, D) a +0 dagger a +0 robe a +2 quarterstaff of chaos a +0 cloak of poison resistance a +4 scimitar of flaming a +1 robe of resistance (72, 41, D) a +0 mace a +2 robe of willpower a wand of flame (4) (73, 16, D) a +2 short sword of venom (73, 17, D) a +3 ring mail of poison resistance (73, 26, D) a book of Decay (73, 27, D) the +2 war axe of Dissatisfaction {drain, Int+6} Int+6: It affects your intelligence (+6). (73, 30, D) a +0 club a +0 short sword (73, 31, D) a +0 flail (73, 37, D) a staff of fire (75, 21, D) a +0 giant club