Dungeon Sprint DCSS version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 5641678373640605417 6 Salticidae the Shield-Bearer (level 2, 0/26 HPs) Began as a Formicid Hexslinger on Oct 14, 2023. Was an Initiate of Qazlal. Killed from afar by a deep elf zephyrmancer (26 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:35 (87 turns). Salticidae the Shield-Bearer (Formicid Hexslinger) Turns: 87, Time: 00:03:36 Health: 0/26 AC: 14 Str: 24 XL: 2 Next: 0% Magic: 3/3 EV: 4 Int: 12 God: Qazlal [......] Gold: 0 SH: 28 Dex: 16 Spells: 3/3 levels left rFire + + . F - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold x . . H - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . Q - +5 fire dragon scales rPois . (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth u - +6 ring of strength HPRegen 0.24/turn v - +6 ring of strength MPRegen 0.08/turn %: no passive effects @: engulfed (cannot breathe), flying, mesmerised A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +1 sling C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). D - the +10 dark maul {heavy} (You found it in the Dungeon) E - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. F - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison K - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. L - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. M - the +8 storm bow {elec, penet} (You found it in the Dungeon) N - a +5 lajatang O - a +5 shortbow Armour c - a +0 robe G - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. H - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. P - an orb of mayhem Q - +5 fire dragon scales (worn) R - +5 gold dragon scales S - +5 storm dragon scales Jewellery p - a ring of flight q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength (left hand) v - a +6 ring of strength (right hand) Talismans z - a beast talisman A - a maw talisman B - a serpent talisman Wands w - a wand of mindburst (7) x - a wand of iceblast (6) y - a wand of acid (7) Scrolls b - a scroll of poison l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 4.7 Fighting - Level 2.0 Ranged Weapons + Level 4.4 Armour - Level 1.7 Dodging + Level 5.3 Shields - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 52% 2 Sigil of Binding Hex 9% N/A 75% 3 Inner Flame Hex/Fire 6% N/A 89% 3 Cause Fear Hex 4% N/A 98% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a transporter. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental Okay, then. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 long sword (mesmerising, chance to affect: 47%) Okay, then. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental The mass of ice explodes! The iceblast engulfs the water elemental! The water elemental is moderately damaged. The iceblast engulfs the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. Visions of slaying the water elemental flood into your mind. Unknown command. You miss the deep elf zephyrmancer. The deep elf zephyrmancer is moderately wounded. You barely miss the water elemental. Visions of slaying the deep elf zephyrmancer flood into your mind. The water elemental barely misses you. You block the deep elf zephyrmancer's attack. PANG! You block the water elemental's attack. PANG! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you! Ouch! That really hurt! Unknown command. You feel much better. Visions of slaying the water elemental flood into your mind. The water elemental hits you. The water elemental engulfs you in water! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ {{ ▓.....▓ ▓.[.?.▓ ▓.....▓ ▓..Ee.▓ ▓..@..▓ ▓▓▓▓▓▓▓ {{{ { { You could see a water elemental (mesmerising) and a deep elf zephyrmancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Salticidae the Formicid Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 57 | D | Became a worshipper of Qazlal Stormbringer 80 | D | Reached skill level 5 in Shields 80 | D | Reached XP level 2. HP: 26/26 MP: 3/3 84 | D | Entered arena 2. 84 | D | Noticed a deep elf zephyrmancer 84 | D | Noticed a water elemental 84 | D | Found a transporter. 87 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Armour | 4 | 4.4 Shields | 5 | 5.3 Ranged Weapons | | 2.0 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Melee: Broad axe || 1 Evoke: Wand || 1 Use: Potion || 2 Armour: Fire dragon scale || 3 Dodge: Dodged || 1 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 5 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 5 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 86 daAuts