Dungeon Sprint DCSS version 0.31-a0-880-g9a209b2425 (webtiles) character file. Game seed: 16674045104826796555 8 Salticidae the Skirmisher (level 2, 0/16 HPs) Began as a Deep Elf Hunter on Oct 15, 2023. Was an Initiate of Hepliaklqana. Slain by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:41 (62 turns). Salticidae the Skirmisher (Deep Elf Hunter) Turns: 62, Time: 00:01:41 Health: 0/16 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 4/4 EV: 13 Int: 13 God: Hepliaklqana [......] Gold: 0 SH: 0 Dex: 30 Spells: 1/1 levels left rFire . . . G - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of dexterity HPRegen 0.22/turn u - +6 ring of dexterity MPRegen 0.09/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow F - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). G - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. H - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. K - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison M - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. N - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour c - a +0 leather armour (worn) m - a +3 buckler I - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. J - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. O - an orb of guile P - an orb of mayhem Q - +5 fire dragon scales R - +5 gold dragon scales S - +5 storm dragon scales Jewellery s - a ring of flight t - a +6 ring of dexterity (left hand) u - a +6 ring of dexterity (right hand) v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a +6 ring of strength Talismans B - a beast talisman C - a blade talisman D - a maw talisman E - a serpent talisman Wands z - a wand of mindburst (7) A - a wand of light (7) Scrolls b - a scroll of butterflies i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of might Skills: + Level 1.5 Fighting + Level 11.0 Ranged Weapons + Level 2.4 Dodging + Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Message History M - the +13 scythe of Curses {drain, curses, Drain} N - the +8 storm bow {elec, penet} Okay, then. You feel more experienced! Your Ranged Weapons skill gained 6 levels and is now at level 11! You have reached level 2! G - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger You see here a +5 lajatang. Items here: ))))))). Items here: [[[[[. m - a +3 buckler; O - an orb of guile; P - an orb of mayhem Items here: [[[[[[[. Q - +5 fire dragon scales; R - +5 gold dragon scales S - +5 storm dragon scales You feel agile. t - a +6 ring of dexterity (left hand) You feel agile. u - a +6 ring of dexterity (right hand) There is a staircase leading out of the dungeon here. You can't go down here! There is a hazy altar of Hepliaklqana here. You kneel at the altar of Hepliaklqana. Hepliaklqana welcomes you! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Found a book of Burglary and a +2 robe. Found a transporter. Fire: G) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (asleep, 100% to hit) You shoot a bolt. The bolt hits the merfolk!!! The merfolk shouts! The merfolk is almost dead. The merfolk shouts! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.:.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Salticidae the Deep Elf Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 26 | D | Reached skill level 11 in Ranged Weapons 26 | D | Reached XP level 2. HP: 16/16 MP: 4/4 56 | D | Became a worshipper of Hepliaklqana the Forgotten 61 | D | Entered arena 2. 61 | D | Noticed a merfolk 61 | D | Noticed a merfolk 61 | D | Found a transporter. 62 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 11 | 11.0 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Use: Potion || 1 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 56 | 4 | 0 | 5 | 1 | 60.0 | Dungeon | 60 | 56 | 4 | 0 | 5 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts