Salticidae the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (61, 0, D) a yak corpse (62, 0, D) a jackal corpse (62, 1, D) a yak corpse (63, 0, D) a jackal corpse (69, 0, D) a +0 spectral quarterstaff (70, 8, D) the amulet "Jion" {*Corrode +Blink Will+ Regen+ Str+3} [amulet of regeneration] Str+3: It affects your strength (+3). Will+: It increases your willpower. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (unseen) (70, 9, D) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (unseen) (71, 8, D) the Meditations on Spectral Bad Luck Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (unseen) (72, 8, D) a +0 robe (72, 9, D) a +1 heavy spear (unseen)