Sam Level 1 of the Dungeon (0, 1, D:1) a +0 whip (1, -39, D:1) a +0 hunting sling (1, -38, D:1) a scroll of enchant armour (1, -37, D:1) 9 gold pieces (2, -39, D:1) a +0 club (2, -38, D:1) a +0 war axe (2, -37, D:1) a potion of curing (3, -39, D:1) a scroll of identify (3, -38, D:1) a scroll of identify (3, -37, D:1) a scroll of identify (4, -24, D:1) a stone (4, -15, D:1) a +0 robe (5, -23, D:1) a stone (13, -13, D:1) a +0 club (18, -8, D:1) a +0 club (19, -8, D:1) a +0 dagger (23, -30, D:1) a stone (23, -16, D:1) a stone (25, 3, D:1) a +1 spear of venom (27, -22, D:1) a +0 whip (30, -5, D:1) a +0 club (30, -4, D:1) a +0 dagger (30, -3, D:1) a +0 short sword 2 stones (31, -4, D:1) a stone (36, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a stone (3, 0, D:2) a stone (5, 0, D:2) a stone (7, 0, D:2) a +0 club a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 0, D:2) a stone (16, 15, D:2) a frilled lizard corpse (skeletalised by now) (16, 42, D:2) 21 stones (18, 7, D:2) 27 stones (21, 41, D:2) 10 stones (26, 45, D:2) a +0 robe (30, 5, D:2) a scroll of teleportation (31, -1, D:2) a bread ration (31, 1, D:2) a scroll of fear (31, 6, D:2) a +0 pair of boots (32, 27, D:2) a +0 ring mail (34, 2, D:2) 16 arrows (34, 4, D:2) a +0 club (35, 0, D:2) 9 gold pieces (35, 29, D:2) a leopard gecko corpse (35, 30, D:2) a +0 scale mail (36, 29, D:2) a dart slug corpse (39, 1, D:2) a rat corpse (39, 2, D:2) a hobgoblin corpse (39, 3, D:2) a +0 helmet (43, 16, D:2) a +0 scythe a +1 robe of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -7, D:3) an adder corpse