SanSoy Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 14, D:1) a +0 club (16, 15, D:1) a +0 club (26, 25, D:1) 26 stones (29, 6, D:1) 19 stones (30, 6, D:1) a +0 club (34, 37, D:1) a +0 chain mail (35, 40, D:1) 19 sling bullets (52, 36, D:1) a +0 leather armour (53, 34, D:1) a cursed -2 club (55, 8, D:1) 16 sling bullets (57, -1, D:1) a +0 spear (59, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (17, 34, D:2) 15 arrows (19, 23, D:2) a +0 mace a +0 scale mail (23, -20, D:2) 27 sling bullets (23, 36, D:2) a +0 robe (24, -7, D:2) a +0 robe (28, -20, D:2) 16 sling bullets (29, -26, D:2) a +0 club (30, -9, D:2) a +0 pair of gloves (33, 5, D:2) a +0 dagger (35, 4, D:2) a +0 club (36, 7, D:2) a +0 leather armour (37, 5, D:2) 2 stones (37, 6, D:2) a +0 ring mail (37, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 4, D:3) 2 stones (1, 16, D:3) a stone (2, 17, D:3) 25 stones (4, 17, D:3) 2 tomahawks (5, 46, D:3) a +0 club (7, 16, D:3) a +0 mace of protection a +0 hand axe a +0 club a +0 mace (7, 23, D:3) 19 stones (8, 15, D:3) a +0 hand axe a tomahawk (9, 9, D:3) 13 stones (9, 25, D:3) a stone (10, -2, D:3) a +0 hunting sling 19 stones (11, -4, D:3) a stone (11, 26, D:3) a stone (12, -4, D:3) a stone (13, 31, D:3) 13 stones a +0 ring mail (14, -5, D:3) a stone (16, 25, D:3) a stone (21, 37, D:3) 10 arrows (29, 35, D:3) a +0 dagger (29, 38, D:3) 15 poisoned needles (40, 42, D:3) a +0 spear (40, 43, D:3) a +0 club a +0 club (40, 48, D:3) 27 arrows (41, 43, D:3) a +0 club a +0 halberd (43, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 sling bullets (9, 13, D:4) 18 stones (10, -20, D:4) a +2 robe of magic resistance (18, 16, D:4) 7 bolts (29, -4, D:4) a +0 scale mail (34, -8, D:4) a +0 club (35, -9, D:4) a +0 spear (36, -9, D:4) a +0 spear (38, -2, D:4) 15 stones (39, 16, D:4) a +0 ring mail (46, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (3, -20, D:5) 21 stones a cursed -2 mace (3, -19, D:5) a +0 robe a +0 dagger (4, -20, D:5) 4 stones (4, -19, D:5) a +0 falchion (5, -19, D:5) a +0 leather armour (9, -23, D:5) 5 stones (14, -28, D:5) a +0 leather armour 3 tomahawks a +0 flail (21, -36, D:5) 18 bolts (25, -16, D:5) a +0 flail a +0 ring mail (28, -42, D:5) a stone (31, -43, D:5) a stone (31, -31, D:5) a +0 club (31, -30, D:5) a +0 dagger (33, -42, D:5) 16 stones (33, -31, D:5) a +0 leather armour a +0 mace (34, 7, D:5) a cursed +0 scale mail a +0 whip a +0 leather armour a +0 mace a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 whip a cursed +0 ring mail (1, -2, D:6) a +1 dagger of speed a +0 robe (1, 0, D:6) a +0 rapier (1, 1, D:6) a +0 dagger a +0 robe (4, 12, D:6) 11 sling bullets (7, -2, D:6) a +0 leather armour (10, 1, D:6) 19 poisoned needles (12, 9, D:6) a +0 robe (28, -17, D:6) a +0 spear (30, 12, D:6) a +0 war axe a +0 chain mail (34, 32, D:6) 10 poisoned needles (36, 29, D:6) a +0 war axe (56, 5, D:6) a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail Level 7 of the Dungeon [Shop] Tatwuhum's Armour Shoppe a +1 robe of fire resistance (177 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) the +4 large shield "Losmisex" {*Drain rF+ MR+ Stlth+} (578 gold) It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. a cursed +0 ring mail (42 gold) a +0 robe (9 gold) the cursed +1 robe of Objectivity {rN+++ Regen+ Dex-2} (371 gold) It affects your dexterity (-2). It renders you almost immune to negative energy. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (56 gold) (0, 0, D:7) a +0 chain mail (2, -11, D:7) 20 arrows (8, 19, D:7) a +0 quarterstaff (9, 30, D:7) a +0 dagger (14, -12, D:7) 22 arrows (14, -11, D:7) a +0 falchion (18, -5, D:7) a +0 leather armour (20, -2, D:7) a +0 whip (20, 10, D:7) a +0 scale mail (26, -14, D:7) a +0 leather armour (27, 18, D:7) a +0 quarterstaff (30, -5, D:7) a +0 dagger (32, 1, D:7) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (32, 2, D:7) a +0 war axe (33, 1, D:7) a +0 club 17 stones a +0 scale mail (36, -11, D:7) 14 arrows (37, 2, D:7) a +0 trident Level 8 of the Dungeon [Shop] Yqoecw's Armour Shop a +1 scale mail of positive energy (182 gold) a +0 scale mail (56 gold) a +2 leather armour of poison resistance (224 gold) a +2 chain mail of cold resistance (301 gold) a +1 plate armour of cold resistance (490 gold) a +0 robe (9 gold) a +0 plate armour of fire resistance (420 gold) a +0 scale mail (56 gold) the cursed +1 leather armour "Huilec" {+Blink Dex+6 Slay-4 Stlth-} (173 gold) It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you blink. It makes you less stealthy. It has a curse placed upon it. (0, 0, D:8) a cursed -3 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 short sword a +0 dagger of freezing a cursed +0 robe a +2 dagger of protection a +0 robe a +0 dire flail a +0 chain mail (0, 3, D:8) a +0 great mace (1, -6, D:8) an arrow (2, -10, D:8) an arrow (2, -7, D:8) an arrow (2, -6, D:8) an arrow (3, -10, D:8) an arrow (4, -12, D:8) 13 arrows a +0 shortbow (15, 0, D:8) a +0 plate armour a +0 halberd (15, 1, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 giant club (15, 2, D:8) a +0 robe a +0 dagger a +4 hand axe a +0 robe (17, -2, D:8) a +0 robe (unseen) (18, 8, D:8) a +0 hand axe (18, 9, D:8) a +0 club (19, -8, D:8) a +0 rapier (19, -4, D:8) a +0 robe (20, 18, D:8) a +1 long sword a +0 rapier an uncursed ring of teleportation (23, 6, D:8) a +0 hand axe (24, -10, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 blowgun 4 poisoned needles (0, 1, D:9) a +0 club a +0 short sword (0, 2, D:9) a poisoned needle a stone (1, 0, D:9) a +0 short sword a +0 dagger (1, 1, D:9) 3 stones (2, 0, D:9) a +0 club a stone (2, 1, D:9) a cursed -1 dagger (10, -21, D:9) a +0 ring mail (13, -11, D:9) a +0 giant club (18, 21, D:9) a +0 spear (24, 23, D:9) a +0 chain mail (33, -2, D:9) 21 bolts (42, -3, D:9) a +0 leather armour (49, -20, D:9) a +0 giant club (51, -18, D:9) a +0 flail (60, -9, D:9) a +0 scale mail a +0 dagger a +0 morningstar (61, -9, D:9) a +0 robe a +0 dagger a +2 dagger of venom a +0 giant spiked club (65, 27, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Wem Cuff's Jewellery Shop the ring of Ediydgh {Int+4 Dex+3} (528 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+3). an uncursed amulet of rage (680 gold) an uncursed ring of fire (425 gold) an uncursed ring of positive energy (340 gold) the amulet "Hauq" {Acrobat rF+++ Str-3 Int-2 Slay+5} (1402 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-3). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It renders you almost immune to fire. an uncursed amulet of regeneration (510 gold) an uncursed amulet of guardian spirit (510 gold) an uncursed ring of poison resistance (340 gold) an uncursed amulet of the acrobat (510 gold) an uncursed amulet of harm (510 gold) an uncursed ring of fire (425 gold) the ring "Xestat Qanoc" {*Drain +Inv MR+ Str+9} (889 gold) [ring of protection from magic] It affects your strength (+9). It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. (0, 0, D:10) a +0 pair of gloves (1, -8, D:10) a +0 giant spiked club (6, 12, D:10) a +0 robe a +3 short sword (6, 13, D:10) a +0 robe a +2 mace (7, 6, D:10) 19 poisoned needles (7, 12, D:10) a +0 robe a cursed +3 mace (7, 13, D:10) a +0 robe a +5 falchion (26, -29, D:10) 18 arrows (28, -12, D:10) a +0 flail (35, -31, D:10) a +0 falchion (37, -20, D:10) a +0 scale mail (37, 6, D:10) a +0 hand axe a +0 animal skin (45, -22, D:10) an uncursed amulet of harm Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 24, D:11) 16 bolts (2, 28, D:11) an arrow (2, 29, D:11) an arrow (2, 30, D:11) an arrow (2, 31, D:11) 2 arrows (2, 33, D:11) a +0 shortbow of velocity 11 arrows (6, 41, D:11) 15 arrows (7, 2, D:11) a +0 hand axe a +0 leather armour (8, 2, D:11) a +0 dagger (8, 3, D:11) a +0 robe a +0 dagger (8, 19, D:11) a +2 halberd a +0 robe (9, -4, D:11) a cursed -1 hunting sling (9, 1, D:11) a +0 troll leather armour (9, 37, D:11) a +0 hand axe (11, 4, D:11) a cursed +0 halberd a +0 robe (12, 4, D:11) a cursed +0 hand axe a +0 robe (12, 5, D:11) a +2 dire flail of venom a +0 robe a +0 war axe a +0 robe (16, 10, D:11) a cursed +0 shortbow a +0 battleaxe 27 arrows (18, 12, D:11) an arrow (19, 13, D:11) an arrow (19, 14, D:11) an arrow (27, 15, D:11) a cursed -1 club a +0 chain mail (31, 32, D:11) a +0 club a +0 scimitar a cursed +0 chain mail a +2 mace of protection (37, -2, D:11) a +0 chain mail (41, 19, D:11) a +0 halberd a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 tomahawks (15, -16, Lair:1) 13 poisoned needles (15, -9, Lair:1) 4 javelins (50, 15, Lair:1) 3 potions of degeneration Level 2 of the Lair of Beasts (1, 16, Lair:2) an uncursed staff of wizardry (1, 21, Lair:2) a +0 war axe (2, 25, Lair:2) a +0 hand axe (4, 0, Lair:2) a +0 robe (18, 40, Lair:2) 19 stones (24, 45, Lair:2) 22 stones (32, 16, Lair:2) a +0 scale mail (33, 31, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (16, -9, Lair:3) 28 stones (19, 13, Lair:3) a +0 rapier (22, 20, Lair:3) 15 poisoned needles (23, -34, Lair:3) a +0 mace (24, 19, Lair:3) a +0 leather armour a +0 ring mail (25, 10, Lair:3) 9 stones (48, -8, Lair:3) a +2 dagger of venom a +1 rapier of venom Level 4 of the Lair of Beasts Level 1 of the Shoals (0, 0, Shoals:1) a +0 longbow of flaming (2, -8, Shoals:1) a cursed -1 trident (2, 9, Shoals:1) 5 steel tomahawks (2, 15, Shoals:1) 14 poisoned needles (4, -24, Shoals:1) a +0 trident (5, -23, Shoals:1) a +2 rapier of flaming a +0 robe (16, -4, Shoals:1) a +0 spear (17, -5, Shoals:1) a +0 spear a +0 hunting sling 13 stones (17, -4, Shoals:1) a +0 spear a +0 hunting sling 9 stones (18, -2, Shoals:1) a stone (18, 9, Shoals:1) a large rock (19, -3, Shoals:1) 2 stones (19, -2, Shoals:1) 6 stones (19, -1, Shoals:1) a stone (20, -21, Shoals:1) 23 stones (20, -2, Shoals:1) 2 stones (25, -6, Shoals:1) 16 stones (35, 10, Shoals:1) 16 stones (37, -26, Shoals:1) 27 bolts (47, 4, Shoals:1) a +0 chain mail (47, 12, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) 23 stones (3, 5, Shoals:2) a +3 chain mail (5, 3, Shoals:2) a scroll of fog (8, 3, Shoals:2) a scroll of enchant weapon (9, 2, Shoals:2) 32 arrows (11, 31, Shoals:2) a throwing net (15, 26, Shoals:2) a +0 trident a merfolk corpse (17, 23, Shoals:2) a water nymph corpse (26, 24, Shoals:2) an uncursed amulet of harm (32, 16, Shoals:2) a ration Level 3 of the Shoals (0, 0, Shoals:3) a potion of flight (0, 8, Shoals:3) a scroll of identify (3, -3, Shoals:3) 25 gold pieces (5, 2, Shoals:3) a +0 rapier (unseen) (7, 3, Shoals:3) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 war axe a +0 robe (7, -23, Snake:1) an arrow (9, -13, Snake:1) a +0 halberd (10, -15, Snake:1) a +0 scimitar (10, -14, Snake:1) a +0 mace (10, -13, Snake:1) a +0 shortbow of flaming 12 arrows (11, -13, Snake:1) a +0 halberd (11, 20, Snake:1) a +1 dagger of venom a +0 robe (12, -13, Snake:1) an arrow