Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 7071075256397632739 369016 Santerpant the Slayer (level 21, -23/204 HPs) Began as a Minotaur Fighter on Dec 1, 2024. Was the Champion of Okawaru. Annihilated by a vault warden ... wielding a +0 long sword (31 damage) ... on level 5 of the Vaults. The game lasted 01:25:03 (42541 turns). Santerpant the Slayer (Minotaur Fighter) Turns: 42541, Time: 01:25:09 Health: -23/204 AC: 35 Str: 27 XL: 21 Next: 65% Magic: 27/27 EV: 8 Int: 5 God: Okawaru [******] Gold: 2986 SH: 0 Dex: 13 Spells: 20/20 levels left rFire + + + E - +4 broad axe (venom) rCold + + + c - +1 buckler {rF+} rNeg + . . N - +7 chain mail {rPois} rPois + b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + e - +2 cloak {rPois} rCorr + j - +2 pair of gloves SInv + H - +1 pair of boots of Adeujaarr {rF++ Dex+2} Will ++... Q - amulet of regeneration Stlth z - ring of Jyso Uth {rPois Str-4 Slay+4 SInv} HPRegen 1.34/turn A - ring "Juet" {rElec rC++ AC+4} MPRegen 0.20/turn %: clarity, resist mutation @: held A: horns 2, retaliatory headbutt, clarity, poison resistance, screaming 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Heroism, Finesse, Duel, Receive Weapon, Receive Armour You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited 1 bazaar. You also visited: Bailey and Gauntlet. You collected 5992 gold pieces. You spent 3006 gold pieces at shops. Inventory: Hand Weapons a - a +6 war axe of electrocution r - the +1 shortbow "Leahaho" {elec, rElec rPois} (You took it off a goblin in a bailey) rElec: It insulates you from electricity. rPois: It protects you from poison. E - a +4 broad axe of venom (weapon) M - a +0 eveningstar of flaming Missiles k - 6 throwing nets (quivered) Armour b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it in a bailey) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. c - a +1 buckler of fire resistance (worn) e - a +2 cloak of poison resistance (worn) j - a +2 pair of gloves (worn) n - a +1 pair of boots of flying H - the +1 pair of boots of Adeujaarr (worn) {rF++ Dex+2} (You found it on level 9 of the Dungeon) rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). L - a +2 hat of see invisible N - a +7 chain mail of poison resistance (worn) R - a +2 plate armour of fire resistance Jewellery s - a +6 ring of intelligence u - an amulet of reflection z - the ring of Jyso Uth (left hand) {rPois Str-4 Slay+4 SInv} (You found it on level 5 of the Dungeon) [ring of see invisible] rPois: It protects you from poison. Str-4: It affects your strength (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. A - the ring "Juet" (right hand) {rElec rC++ AC+4} (You acquired it in a bailey) [ring of protection] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. AC+4: It affects your AC (+4). Q - an amulet of regeneration (around neck) Wands p - a wand of paralysis (6) q - a wand of digging (6) t - a wand of iceblast (15) G - a wand of light (24) I - a wand of flame (61) U - a wand of mindburst (7) Scrolls f - 5 scrolls of revelation x - 12 scrolls of teleportation y - 7 scrolls of blinking B - 2 scrolls of silence K - 7 scrolls of fog S - a scroll of enchant weapon V - 5 scrolls of immolation Potions d - a potion of might g - 11 potions of curing h - 4 potions of resistance i - a potion of haste l - 3 potions of cancellation m - 7 potions of lignification o - 6 potions of heal wounds v - 6 potions of magic C - 6 potions of enlightenment D - a potion of invisibility O - 11 potions of ambrosia P - 6 potions of mutation W - a potion of attraction Miscellaneous w - a lightning rod (4/4) J - a tin of tremorstones (2/2) Skills: + Level 21.2 Fighting + Level 21.0 Axes + Level 21.1 Armour + Level 19.3 Dodging + Level 21.0 Shields - Level 10.0 Invocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Kinetic Grapnel Frge 0% 1d4 80% 1 Kiss of Death Conj/Necr 0% 2d5 80% 1 Sting Conj/Alch 0% 1d3 80% 1 Blink Tloc 0% N/A 90% 2 Construct Spike Launche Frge 0% 2d3 90% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 90% 2 Grave Claw Necr 0% 2d7 90% 2 Jinxbite Hex 0% N/A 90% 2 Lesser Beckoning Tloc 0% N/A 90% 2 Mercury Vapours Alch/Air 0% N/A 90% 2 Momentum Strike Conj/Tloc 0% 3d8 90% 2 Static Discharge Conj/Air 0% 3-3/arc 90% 2 Fugue of the Fallen Necr 0% N/A 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Tukima's Dance Hex Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Awaken Armour Erth/Frge Unusable N/A N/A 4 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Death Channel Necr Unusable N/A N/A 6 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Spellspark Servitor Conj/Frge Unusable N/A N/A 7 Platinum Paragon Frge Unusable 4d10 N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:6 * Orc:1 * Orc:2 =(:[ Shoals:1 ! Shoals:2 : Shoals:3 * Vaults:1 ( Vaults:2 ?(?* Annotations: Shoals:2 2 runed translucent doors, Momp's ghost, adept GnAl Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You possess an exceptional clarity of mind. Your system is resistant to poisons. (rPois) You occasionally shout uncontrollably at your foes. Message History A green very ugly thing comes into view. You feel strangely stable. Your magical effects are unravelling. You feel magically purged. The sentinel's mark upon you fades away. The tengu reaver hits you but does no damage. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. A green very ugly thing comes into view. The vault warden hits you but does no damage. The vault sentinel blows a loud note on a signal horn! The deep elf death mage hits you but does no damage. The deep elf death mage burns you. * * * LOW HITPOINT WARNING * * * The ironbound convoker barely misses you. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. The ghostly ironbound convoker hits you with a +4 heavy hand axe! * * * LOW HITPOINT WARNING * * * You feel much better. The runic seals fade away. The ironbound convoker hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The tengu reaver hits you with a +0 heavy dire flail!! * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. The deep elf death mage hits you but does no damage. The deep elf death mage burns you. * * * LOW HITPOINT WARNING * * * The vault warden hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The vault sentinel blows a loud note on a signal horn! You hear a deafening roar! You hear a shout! x2 You struggle against the net. The ghostly ironbound convoker points at the yaktaur captain and mumbles some strange words. The yaktaur captain seems to grow stronger. The ironbound convoker hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The vault warden hits you with a +0 long sword!! You die... #.#.# ##.##....# .#. ##.#########.#.#....#.#..# #.#.#.#.#.#.#[##....#..... .#.#.#.#.#.#)#.#....#...## #.#.#.#.#.#.#รท......u..... ##############...[)p..######## ...[.......................... ...............p[Dc....[...... .............).Q@p.