Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-5, 13, D:1) a +0 club (19, 14, D:1) a +0 club (-7, 17, D:1) a +0 ring mail (-8, 21, D:1) a +0 dagger a +0 club (-7, 21, D:1) a +0 club (21, 32, D:1) a +0 club (21, 33, D:1) 22 stones Level 2 of the Dungeon (-21, 4, D:2) a +0 robe (-8, 11, D:2) a +0 dagger (18, 15, D:2) a stone (17, 16, D:2) a stone (18, 16, D:2) a stone (15, 17, D:2) a stone (6, 19, D:2) a +0 robe (9, 19, D:2) a +0 club (7, 24, D:2) a +0 club (5, 27, D:2) a +0 halberd (6, 28, D:2) a +2 flail of protection a +0 halberd (27, 32, D:2) 17 poisoned needles Level 3 of the Dungeon (-11, 1, D:3) a +0 mace a +0 chain mail (-13, 2, D:3) a +0 hand axe a +0 club a +0 ring mail a +0 mace (0, 2, D:3) a +0 club (-13, 4, D:3) a +0 dagger (-34, 6, D:3) a cursed -1 dagger (-21, 13, D:3) a cursed -2 club (-33, 14, D:3) a +0 rapier (10, 17, D:3) a +0 whip (-26, 24, D:3) a +0 club (-21, 24, D:3) a +0 club (6, 24, D:3) a cursed -2 quarterstaff (-22, 28, D:3) a +0 spear (-23, 29, D:3) a +0 whip (-22, 29, D:3) a +0 spear (-21, 29, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 13 stones (18, 3, D:4) 8 sling bullets (33, 10, D:4) 16 stones (46, 10, D:4) 13 sling bullets (33, 17, D:4) a +0 mace (10, 18, D:4) 27 sling bullets (9, 19, D:4) 22 stones (54, 20, D:4) 17 stones (38, 28, D:4) a +0 mace (34, 29, D:4) the +4 blowgun of Cobwebs {speed, rF++ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It greatly protects you from fire. Level 5 of the Dungeon (17, 5, D:5) a +0 whip (-6, 12, D:5) 18 stones (-21, 20, D:5) 24 stones (5, 21, D:5) the +8 whip of Lois {venom, rPois MR- Int-4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (3, 24, D:5) a +0 hand axe 21 stones a +0 leather armour (19, 32, D:5) a +0 leather armour (11, 33, D:5) 17 arrows (-22, 38, D:5) a +0 robe a +0 short sword (-21, 42, D:5) a wand of flame (0) (-34, 45, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 2, D:6) 11 stones (2, 9, D:6) 15 bolts of frost (-22, 11, D:6) an arrow (-21, 11, D:6) an arrow (-10, 11, D:6) a +0 short sword (-22, 12, D:6) an arrow (-24, 13, D:6) a +0 shortbow 6 arrows (-22, 13, D:6) an arrow (-15, 16, D:6) 10 bolts of flame (8, 18, D:6) 18 arrows a +0 shortbow (6, 20, D:6) an arrow (5, 21, D:6) an arrow (6, 21, D:6) an arrow (6, 22, D:6) an arrow a +0 long sword a +0 robe (6, 23, D:6) an arrow (2, 29, D:6) a +0 robe a +0 battleaxe (3, 29, D:6) a +0 robe a +0 spear a +1 long sword a +0 robe (0, 30, D:6) a +0 robe a +1 falchion (26, 31, D:6) 24 stones (24, 37, D:6) a +0 giant club (-9, 42, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Fudaucs's Book Shoppe a book of Summonings (700 gold) a book of Party Tricks (500 gold) the Compendium of Flying Sinister Secrets (683 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Conjure Ball Lightning Conjuration/Air 6 f - Death Channel Necromancy 6 the Volume of Slavery (430 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Spellforged Servitor Conjuration/Summoning 7 a book of Fire (650 gold) a book of Callings (300 gold) a book of Alchemy (750 gold) a book of the Tempests (700 gold) a book of Death (700 gold) a book of Changes (250 gold) a book of Unlife (650 gold) a book of Flames (350 gold) (0, 0, D:7) a +0 shortbow 14 arrows (1, 0, D:7) a +0 shortbow 20 arrows a centaur skeleton (1, 1, D:7) 4 arrows (2, 1, D:7) 2 arrows (4, 1, D:7) 3 arrows (5, 1, D:7) an arrow (9, 18, D:7) 10 gold pieces the Ecumenical Temple