Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-8, 9, D:1) a +0 hunting sling (5, 20, D:1) 7 stones (10, 23, D:1) a +0 mace (11, 24, D:1) 5 stones (10, 25, D:1) a stone (8, 26, D:1) a stone (9, 26, D:1) 3 stones (10, 26, D:1) 23 stones (8, 27, D:1) a stone (-2, 28, D:1) a stone (-2, 29, D:1) 2 stones (6, 29, D:1) 10 stones (-2, 30, D:1) 2 stones (11, 35, D:1) 13 stones (12, 35, D:1) 10 stones (10, 39, D:1) a stone (11, 39, D:1) 3 stones (12, 39, D:1) a stone (20, 41, D:1) a +0 club (-10, 44, D:1) a +0 leather armour (7, 51, D:1) a +0 club (8, 51, D:1) a +0 club (-1, 52, D:1) a +0 hunting sling (-5, 60, D:1) a +0 club (3, 60, D:1) a stone (7, 60, D:1) 12 poisoned arrows (3, 61, D:1) a stone (5, 61, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +4 flail a +1 spear of flaming (1, 0, D:2) a +0 spear (17, 12, D:2) a +0 robe (34, 23, D:2) a +0 club (-22, 29, D:2) a cursed -2 mace (-19, 30, D:2) a +3 quarterstaff of chaos (8, 30, D:2) a +0 dagger (8, 32, D:2) a +0 dagger (15, 32, D:2) a +0 club (25, 32, D:2) 25 stones (-19, 40, D:2) a +0 club a cursed +0 robe (-2, 43, D:2) a +0 robe (-3, 44, D:2) a +0 club (15, 47, D:2) a +0 war axe (12, 48, D:2) 9 stones (7, 49, D:2) a stone (5, 50, D:2) a +0 club (6, 50, D:2) a stone (5, 51, D:2) a +0 dagger a stone Level 3 of the Dungeon (-51, 2, D:3) 14 stones (-12, 6, D:3) 6 curare-tipped needles (-15, 7, D:3) a +0 club (-8, 9, D:3) 3 stones (-30, 14, D:3) a +0 hand axe (-7, 21, D:3) 10 poisoned arrows (-4, 25, D:3) a +0 trident (-3, 25, D:3) a +0 short sword (-3, 27, D:3) a +0 falchion a +0 mace a +0 chain mail a +0 buckler Level 4 of the Dungeon (0, 0, D:4) 21 stones (-27, 4, D:4) a +0 trident (-26, 4, D:4) a +0 mace a +0 club a +0 leather armour (20, 7, D:4) a +0 hand axe (-24, 10, D:4) a +2 robe of magic resistance (23, 10, D:4) a +0 ring mail a cursed +0 club (23, 11, D:4) a +0 robe a +0 robe a +0 dagger (29, 19, D:4) a +0 leather armour (-20, 27, D:4) a +0 dagger a +0 robe (-28, 28, D:4) a +0 club (-26, 28, D:4) a +0 trident (-27, 29, D:4) a +0 dagger a +0 scale mail a +0 hand axe (20, 30, D:4) a +0 whip (-6, 37, D:4) 18 stones (17, 44, D:4) 2 poisoned javelins Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (-1, 1, D:5) a tomahawk (-1, 4, D:5) 11 bolts (-2, 5, D:5) a tomahawk (-1, 5, D:5) a tomahawk (0, 5, D:5) a tomahawk (0, 6, D:5) a tomahawk (2, 7, D:5) a +0 flail (-20, 13, D:5) 16 stones (-9, 13, D:5) a +0 flail a +0 leather armour a +0 whip (-19, 21, D:5) a +0 short sword (7, 21, D:5) a +0 whip (-26, 27, D:5) a +0 flail (-31, 28, D:5) a +0 trident (-26, 28, D:5) a +0 dagger a +0 robe (10, 28, D:5) 16 sling bullets (-27, 29, D:5) a +0 falchion (-26, 29, D:5) a +0 dagger (-39, 31, D:5) 5 javelins (-41, 43, D:5) a +0 whip a +0 leather armour (-44, 46, D:5) an arrow of frost (-41, 46, D:5) an arrow of frost (-41, 47, D:5) an arrow of frost (-38, 48, D:5) a +0 shortbow 5 arrows of frost (10, 54, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) 33 stones (-13, 1, D:6) a cursed -3 club (-24, 2, D:6) a +0 trident (7, 8, D:6) 17 bolts (8, 8, D:6) 21 arrows (-9, 14, D:6) a +0 great mace (-11, 17, D:6) 7 tomahawks (-20, 19, D:6) an arrow (-19, 19, D:6) 2 arrows (-19, 20, D:6) an arrow (-19, 21, D:6) an arrow (-19, 22, D:6) an arrow (-19, 23, D:6) an arrow (16, 24, D:6) a +1 rapier of draining (-19, 25, D:6) a +0 shortbow 12 arrows (11, 28, D:6) 18 sling bullets (3, 41, D:6) a +0 shortbow 5 arrows of frost (4, 41, D:6) an arrow of frost (6, 41, D:6) an arrow of frost (18, 41, D:6) a +0 chain mail (7, 43, D:6) an arrow of frost Level 7 of the Dungeon (-52, 1, D:7) a +0 hand axe (-12, 5, D:7) a +0 whip a +0 ring mail (-12, 6, D:7) a +0 dagger a +0 robe (-13, 7, D:7) a +0 short sword (-64, 16, D:7) 13 poisoned needles (-64, 18, D:7) 16 bolts (-14, 22, D:7) a steam dragon hide (-34, 25, D:7) the +5 dagger "Hosm" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (-35, 32, D:7) a wand of invisibility (5) (-57, 37, D:7) a +0 giant spiked club (-35, 50, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, 1, D:8) 24 sling bullets (-26, 20, D:8) a cursed -1 robe (-42, 21, D:8) a +0 leather armour (-22, 26, D:8) a +0 short sword a +0 ring mail (-22, 27, D:8) a +0 halberd a +0 chain mail (-21, 27, D:8) a +0 club a +0 chain mail a +0 whip a +0 flail (1, 28, D:8) a +0 leather armour (-38, 29, D:8) a +0 robe a +0 dagger (-7, 30, D:8) a +0 war axe (-36, 31, D:8) a +0 robe a +0 dagger a +0 hand axe (-8, 33, D:8) 22 stones (-36, 34, D:8) a +0 robe a +1 dagger of venom (-33, 39, D:8) 2 needles of slowing (-22, 50, D:8) a cursed -3 falchion Level 9 of the Dungeon [Shop] Paqotsar's Book Shop a Fen Folio (1050 gold) the Handbook of Supportive Fire (816 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Call Imp Summoning 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Summon Lightning Spire Summoning/Air 4 f - Shadow Creatures Summoning 5 a book of Ice (910 gold) a book of the Sky (910 gold) a book of Death (980 gold) the Incunabulum of Doomed Talismans (938 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Haste Charms 6 a Necronomicon (1545 gold) a book of Party Tricks (700 gold) a book of Hinderance (280 gold) a book of Geomancy (490 gold) (-1, 15, D:9) a +0 dagger a +0 robe (-4, 16, D:9) a +0 dagger a +0 robe (0, 17, D:9) a +0 trident a +0 leather armour (1, 17, D:9) a +1 leather armour of cold resistance (24, 18, D:9) a cursed +0 leather armour (38, 19, D:9) a +2 long sword a +0 robe (2, 23, D:9) 19 bolts (24, 25, D:9) a book of Geomancy (32, 26, D:9) a stone 4 poisoned needles (31, 27, D:9) a poisoned needle (32, 27, D:9) a poisoned needle (-1, 29, D:9) a +0 giant club (32, 30, D:9) a stone (22, 31, D:9) a +0 giant spiked club (24, 32, D:9) a stone (29, 32, D:9) a poisoned needle a +0 robe a cursed +3 great sword (30, 32, D:9) a +0 robe a +3 falchion of freezing (18, 39, D:9) a poisoned needle (21, 41, D:9) a +0 leather armour (-9, 42, D:9) a poisoned needle (-8, 42, D:9) a +0 blowgun (-5, 42, D:9) a poisoned needle (-4, 42, D:9) 23 arrows a +2 shortbow of velocity (-10, 43, D:9) a +0 hand axe a +0 robe (-9, 43, D:9) a +0 whip (-8, 43, D:9) a +0 quarterstaff a +0 shortbow 6 arrows of dispersal Level 10 of the Dungeon (0, 0, D:10) a cursed -1 short sword (-15, 6, D:10) a +0 robe (-30, 12, D:10) a +0 giant club (-12, 13, D:10) 2 inedible chunks of flesh (33, 16, D:10) a +0 leather armour (-5, 18, D:10) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (-29, 19, D:10) a +0 mace (-3, 19, D:10) a sling bullet (-2, 19, D:10) a sling bullet (0, 19, D:10) a sling bullet (1, 19, D:10) a sling bullet (-36, 28, D:10) a +0 robe a +0 dagger (12, 35, D:10) 26 gold pieces (9, 40, D:10) an arrow (8, 41, D:10) an arrow (9, 41, D:10) an arrow (18, 42, D:10) a wand of lightning (0) a wand of invisibility (4) a wand of lightning (0) a book of Geomancy 2 scrolls of random uselessness a book of Summonings a +0 shield a +0 scale mail (6, 43, D:10) a +0 mace a +0 shortbow 12 arrows a wand of paralysis (0) (-30, 57, D:10) a +0 giant club (10, 59, D:10) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of blinking (-4, 3, Lair:1) a +0 chain mail