Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (8, 1, D:1) 14 bolts (3, 2, D:1) a +0 leather armour (41, 10, D:1) a +0 robe (13, 12, D:1) a +0 club (52, 18, D:1) a +0 short sword (-6, 24, D:1) 2 stones (33, 24, D:1) a meat ration (24, 33, D:1) a beef jerky (5, 41, D:1) a +0 mace (14, 41, D:1) a cursed -3 whip (39, 46, D:1) 16 sling bullets (46, 46, D:1) a +0 dagger 2 stones (46, 48, D:1) a stone (47, 48, D:1) a stone (48, 49, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (-16, 3, D:2) a +0 spear (-19, 6, D:2) a +0 dagger (-2, 6, D:2) a +1 chain mail of cold resistance (-15, 10, D:2) 25 stones (-6, 23, D:2) a +0 mace (2, 25, D:2) 16 bolts (-11, 26, D:2) a +0 scale mail a +0 flail (-9, 26, D:2) a +0 hand axe (17, 27, D:2) a beef jerky (-33, 28, D:2) a +0 club (-13, 28, D:2) a +0 ring mail a +0 hand axe (-23, 29, D:2) 23 arrows (3, 31, D:2) a +0 club (15, 33, D:2) a +0 short sword (16, 35, D:2) a stone (17, 35, D:2) a +0 club (16, 36, D:2) 3 stones (8, 44, D:2) 13 stones (-22, 59, D:2) a beef jerky (-17, 60, D:2) 3 poisoned tomahawks (-12, 60, D:2) 5 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 8, D:3) a +0 club (52, 10, D:3) a +0 club (23, 18, D:3) a +1 dagger 3 stones (40, 24, D:3) a +0 blowgun 11 poisoned needles (6, 25, D:3) a +0 short sword (-2, 27, D:3) a +0 quarterstaff (3, 28, D:3) a +1 robe a +0 dagger (2, 29, D:3) a stone (4, 29, D:3) a stone (7, 29, D:3) a +0 dagger a +0 robe (6, 31, D:3) a +0 club (10, 32, D:3) a +0 short sword a +0 mace (11, 32, D:3) 15 stones (5, 33, D:3) a +0 leather armour of positive energy a +0 short sword (-2, 35, D:3) a +0 short sword (40, 38, D:3) 2 poisoned needles (56, 46, D:3) a +0 club (56, 47, D:3) a +0 helmet (57, 47, D:3) a +0 club (57, 51, D:3) a meat ration Level 4 of the Dungeon [Shop] Jyotyf's Weapon Emporium a +0 dagger (20 gold) a +0 spear (30 gold) a +0 glaive (65 gold) a +0 hunting sling (15 gold) a +0 trident (35 gold) the +11 blowgun of Duty {speed, rElec rN+} (807 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from negative energy. 23 stones (23 gold) the +6 glaive of Pyromania {elec, rElec Str+4 Dex-5} (581 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (-5). It insulates you from electricity. a +0 whip (25 gold) a +0 quarterstaff (40 gold) a +0 halberd (40 gold) a +1 trident of distortion (157 gold) 7 stones (7 gold) (0, 0, D:4) a +0 whip (23, 6, D:4) 13 stones (30, 6, D:4) a +0 short sword (31, 6, D:4) a +1 mace of protection (20, 18, D:4) a +0 scale mail (14, 20, D:4) a +0 falchion (13, 21, D:4) a +0 flail (-18, 23, D:4) a +0 hand axe (16, 28, D:4) a +0 chain mail (-23, 32, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (-17, 4, D:5) 15 bolts (-3, 4, D:5) a +0 scythe a +0 robe (40, 8, D:5) a cursed +1 dagger a +0 robe a cursed +0 scimitar a +1 robe of magic resistance (15, 12, D:5) a +0 war axe (25, 12, D:5) a +0 club (25, 29, D:5) a +0 scale mail (1, 49, D:5) 3 tomahawks a +0 club (2, 49, D:5) a +0 flail a +0 dagger a +0 hand axe (3, 49, D:5) a +0 flail (8, 49, D:5) a tomahawk (28, 49, D:5) 12 arrows (39, 54, D:5) 26 stones (29, 56, D:5) 26 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (17, 7, D:6) 15 bolts (-3, 8, D:6) a +0 robe a +1 long sword of freezing (15, 11, D:6) a beef jerky (24, 17, D:6) a +0 club (27, 19, D:6) a +0 spear (25, 20, D:6) a +0 halberd (-12, 23, D:6) 16 stones (37, 28, D:6) a +1 leather armour of positive energy (2, 37, D:6) 17 stones (0, 40, D:6) a +0 shortbow 13 arrows (17, 40, D:6) 17 arrows (15, 42, D:6) 9 stones (0, 48, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a meat ration (-7, 1, D:7) a +0 dagger (6, 2, D:7) a +0 giant club (25, 3, D:7) a +0 scale mail (26, 5, D:7) a +0 scale mail (39, 6, D:7) a +0 short sword (24, 7, D:7) a +0 robe a +0 dagger (31, 7, D:7) a +0 giant club a +3 flail of draining (32, 7, D:7) a +0 flail a +0 leather armour a +0 long sword (33, 7, D:7) a +0 club (6, 11, D:7) a +0 whip (7, 12, D:7) a +0 scale mail (7, 13, D:7) a +0 club (-4, 14, D:7) a +0 leather armour (7, 14, D:7) a +0 dagger a cursed +0 robe (7, 15, D:7) a +0 trident a +0 ring mail (-1, 19, D:7) 17 bolts (36, 20, D:7) a +0 robe (49, 26, D:7) a +0 dagger (11, 31, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 hunting sling of freezing (39, 2, D:8) 23 stones (2, 4, D:8) a +0 giant club (1, 5, D:8) a +0 club a +0 leather armour (34, 5, D:8) a +0 shortbow 22 arrows (33, 8, D:8) an arrow (-1, 15, D:8) a +0 robe a +2 scimitar of flaming (0, 15, D:8) a +0 giant club (40, 16, D:8) a beef jerky (37, 19, D:8) a +0 ring mail a cursed -1 whip (37, 20, D:8) a +0 giant spiked club (14, 22, D:8) a +0 flail (44, 23, D:8) a +0 quarterstaff (47, 23, D:8) a meat ration (16, 31, D:8) a cursed -1 hand axe (20, 31, D:8) a +0 hand axe (21, 32, D:8) a +0 hand axe (26, 32, D:8) a +0 ring mail (20, 34, D:8) a +0 hand axe (38, 36, D:8) 10 poisoned arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (14, 0, D:9) a +0 shortbow 4 arrows (20, 6, D:9) a +0 flail (22, 6, D:9) a tomahawk a meat ration (36, 6, D:9) a +0 dagger a +0 robe (38, 6, D:9) a stone (40, 6, D:9) a stone (42, 6, D:9) a +0 whip (20, 7, D:9) 3 tomahawks (21, 7, D:9) a +0 dagger a +0 long sword of slicing a +0 plate armour a +0 club a +0 scale mail (36, 7, D:9) a +0 dagger a +0 robe (39, 7, D:9) a +0 whip 3 stones (33, 10, D:9) a +0 shortbow 26 arrows (58, 10, D:9) a +0 dagger a +0 robe (0, 16, D:9) 14 gold pieces (14, 16, D:9) a +1 pair of boots a +0 pair of gloves a +0 pair of gloves (30, 16, D:9) a +0 short sword (24, 23, D:9) a +0 short sword (60, 23, D:9) a meat ration (23, 29, D:9) a potion of degeneration (9, 36, D:9) a +0 flail (10, 36, D:9) a +0 club a +0 whip a +0 halberd (11, 36, D:9) a +0 spear (7, 40, D:9) a +0 spear (40, 49, D:9) a cursed -3 mace (40, 50, D:9) a +0 hand axe (40, 52, D:9) a +0 dagger a cursed +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 13 stones (8, 2, D:10) a +0 robe a cursed +0 spear (9, 2, D:10) a +0 robe a +2 long sword a cursed -2 robe a +0 mace (12, 5, D:10) a +0 robe a +0 short sword (-11, 10, D:10) a +0 hand axe a +0 ring mail a +0 falchion a +0 dagger a +0 leather armour (31, 10, D:10) a cursed -1 pair of boots (-10, 11, D:10) a +0 dagger a +0 ring mail a cursed -1 trident a +0 hand axe (-10, 12, D:10) a +0 mace a +0 trident a +0 leather armour a +0 hand axe a cursed +0 trident a cursed -1 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 club a +0 ring mail of fire resistance a +0 mace a +0 hand axe a +0 whip a cursed +0 leather armour a +0 dagger (25, 12, D:10) 17 stones (-10, 13, D:10) a +0 short sword a +0 leather armour (-9, 13, D:10) a +0 leather armour an uncursed staff of earth a cursed +0 ring mail (19, 13, D:10) a cursed -1 glaive a +0 plate armour (23, 16, D:10) a +0 shortbow 22 arrows (-6, 19, D:10) a +0 hand axe a +0 leather armour (9, 19, D:10) a +2 halberd a +0 robe (13, 25, D:10) a +0 short sword (-8, 33, D:10) a +0 flail (-6, 34, D:10) a +0 hand axe (-2, 34, D:10) a +0 rapier (-4, 35, D:10) a +2 mace of protection a +0 leather armour a +0 mace (13, 35, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 mace (4, 36, D:10) a +0 giant club (13, 36, D:10) a +0 hand axe (13, 37, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 7 gold pieces (42, 13, D:11) 15 gold pieces (5, 18, D:11) 24 arrows (8, 20, D:11) a +0 shortbow 20 arrows (6, 21, D:11) an arrow (51, 21, D:11) a +0 leather armour (56, 27, D:11) a +0 giant club (42, 35, D:11) 11 gold pieces (45, 39, D:11) 14 gold pieces (-9, 40, D:11) 10 gold pieces (33, 42, D:11) a +0 hand axe a +0 leather armour (36, 42, D:11) a +0 hand axe a +0 leather armour (35, 44, D:11) a cursed +0 scimitar a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of poison 2 scrolls of noise 3 scrolls of random uselessness the +0 robe "Fojudd" {Str+3 Slay-4 SInv} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you see invisible. an uncursed amulet of faith a +1 ring of protection a wand of random effects (22) a wand of confusion (27) a +3 ring of protection a wand of draining (6) (-23, 30, Lair:1) a +0 ring mail (-17, 32, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 halberd (11, 0, Lair:2) a +0 whip (-14, 4, Lair:2) 14 sling bullets (-14, 18, Lair:2) a scroll of random uselessness (-4, 18, Lair:2) 15 sling bullets of frost (-14, 23, Lair:2) an ornate deck of changes (0, 27, Lair:2) 18 bolts (-38, 33, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (21, 3, Lair:3) a +0 leather armour (32, 9, Lair:3) a +0 ring mail (11, 16, Lair:3) a +0 ring mail (13, 18, Lair:3) 2 throwing nets (11, 20, Lair:3) 4 large rocks (34, 23, Lair:3) a +0 trident (46, 31, Lair:3) a +0 rapier (-5, 35, Lair:3) a +0 halberd (23, 37, Lair:3) 25 gold pieces (1, 40, Lair:3) a +0 helmet (5, 53, Lair:3) 20 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 gold pieces (21, 6, Lair:5) a +0 trident (11, 11, Lair:5) 23 gold pieces (-18, 20, Lair:5) 18 gold pieces (28, 20, Lair:5) 14 stones (3, 24, Lair:5) 23 gold pieces (37, 35, Lair:5) 22 gold pieces (-13, 37, Lair:5) 19 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 large rocks (-27, 9, Lair:6) a +0 club (5, 9, Lair:6) a cursed -2 club (4, 15, Lair:6) a scroll of remove curse (2, 28, Lair:6) 17 gold pieces (0, 29, Lair:6) 24 gold pieces (-16, 38, Lair:6) 9 gold pieces (-11, 42, Lair:6) 6 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 8 tomahawks (0, 1, Shoals:1) a +0 trident (4, 9, Shoals:1) a cursed -3 spear (4, 10, Shoals:1) a +0 trident (9, 11, Shoals:1) 15 stones (10, 11, Shoals:1) a +0 glaive (9, 18, Shoals:1) a +0 spear (-5, 19, Shoals:1) a +0 pair of gloves (2, 22, Shoals:1) 10 arrows of flame (14, 23, Shoals:1) a +0 trident (-18, 25, Shoals:1) a scroll of fog (-17, 37, Shoals:1) 6 gold pieces (unseen) (-16, 38, Shoals:1) 24 gold pieces (-14, 38, Shoals:1) 14 gold pieces (-15, 40, Shoals:1) 7 gold pieces (6, 40, Shoals:1) 3 stones (13, 40, Shoals:1) a +0 great mace (-12, 41, Shoals:1) a bread ration (4, 41, Shoals:1) a stone (5, 41, Shoals:1) 4 stones (2, 45, Shoals:1) a +0 spear a +0 hunting sling 14 stones (3, 45, Shoals:1) a stone (-7, 47, Shoals:1) a +0 trident (2, 47, Shoals:1) a +0 hunting sling a +0 quarterstaff 7 stones (20, 47, Shoals:1) a +1 vampiric trident a +0 leather armour (2, 48, Shoals:1) a +0 hunting sling of evasion a +0 quarterstaff 20 stones (-4, 53, Shoals:1) a +0 war axe Level 2 of the Shoals (0, 0, Shoals:2) 22 gold pieces (2, 2, Shoals:2) 2 stones (12, 3, Shoals:2) 19 gold pieces (-1, 4, Shoals:2) 2 stones (2, 4, Shoals:2) a stone (1, 5, Shoals:2) 2 stones (1, 6, Shoals:2) a stone (5, 12, Shoals:2) the +8 chain mail of Misanthropy {rElec} It insulates you from electricity. (29, 22, Shoals:2) 21 gold pieces (10, 23, Shoals:2) 11 gold pieces (16, 24, Shoals:2) 32 gold pieces (17, 25, Shoals:2) 20 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) 25 gold pieces (-41, 3, Shoals:3) 19 gold pieces (-7, 14, Shoals:3) 13 gold pieces (-21, 25, Shoals:3) 32 gold pieces (-22, 31, Shoals:3) 13 gold pieces