Sanvar Level 1 of the Dungeon (0, 0, D:1) 15 arrows (-24, 9, D:1) a +0 short sword (0, 10, D:1) a +0 dagger (23, 11, D:1) a +0 shield (15, 12, D:1) a +0 club (17, 12, D:1) 5 stones (0, 13, D:1) a +0 club (22, 18, D:1) a +0 hand axe (30, 21, D:1) a +0 dagger (-30, 22, D:1) 26 bolts (35, 23, D:1) a +0 pair of boots (8, 29, D:1) a +0 short sword (-5, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 ring mail (-8, 13, D:2) a +0 club (-7, 16, D:2) 20 stones (-1, 16, D:2) 6 stones (-4, 17, D:2) a +0 leather armour (-2, 24, D:2) a +0 whip (-6, 26, D:2) 8 arrows (29, 26, D:2) 20 bolts (23, 28, D:2) a +0 dagger (6, 29, D:2) a +0 dagger (15, 35, D:2) a +0 long sword (45, 36, D:2) a +3 mace of protection a +0 animal skin a +2 helmet (47, 38, D:2) 2 stones (40, 39, D:2) a +0 hunting sling 19 stones (50, 39, D:2) a +0 hunting sling 14 stones (45, 40, D:2) a cursed +0 hunting sling 16 stones (37, 41, D:2) a +0 hunting sling 11 stones (45, 41, D:2) a +0 mace (50, 41, D:2) 3 stones (47, 43, D:2) a +0 club a +0 club (50, 46, D:2) a stone (37, 49, D:2) a +2 dagger of freezing (39, 49, D:2) 11 poisoned arrows (42, 49, D:2) a cursed -3 club a +0 club (44, 49, D:2) a +0 club a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 2 stones (-7, 7, D:3) a +0 hunting sling a +0 club 14 stones (-7, 14, D:3) 19 poisoned needles (2, 14, D:3) a +0 club (-20, 19, D:3) a +3 dagger (13, 22, D:3) 3 stones (-23, 24, D:3) a cursed -1 club (1, 31, D:3) a +0 robe (13, 32, D:3) a poisoned needle (-26, 33, D:3) 20 arrows (11, 35, D:3) a stone (11, 36, D:3) a stone (4, 37, D:3) a +0 leather armour (-12, 38, D:3) 20 stones (10, 38, D:3) 3 stones a +0 whip (10, 39, D:3) 2 poisoned needles a +0 blowgun (10, 40, D:3) a +0 short sword (8, 42, D:3) 27 stones a +0 dagger (-7, 43, D:3) a +0 club (-7, 53, D:3) 3 arrows (-7, 54, D:3) a +0 shortbow 17 arrows (10, 60, D:3) a +0 trident a +0 scale mail (0, 62, D:3) a +0 flail a +0 hand axe (1, 62, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 stones (4, 11, D:4) a +0 club a +0 scale mail (-19, 16, D:4) a scroll of noise (-17, 17, D:4) a scroll of immolation (7, 17, D:4) 2 tomahawks (-17, 22, D:4) 15 stones (-7, 25, D:4) a +0 scale mail (-1, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of flight (-8, 3, D:5) a +0 robe (-10, 4, D:5) a +0 leather armour (3, 7, D:5) 12 poisoned needles (-14, 12, D:5) the +7 short sword of Sloth {vamp, rF++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. (-9, 13, D:5) a +0 club a +0 leather armour (-7, 13, D:5) a +0 robe (6, 15, D:5) 19 stones (4, 18, D:5) a +0 ring mail (8, 21, D:5) a +0 rapier (4, 24, D:5) a +0 falchion of electrocution (-30, 25, D:5) 21 stones (-2, 36, D:5) the +8 whip "Zoil" {venom, -Tele *Corrode +Inv Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you turn invisible. It prevents most forms of teleportation. It may corrode your equipment when you take damage. (9, 41, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (unseen) (0, 1, D:6) a +0 quarterstaff (0, 2, D:6) a +0 dagger a +0 robe an orc corpse (-13, 4, D:6) a +0 dagger a +0 robe (-13, 9, D:6) a cursed -2 hand axe 4 tomahawks (-16, 11, D:6) a tomahawk the Ecumenical Temple