Sanvar Level 1 of the Dungeon (5, -4, D:1) 4 tomahawks (11, 28, D:1) a +0 ring mail (13, 31, D:1) a cursed -3 dagger (24, 19, D:1) a +0 dagger (26, 28, D:1) a +0 whip a goblin corpse (skeletalised by now) (31, 23, D:1) a +0 whip (39, 29, D:1) a +0 leather armour (48, -7, D:1) a +0 club (60, 43, D:1) 3 tomahawks Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hand axe of Duty {chop, Str+5} (4200 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). the +5 hunting sling of Change {flame, MR- Str+2 Int+7} (4940 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+7). It affects your resistance to hostile enchantments. the cursed +3 hunting sling of Exquisite Death {venom, *Contam +Inv Int+4} (3060 gold) It poisons the ammo it fires. It affects your intelligence (+4). It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. the amulet "Waatzoid" {+Rage Dex+4} (5540 gold) [amulet of rage] It affects your dexterity (+4). It lets you go berserk. (3, 23, D:2) a +0 ring mail (8, 7, D:2) a +0 club (10, -6, D:2) a +0 dagger (12, -6, D:2) a +0 short sword (41, -6, D:2) a +0 club a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 15 stones (1, -10, D:3) 13 gold pieces (1, -4, D:3) 7 tomahawks of dispersal (1, 5, D:3) a scroll of teleportation