Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 4, D:1) a +0 club (8, -16, D:1) a cursed -1 short sword (10, -16, D:1) a stone (11, -16, D:1) a stone (12, -17, D:1) a +0 dagger (12, -16, D:1) a stone (14, -16, D:1) a stone (15, -12, D:1) 18 poisoned needles (18, -30, D:1) a +0 club (30, -31, D:1) a cursed -1 dagger 2 stones (30, -28, D:1) a stone (31, -27, D:1) a +0 club (32, -29, D:1) a +0 whip (47, -35, D:1) a +0 dagger a stone (48, -11, D:1) 25 stones (49, -33, D:1) a stone (52, -6, D:1) a +0 naga barding (54, -5, D:1) a +0 club (56, -15, D:1) a +0 club (63, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -25, D:2) a +0 whip (6, -19, D:2) a +0 club (9, -2, D:2) 11 stones (11, -27, D:2) 5 tomahawks (12, -1, D:2) a +0 dagger (27, -14, D:2) a +0 club (28, -27, D:2) a +0 club (29, -9, D:2) a +0 dagger (32, -18, D:2) a +0 leather armour (32, -17, D:2) a +0 spear (40, -12, D:2) 10 poisoned needles (41, -32, D:2) a +0 ring mail (46, -25, D:2) a cursed -3 club (47, -32, D:2) a +0 club (47, 8, D:2) 7 stones (49, 1, D:2) a cursed -3 trident (49, 5, D:2) a +0 flail a +0 scale mail (49, 18, D:2) 20 stones (51, -17, D:2) 13 stones (still there?) a +0 dagger (still there?) a +0 hunting sling (still there?) 13 stones (still there?) (52, -2, D:2) a +0 club (53, -19, D:2) a stone (59, 16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 8 stones (6, 3, D:3) a +0 mace (9, -10, D:3) a +0 dagger a +0 leather armour a +0 dagger (11, 0, D:3) 25 stones (17, -6, D:3) a +0 club (21, -27, D:3) a +0 scale mail (23, 5, D:3) a +0 hand axe (31, -2, D:3) a +0 club (32, -32, D:3) a +0 flail (36, 4, D:3) a +0 dagger (37, 5, D:3) a +0 whip (37, 6, D:3) a +0 mace a +0 leather armour (42, -32, D:3) a +0 chain mail a +0 war axe a +0 dagger (42, -30, D:3) a stone (42, -29, D:3) a stone (44, -30, D:3) a stone (51, -31, D:3) a +0 animal skin (55, 6, D:3) a +0 spear of freezing (60, -30, D:3) 30 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, 13, D:4) a +0 short sword a +0 robe (8, 0, D:4) a +0 helmet (9, 1, D:4) a +0 giant club (19, 14, D:4) 18 bolts (28, 43, D:4) a +0 robe a +2 whip of electrocution (29, 43, D:4) 19 stones (38, 31, D:4) a +0 scythe a +0 robe (39, 25, D:4) 15 stones (40, 41, D:4) 7 tomahawks (49, 30, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (23, -1, D:5) 14 arrows a +0 shortbow (25, -1, D:5) an arrow (27, -11, D:5) 24 bolts (27, 0, D:5) 2 arrows (31, -13, D:5) a +0 robe (34, 34, D:5) 14 stones (35, 27, D:5) a +0 mace a +0 scale mail (45, 21, D:5) a +0 flail 4 tomahawks a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe (45, 22, D:5) a +0 dagger a +0 robe (46, 34, D:5) a +0 trident (59, 38, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Kaparir's Weapon Emporium a +1 rapier of speed (247 gold) a +0 quarterstaff (52 gold) a +3 shortbow of freezing (291 gold) a +3 shortbow of velocity (279 gold) a +0 mace (39 gold) 28 stones (36 gold) the +6 spear of Loajigas {freeze, rF+ MR+ Int+2} (769 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 hand crossbow (45 gold) a +0 hand axe of distortion (123 gold) a +0 great sword (84 gold) a +1 long sword of electrocution (204 gold) (0, 0, D:6) a +0 scale mail (9, -33, D:6) a +0 rapier (14, -23, D:6) an arrow (14, -22, D:6) 4 arrows (14, 0, D:6) a +0 ring mail (15, -35, D:6) a +0 rapier (15, -25, D:6) an arrow (15, -23, D:6) an arrow (15, -17, D:6) 8 javelins (16, -24, D:6) 3 arrows (16, -23, D:6) a cursed -1 shortbow (16, -19, D:6) 8 javelins (17, -25, D:6) 2 arrows (18, -54, D:6) 18 stones (18, -52, D:6) 18 stones (21, -49, D:6) a +0 mace (24, -18, D:6) 16 stones (25, -21, D:6) 22 bolts (26, -17, D:6) a +0 robe (37, -23, D:6) a +0 trident (40, -34, D:6) a +0 falchion a +0 leather armour (46, -23, D:6) a +0 war axe (51, -41, D:6) 16 stones (52, -41, D:6) a +0 whip (52, -32, D:6) a +0 hand crossbow (53, -41, D:6) a scroll of remove curse (53, -18, D:6) a cursed -1 falchion (54, -41, D:6) a scroll of brand weapon (55, -41, D:6) a scroll of vulnerability Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -1, D:7) 19 stones (8, -16, D:7) a +0 quarterstaff (22, -8, D:7) a cursed -2 shortbow 19 arrows (23, -40, D:7) a +0 spear (24, -9, D:7) 2 arrows (26, -47, D:7) a +0 giant club (27, -26, D:7) a +0 giant spiked club (30, -14, D:7) 17 bolts (35, -42, D:7) 18 stones (39, -41, D:7) a tomahawk (40, -17, D:7) a +0 giant club (42, -41, D:7) a +0 leather armour (44, -18, D:7) a +0 spear (unseen) (44, -17, D:7) a +0 halberd a +0 spear (47, -38, D:7) 17 stones (50, -26, D:7) a tomahawk a +0 robe a +0 dagger (51, -25, D:7) a +0 flail a cursed -2 leather armour 4 tomahawks (51, -24, D:7) a +0 dagger (unseen) (53, -33, D:7) the +6 spear "Wedue" {pierce, rC+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. (55, -16, D:7) 17 sling bullets (57, -34, D:7) a +0 club (57, -33, D:7) a +0 trident a +0 chain mail (58, -34, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (8, -12, D:8) a +0 quarterstaff (8, 2, D:8) a tomahawk (8, 3, D:8) a tomahawk (8, 26, D:8) a +0 dagger a +0 robe (9, 7, D:8) a +0 club (13, 0, D:8) a +0 leather armour a cursed +0 club (14, 0, D:8) 6 arrows (15, 1, D:8) 2 arrows (19, 40, D:8) a +0 greatsling (25, -6, D:8) a +0 short sword (26, 10, D:8) a +0 hand axe (27, 9, D:8) a +0 leather armour a +0 club a +0 shortbow (34, -3, D:8) a +0 chain mail a +0 whip (40, -1, D:8) a +0 chain mail a +0 hand axe (40, 0, D:8) a +0 dagger (47, -3, D:8) a +0 war axe (49, 19, D:8) a +0 dagger a +0 robe (50, 20, D:8) a +0 short sword a +0 chain mail (51, 20, D:8) a +0 falchion (52, 23, D:8) 24 sling bullets (56, 11, D:8) a +0 plate armour (56, 23, D:8) 7 arrows (57, -8, D:8) a +0 morningstar a +0 leather armour a +0 war axe (58, -8, D:8) a +2 dagger of venom (62, 12, D:8) a +0 large shield Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (unseen) (1, -1, D:9) a soldier ant corpse (2, 29, D:9) a +0 mace a +0 leather armour a +0 ring mail (3, 29, D:9) a cursed -2 dagger a +0 robe (5, 29, D:9) a tomahawk of returning (6, 13, D:9) a water moccasin corpse (7, 29, D:9) 2 tomahawks of returning (11, -14, D:9) a giant gecko corpse (skeletalised by now) (12, 31, D:9) 11 stones (18, 4, D:9) a +0 club a +0 leather armour (18, 5, D:9) a +0 flail (19, -4, D:9) a +0 club a +0 leather armour (19, -3, D:9) a +0 halberd a +0 chain mail (19, 5, D:9) a +0 flail a +0 leather armour (20, -4, D:9) a +0 hand axe a +0 leather armour (25, 37, D:9) a fan of gales (33, 3, D:9) a +0 scimitar (38, 11, D:9) a +0 giant club (47, 26, D:9) a +0 ring mail (51, 20, D:9) a cursed +0 dire flail a +0 robe (52, 21, D:9) a cursed +1 great sword a +0 robe (52, 22, D:9) a cursed +0 morningstar a +0 robe (53, 22, D:9) a cursed +0 falchion a +0 robe Level 10 of the Dungeon (0, 0, D:10) 8 gold pieces (4, 6, D:10) a stone (7, 4, D:10) the +1 robe "Leof" {rElec rCorr MP-9} It insulates you from electricity. It affects your magic capacity (-9). It protects you from acid and corrosion. (7, 9, D:10) a scroll of enchant armour