Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 18, D:1) a +0 leather armour (4, 0, D:1) a +0 short sword (5, -14, D:1) a +1 short sword of venom (6, -10, D:1) a +0 club (7, 18, D:1) a +0 dagger (9, -14, D:1) 25 bolts (13, 18, D:1) 24 stones (32, 5, D:1) 22 stones (35, -9, D:1) a +0 chain mail (44, -15, D:1) a +0 dagger 4 stones (45, -16, D:1) 3 stones (47, 7, D:1) a +0 short sword (51, 7, D:1) a stone (52, 7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 0, D:2) a +4 quarterstaff of chaos a +0 cloak (2, 26, D:2) a +0 club (2, 27, D:2) a +0 dagger (6, 30, D:2) a +0 club a +0 animal skin a +0 helmet a +0 hand axe (6, 34, D:2) a +0 robe a +4 dagger of draining (8, -5, D:2) a +0 dagger (8, 35, D:2) a +0 club a +0 club a +0 club (12, 43, D:2) a +0 club (14, 39, D:2) a +0 club (19, 34, D:2) a stone (19, 49, D:2) a +0 leather armour (23, -9, D:2) a +0 robe (25, 35, D:2) a +0 blowgun (26, -15, D:2) 17 stones (36, 1, D:2) 15 stones (36, 45, D:2) a cursed +0 club (38, -10, D:2) a +0 scythe a +0 robe (38, -3, D:2) a +0 ring mail (41, 35, D:2) a +0 dagger (44, 25, D:2) a +0 short sword a +0 club a +0 club (45, 35, D:2) a +0 robe (47, 46, D:2) 5 tomahawks (49, 3, D:2) a +0 club (50, 26, D:2) a +0 club (60, 36, D:2) a +0 flail a +0 scale mail of fire resistance (63, 36, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 13 stones (6, -7, D:3) 19 stones (10, -21, D:3) a +0 short sword (13, -26, D:3) a +0 leather armour (23, -8, D:3) a +0 shield (24, -24, D:3) a +0 ring mail (27, 0, D:3) a +0 giant spiked club a +0 flail a +0 scale mail a +0 hand axe (28, 0, D:3) a +0 ring mail a +0 mace (43, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, -8, D:4) a +0 leather armour (13, -23, D:4) a +0 falchion (21, -16, D:4) 19 stones (22, 12, D:4) 18 sling bullets (30, 0, D:4) a +0 club a +0 robe (33, -21, D:4) a +0 helmet (39, 21, D:4) a cursed +0 ring mail (41, -21, D:4) a +0 flail (41, -9, D:4) a +0 flail (41, -8, D:4) a cursed +0 robe a +0 robe a +0 dagger (41, -7, D:4) a +0 giant club (42, -20, D:4) a +0 spear (42, -19, D:4) a +1 halberd of protection Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -12, D:5) a +0 spear (2, -11, D:5) a +0 halberd (18, -20, D:5) a +0 giant spiked club (34, -20, D:5) a +0 whip Level 6 of the Dungeon [Shop] Utahuat's Antique Weapon Emporium a +1 trident of flaming (372 gold) a +0 trident (98 gold) a +0 halberd (112 gold) a +1 halberd of freezing (397 gold) a +1 mace of venom (296 gold) a +0 long sword (98 gold) a +3 broad axe of venom (610 gold) a +0 war axe of venom (173 gold) a +0 flail (98 gold) a +0 glaive (182 gold) a +0 antimagic quarterstaff (392 gold) a +0 long sword (98 gold) a +2 quarterstaff of speed (672 gold) (8, 5, D:6) a +0 shortbow (19, -9, D:6) a +0 scale mail (24, -27, D:6) a +0 war axe (29, -18, D:6) a +0 ring mail (36, -27, D:6) a +2 dire flail of draining a +0 chain mail (38, -27, D:6) a +0 war axe (48, -29, D:6) the cursed +3 war axe "Killer Klown's Curse" {freeze, *Contam Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It causes magical contamination when unequipped. It has a curse placed upon it.