Sanvar Level 1 of the Dungeon (1, 0, D:1) a cursed -2 hunting sling (11, 9, D:1) a +0 spear (18, 9, D:1) a +3 dagger of distortion (23, 7, D:1) a +0 whip 3 stones (25, 17, D:1) a +0 ring mail (26, -17, D:1) a +0 dagger (29, -17, D:1) a stone (33, -10, D:1) a +0 club (49, 6, D:1) a +0 club a +0 hunting sling (52, 10, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -15, D:2) a stone (1, -13, D:2) a +0 dagger 3 stones a +0 leather armour (4, -25, D:2) a +0 hunting sling 15 stones (4, -20, D:2) 2 stones (4, -5, D:2) 18 sling bullets (5, -20, D:2) a stone (15, -43, D:2) a +0 robe (16, -33, D:2) a +0 dagger (20, -16, D:2) 8 needles of frenzy (21, -39, D:2) a +0 club (21, -36, D:2) a +0 whip (22, -29, D:2) 17 poisoned needles a throwing net (29, -22, D:2) 3 stones (31, -28, D:2) a +0 dagger (36, -42, D:2) a +0 scale mail (37, -16, D:2) a +0 pair of gloves (39, -30, D:2) a +0 dagger (40, -38, D:2) a +0 robe (46, -32, D:2) 24 stones (52, -42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 curare-tipped needles (1, -7, D:3) 13 sling bullets (3, -7, D:3) a +0 club (7, 10, D:3) a cursed +0 club (9, -1, D:3) a +0 hunting sling (11, -3, D:3) a +0 club (14, -23, D:3) a +0 dagger (15, -28, D:3) 29 stones (18, 12, D:3) 11 poisoned needles (20, -28, D:3) a +0 spear (20, 6, D:3) a +0 spear (20, 8, D:3) a +0 dagger (22, -16, D:3) a +0 dagger 2 stones (32, -41, D:3) 16 sling bullets (46, -26, D:3) a +0 club (54, -6, D:3) a +0 flail a +0 flail a +0 leather armour a +0 whip a +0 dagger a +0 robe (55, -27, D:3) a +0 dagger a +0 dagger a cursed -2 flail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 pair of gloves (1, -26, D:4) a cursed +0 pair of gloves (1, 13, D:4) a +0 rapier (5, -25, D:4) a +0 chain mail (6, -26, D:4) 6 gold pieces (6, -24, D:4) a +0 leather armour (7, -24, D:4) 18 gold pieces (10, -23, D:4) a +0 club (16, -1, D:4) a +0 club a +0 chain mail a +0 dagger (18, -11, D:4) 16 sling bullets (35, -6, D:4) a +0 hand axe (unseen) (37, -5, D:4) a +0 dagger a +0 mace a +0 leather armour (37, 3, D:4) a +1 hand axe of chopping a +0 ring mail (38, -3, D:4) a +0 halberd (48, 0, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (6, 8, D:5) 2 potions of curing (8, 1, D:5) 13 gold pieces (unseen) (10, -12, D:5) 6 gold pieces (10, 15, D:5) a bread ration (25, 5, D:5) a +0 great mace of draining (29, -1, D:5) a +0 whip (35, 26, D:5) Sif Muna's Volume of Augmentations Spells Type Level a - Infusion Charms 1 (39, 11, D:5) a +0 robe a +0 dagger (39, 14, D:5) a cursed -2 hand axe a +0 ring mail (53, -8, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a potion of might (0, 1, D:6) 8 stones (0, 2, D:6) 21 gold pieces (0, 3, D:6) a book of Cantrips (0, 4, D:6) a potion of curing (2, 9, D:6) 13 stones (6, 12, D:6) a +0 falchion of electrocution (14, 11, D:6) 26 sling bullets (15, 27, D:6) a +0 whip (unseen) (17, 27, D:6) a +0 club (unseen) (18, 26, D:6) 16 stones (19, -1, D:6) 24 stones (20, 13, D:6) a +0 quarterstaff (21, 9, D:6) a +0 plate armour (22, 44, D:6) a +0 trident (28, 18, D:6) a +0 flail (36, 10, D:6) a +0 dagger a +0 robe (37, 10, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (41, 27, D:6) a +0 scale mail a +0 short sword (42, 26, D:6) the -6 buckler of the Spider Nest {MP-9 Dex+3 SInv} It affects your dexterity (+3). It affects your magic capacity (-9). It lets you see invisible. (42, 27, D:6) a +0 leather armour a +0 whip a +0 scale mail a +0 dagger (46, 23, D:6) 7 stones (47, 36, D:6) 21 stones Level 7 of the Dungeon [Shop] Tapa's Distillery a potion of mutation (37 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of cancellation (120 gold) a potion of heal wounds (75 gold) a potion of agility (60 gold) a potion of cancellation (120 gold) [Shop] Gouda's Distillery a potion of curing (45 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of curing (45 gold) a potion of flight (45 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of agility (60 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of heal wounds (75 gold) [Shop] Onuat's Antique Weapon Shop a +0 long sword (87 gold) the +3 triple sword "Dirop" {holy, Str+5} (1262 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). a +0 rapier (100 gold) a +0 battleaxe (162 gold) a +0 dagger (50 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1317 gold) It protects you from negative energy. the +4 quarterstaff "Qiarhok" {crush, *Contam rF- rN+++ SInv} (1140 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. It causes magical contamination when unequipped. a +1 vampiric spear (400 gold) a +3 blowgun (487 gold) a +8 quick blade (1425 gold) a +0 glaive (162 gold) (0, 0, D:7) a +0 ring mail (5, -2, D:7) a cursed -1 plate armour a +0 battleaxe (5, 0, D:7) 3 tomahawks (9, -2, D:7) a tomahawk (11, -2, D:7) a tomahawk (12, -2, D:7) a +0 leather armour a +0 dagger a +0 flail a +0 leather armour (13, -5, D:7) a tomahawk (14, 4, D:7) a +0 hand axe a +0 robe (17, 3, D:7) a +0 mace (17, 19, D:7) a +0 robe a +0 dagger (19, -2, D:7) 19 stones (19, 8, D:7) a +0 robe a +0 falchion (19, 19, D:7) a +0 robe a +0 dagger (24, -16, D:7) a sling bullet (26, -19, D:7) a sling bullet (27, -21, D:7) a +0 quarterstaff a +0 hunting sling 32 sling bullets a +0 leather armour (28, 22, D:7) a +0 club (28, 24, D:7) a +0 dagger (29, 25, D:7) 17 stones (30, 22, D:7) a +0 dagger (30, 24, D:7) a +0 spear (39, 18, D:7) a +0 mace (40, 24, D:7) a +0 leather armour (46, -1, D:7) a +0 shortbow (49, -6, D:7) a cursed -2 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 1, D:8) 4 tomahawks (1, 1, D:8) a +2 falchion of holy wrath (2, -2, D:8) a tomahawk (15, 4, D:8) a yak corpse (17, 3, D:8) a +0 falchion (20, 2, D:8) a leopard gecko corpse (skeletalised by now) (22, 8, D:8) a +0 hand axe