Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 0 Sanvar the Insei (level 1, 10/13 HPs) Began as an Octopode Transmuter on Apr 17, 2017. Got out of the dungeon alive. The game lasted 00:00:21 (46 turns). Sanvar the Insei (Octopode Transmuter) Turns: 46, Time: 00:00:22 Health: 10/13 AC: 1 Str: 9 XL: 1 Next: 10% Magic: 3/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . d - ring of loudness (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +......... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Jewellery d - a cursed ring of loudness (left tentacle) Books b - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles c - a bread ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History As you open the door, it creaks loudly! A rat comes into view. There is an open door here. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. d - a cursed ring of loudness (left tentacle) There is a dry fountain here. There is a dry fountain here. There is a dry fountain here. You closely miss the rat. Your grab misses the rat. The rat misses you. You tentacle-slap the rat but do no damage. You grab the rat. You squeeze the rat. The rat is severely wounded. You constrict the rat, but do no damage. The rat bites you. You tentacle-slap the rat. You kill the rat! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #...#...# #.⌠...@.# #...#...# ##.###.## #.# #.# ##.###.# #.#...#... #.#.⌠.#.⌠. #r#...#...# #.##.## There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sanvar the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 46 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Tentacles || 1 Dodge: Dodged || 1