Sanvar Level 1 of the Dungeon (0, 0, D:1) 23 arrows (1, -5, D:1) a +0 mace (5, -2, D:1) a +0 short sword (5, 8, D:1) a +0 club (6, -8, D:1) a +0 dagger (20, 5, D:1) a +0 whip (21, -10, D:1) a +0 short sword (24, -14, D:1) a +0 dagger (25, 15, D:1) a +0 robe (28, -9, D:1) a +0 dagger (28, -6, D:1) 23 stones (42, 3, D:1) a +0 robe (46, 3, D:1) a +0 club (47, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 scale mail (13, -2, D:2) a +1 whip of holy wrath (13, 15, D:2) a +0 club (20, 30, D:2) a +0 club a +0 robe (30, -2, D:2) 10 arrows (31, 38, D:2) a +0 robe (36, -8, D:2) 11 stones (37, 20, D:2) a +0 short sword (40, 34, D:2) a +0 club (42, 24, D:2) a +0 ring mail (42, 30, D:2) a +0 dagger (42, 33, D:2) a stone (42, 34, D:2) a stone (43, 13, D:2) a +0 mace (44, 10, D:2) a +4 quarterstaff of chaos (46, 29, D:2) a +0 short sword (55, 37, D:2) a +0 dagger (59, -10, D:2) a +0 club Level 3 of the Dungeon (13, -43, D:3) 6 curare-tipped needles (16, -33, D:3) a +0 short sword (20, -32, D:3) 27 arrows (22, -20, D:3) a +0 leather armour (27, -24, D:3) a +0 spear (31, -41, D:3) a +0 hand axe (31, -34, D:3) a +1 dagger of electrocution (31, -1, D:3) 15 arrows (34, -42, D:3) a +0 scale mail (37, -33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a tomahawk (0, 13, D:4) a +0 giant club (1, -1, D:4) a +0 dagger a +0 leather armour a +0 whip a tomahawk (2, -3, D:4) a +0 mace a +0 leather armour (5, 6, D:4) a +0 dagger a +1 short sword of flaming a +0 whip (17, 5, D:4) 20 stones (19, -25, D:4) a +0 mace (37, 4, D:4) 14 bolts (42, 12, D:4) a +0 giant club (44, 4, D:4) the +8 dagger of Insomnia {holy, +Rage rF- rN+++ Dex-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you go berserk. a +0 animal skin (50, 4, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 3, D:5) a +0 rapier of protection a +0 chain mail (8, -6, D:5) a +0 shortbow 22 arrows (17, 15, D:5) a +0 leather armour 3 tomahawks a +0 war axe (17, 16, D:5) a +0 trident (17, 17, D:5) a +0 falchion (17, 21, D:5) a tomahawk (19, -21, D:5) a +0 short sword (24, 3, D:5) 23 stones (26, 3, D:5) a +0 leather armour a +0 rapier (32, 11, D:5) a book of Conjurations (38, -1, D:5) a cursed +0 shortbow 18 arrows Level 6 of the Dungeon (0, 0, D:6) 27 arrows (3, -7, D:6) a book of Misfortune (8, -19, D:6) a +0 flail (8, -18, D:6) a +0 spear (15, 8, D:6) a +0 mace a +0 ring mail (16, -4, D:6) 16 bolts (25, -1, D:6) a +0 robe (29, -31, D:6) the +5 leather armour of Wariness {rC+} It protects you from cold. (37, -22, D:6) a +0 long sword (37, 2, D:6) a +0 robe a cursed +0 scythe (39, -24, D:6) 18 stones (40, -15, D:6) a +3 dire flail of holy wrath a +3 ring mail of magic resistance (50, -25, D:6) 11 arrows a +0 shortbow (51, -24, D:6) 21 arrows a +0 shortbow (57, -18, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a large rock (0, 3, D:7) a large rock (6, 3, D:7) a large rock (11, 44, D:7) a +0 war axe (22, 1, D:7) 10 arrows (22, 43, D:7) a +0 short sword of venom (23, 12, D:7) a +0 leather armour (23, 33, D:7) a +0 leather armour (33, 13, D:7) a +0 shortbow 18 arrows (34, -6, D:7) a +0 short sword (34, -1, D:7) a cursed +0 dagger (35, -6, D:7) a +0 leather armour (35, -4, D:7) a +0 flail (35, -3, D:7) a +0 leather armour a +0 dagger (35, -2, D:7) a +0 whip a +0 leather armour a +0 whip a cursed -1 ring mail (36, -6, D:7) a +0 dagger a +0 robe (48, 0, D:7) a bullfrog corpse (51, -3, D:7) a +0 war axe the Ecumenical Temple