Sanvar Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (2, -10, D:1) a stone (2, -9, D:1) a stone (2, -4, D:1) a stone (5, 7, D:1) a +0 spear (18, 16, D:1) a +0 whip (19, 17, D:1) a stone a +0 whip (19, 18, D:1) a stone (21, -3, D:1) 14 stones (27, 13, D:1) a +0 club (43, 15, D:1) a +0 club (48, -11, D:1) 25 arrows (48, 6, D:1) a +0 hand axe (49, -10, D:1) a +0 whip (50, -17, D:1) a +0 hunting sling (54, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 12, D:2) a cursed -2 whip (25, -3, D:2) a +0 dagger (30, 8, D:2) a +0 flail a +0 whip (32, -9, D:2) 20 sling bullets (32, 8, D:2) a +0 spear (33, 3, D:2) a +0 ring mail (48, 20, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -12, D:3) 3 large rocks (16, -9, D:3) a +0 robe (17, -12, D:3) 7 stones a +0 ring mail (23, -6, D:3) 2 stones (24, -8, D:3) a +0 flail (24, -5, D:3) 2 stones (24, 4, D:3) a bat skeleton (36, 13, D:3) a +0 club a +0 hunting sling 20 stones (37, 11, D:3) 2 stones (37, 12, D:3) a +0 club a cursed -1 club a +0 dagger a +0 dagger (40, 6, D:3) 3 stones Level 4 of the Dungeon (10, -2, D:4) a bolt (11, -2, D:4) a bolt (13, -28, D:4) a +0 leather armour (18, -32, D:4) a ball python corpse (skeletalised by now) (20, -35, D:4) the cursed -3 pair of boots of the Heron {rElec Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. (28, -6, D:4) a +0 giant club (28, 6, D:4) 4 gold pieces (29, -32, D:4) an iguana corpse (skeletalised by now) (29, -30, D:4) an adder corpse (skeletalised by now) the Ecumenical Temple