Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 3 Sanvar the Ogre Mage (level 1, 13/16 HPs) Began as an Ogre Wizard on Aug 22, 2017. Got out of the dungeon alive. The game lasted 00:01:25 (139 turns). Sanvar the Ogre Mage (Ogre Wizard) Turns: 139, Time: 00:01:25 Health: 13/16 AC: 3 Str: 10 XL: 1 Next: 50% Magic: 5/5 EV: 10 Int: 19 God: Gold: 20 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} Potions b - a potion of heal wounds {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: + Level 1.9 Dodging + Level 1.4 Stealth + Level 3.8 Spellcasting + Level 0.8 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Nothing appears to happen. A hobgoblin comes into view. It is wielding a club. Okay, then. Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. The goblin barely misses you. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? The goblin hits you. The goblin barely misses you. The goblin closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You see here a +0 hat. Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin barely misses you. You have escaped! #≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈...≈≈≈≈# #≈≈≈.....≈≈≈# #≈≈.......≈≈# #≈≈.......≈≈# #≈≈.......≈≈# #≈....≈≈...≈# #≈...≈≈≈...≈# #≈..≈≈g@≈...# #..≈≈.≈≈≈...# #...g≈≈≈≈...# #..≈≈≈≈≈≈≈.## #.≈≈.≈≈≈.≈..# #### #..≈≈.≈..≈..# ... #...≈.≈.≈≈..# ..### #....≈.≈≈...######...## #..............#...#..# You could see a hobgoblin and a goblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sanvar the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 139 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 3 Dodge: Dodged || 11