Sanvar Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -10, D:1) a +0 club (19, -7, D:1) a +0 robe (20, 18, D:1) a +0 club (20, 24, D:1) a +0 club (24, 2, D:1) a +0 mace (25, 26, D:1) a +0 club (26, 20, D:1) a +0 club (34, -2, D:1) 7 needles of confusion (41, 15, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 14, D:2) a +0 scimitar of flaming (2, 7, D:2) a +0 club (2, 20, D:2) a +0 club (17, 19, D:2) a +0 dagger (22, 22, D:2) a +0 leather armour (31, -2, D:2) a +0 ring mail (38, 23, D:2) a +0 dagger (41, 24, D:2) 3 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -20, D:3) a +0 scale mail a +0 dagger (9, -22, D:3) a +0 club a +0 scale mail (10, 0, D:3) a +0 hand axe (17, 2, D:3) 3 needles of confusion (23, 4, D:3) a +0 hand axe a +0 leather armour (25, 4, D:3) a +0 short sword (26, -16, D:3) 17 poisoned needles (30, -5, D:3) a +0 club (31, -34, D:3) a cursed -3 ring of slaying (52, -7, D:3) 19 poisoned needles Level 4 of the Dungeon [Shop] Yletupp's Magic Scroll Shoppe a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of holy word (90 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) [Shop] Porch's Antique Weapon Shoppe a +1 spear of venom (212 gold) the cursed +1 whip of Equivalence {flame, +Fly rN+ MR- Str+6} (564 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +2 spear of piercing (330 gold) a +0 rapier (80 gold) a +0 falchion (60 gold) a +0 mace (60 gold) a +0 trident (70 gold) a +4 flail (510 gold) a +0 long sword (70 gold) a +3 war axe of chopping (444 gold) a +0 trident (70 gold) a +0 flail (70 gold) a +0 club (20 gold) [Shop] Qiaped's Gadget Shoppe a phial of floods (400 gold) a box of beasts (200 gold) a wand of acid (8/15) (240 gold) a wand of confusion (35/48) (277 gold) a sack of spiders (200 gold) a wand of polymorph (12/24) (140 gold) a fan of gales (400 gold) a wand of lightning (11/15) (150 gold) a wand of enslavement (11/24) (130 gold) a wand of enslavement (10/24) (120 gold) a wand of iceblast (6/15) (100 gold) a lightning rod (4/4) (400 gold) a wand of flame (17/48) (95 gold) a sack of spiders (200 gold) [Shop] Akleodonwo's Assorted Antiques a +0 scale mail (108 gold) a scroll of recharging (256 gold) a +0 ring mail (108 gold) a scroll of fog (54 gold) a potion of degeneration (27 gold) a potion of curing (81 gold) a scroll of identify (54 gold) a scroll of silence (202 gold) a +2 morningstar of crushing (486 gold) a scroll of vulnerability (202 gold) (6, 27, D:4) a +0 club a +0 leather armour (8, -5, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 flail a +0 leather armour (9, -5, D:4) a +0 giant club (12, 22, D:4) a +0 whip (14, -4, D:4) a +0 mace (26, 11, D:4) a +0 ring mail (31, 38, D:4) a +0 short sword (34, 21, D:4) an uncursed amulet of guardian spirit (35, 28, D:4) a cursed -2 falchion (37, -8, D:4) a +0 club (54, -9, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 26 arrows (5, -2, D:5) a +0 trident (7, 0, D:5) 2 arrows (11, 29, D:5) a +0 plate armour (26, 5, D:5) a +0 flail (34, 13, D:5) a +0 rapier (43, -3, D:5) a +0 scythe a +0 robe 32 arrows (43, 6, D:5) a +0 long sword a +0 robe (45, 3, D:5) 14 bolts Level 6 of the Dungeon (0, 0, D:6) a cursed -3 dagger a +0 robe (1, -1, D:6) a +0 hand axe (8, 7, D:6) 22 bolts (12, -7, D:6) a cursed -2 club (12, 6, D:6) a +0 war axe (13, -14, D:6) a +0 trident a +0 ring mail (13, -13, D:6) a +0 club 4 tomahawks (13, -11, D:6) a +0 plate armour a +0 morningstar (16, -9, D:6) a cursed -3 short sword a +0 leather armour (16, 6, D:6) a +0 halberd (23, 16, D:6) a +0 dagger (34, -10, D:6) a +0 robe a +0 whip of venom (35, -9, D:6) a +0 halberd (36, -22, D:6) a +0 pair of gloves (37, -12, D:6) a +0 club (37, -11, D:6) a +0 flail (38, -11, D:6) a +0 scale mail a +0 dagger a +0 falchion (39, -10, D:6) a +0 club (41, -24, D:6) a +0 leather armour (41, -4, D:6) a +0 robe a cursed -3 dagger (41, -1, D:6) a +0 hand axe (42, -5, D:6) a +0 whip (42, 3, D:6) 25 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed +5 spear a +0 robe a +0 flail a +0 robe (0, 1, D:7) a +0 flail a +0 robe (6, -5, D:7) a +0 falchion (13, -5, D:7) a +0 buckler (18, 4, D:7) a cursed +0 club (35, 7, D:7) a +0 flail (36, 10, D:7) a +0 robe (36, 17, D:7) a +0 giant spiked club a throwing net (44, 50, D:7) 11 poisoned needles (51, 18, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +4 long sword a +0 robe a +4 great sword a +0 robe 7 poisoned needles (0, 1, D:8) a cursed +1 battleaxe of freezing a +0 robe (5, -9, D:8) a +0 rapier (7, -7, D:8) a +0 long sword a +0 robe (7, 16, D:8) a cursed +0 mace 5 tomahawks a +0 plate armour (8, 13, D:8) a +0 trident a +0 ring mail (9, 14, D:8) a +0 whip a +0 club (11, 13, D:8) 3 tomahawks (12, 13, D:8) a +0 chain mail a tomahawk (13, 12, D:8) a tomahawk (14, 13, D:8) a +0 leather armour (23, 19, D:8) a +0 giant spiked club (25, 8, D:8) a +0 club (25, 10, D:8) a +0 robe a +0 club (26, 7, D:8) a +0 short sword (27, -5, D:8) a +0 hand axe a +0 scale mail (27, 6, D:8) a +0 rapier a cursed +0 leather armour (27, 8, D:8) a +0 robe a +0 dagger (27, 9, D:8) a +0 whip a +0 leather armour (28, -4, D:8) a +0 trident a +0 chain mail (29, -7, D:8) a +0 club a +0 hunting sling a +0 leather armour (29, -3, D:8) a +0 dagger a +0 leather armour a +0 war axe (29, 3, D:8) 2 tomahawks (34, -7, D:8) a +0 dagger a +0 ring mail (38, -13, D:8) a -2 robe (46, -6, D:8) a cursed -3 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 35, D:9) a +0 robe (1, 14, D:9) a +0 animal skin (5, 21, D:9) a +0 animal skin (7, 20, D:9) a +1 dagger of distortion a +0 robe (10, 35, D:9) a +0 falchion (25, 14, D:9) a +0 whip of flaming a +0 robe (25, 35, D:9) a +5 scimitar a +0 robe (26, 26, D:9) a +0 dire flail a +0 robe (27, 27, D:9) a cursed +2 scimitar a +0 robe (29, 34, D:9) a cursed +0 spear a cursed +0 robe (29, 37, D:9) a cursed +2 falchion a +0 robe (29, 38, D:9) a +0 morningstar a +0 robe a +0 dagger a +0 robe (29, 39, D:9) a +3 scimitar a +0 robe (34, 8, D:9) 7 tomahawks (34, 32, D:9) a +0 dagger a +0 robe (35, 24, D:9) a cursed +0 mace a +0 robe (35, 26, D:9) a +0 morningstar a +0 robe (35, 33, D:9) a +0 leather armour (36, 33, D:9) a +0 dagger a +0 robe (37, 35, D:9) 6 needles of sleeping (38, 3, D:9) a +0 giant club (40, 4, D:9) a +0 short sword (41, 6, D:9) a +0 scale mail (43, 20, D:9) 20 sling bullets (46, 36, D:9) a +0 plate armour a +0 hand axe (51, 35, D:9) a +0 leather armour a +0 flail (53, 34, D:9) 2 arrows (53, 36, D:9) a +0 robe a +0 dagger (54, 8, D:9) a +0 plate armour (54, 34, D:9) 22 sling bullets (55, 38, D:9) 26 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 ring mail a +0 flail (0, 1, D:10) a +1 flail of holy wrath a +0 scale mail 3 needles of confusion (0, 3, D:10) a +0 dire flail a +0 chain mail (0, 6, D:10) a +0 mace a +0 chain mail (0, 18, D:10) a +0 club a +0 scale mail (4, 14, D:10) a +0 ring mail (6, 6, D:10) a cursed -3 dagger a +0 robe (6, 7, D:10) a +0 hand axe a +0 chain mail (6, 8, D:10) a +0 mace a +0 war axe a +0 chain mail (6, 10, D:10) a +0 dagger a +0 robe (8, -1, D:10) a +0 mace (23, 8, D:10) a +0 great sword (25, 21, D:10) 20 sling bullets (26, -6, D:10) a cursed +0 leather armour a +0 dagger a +0 robe (26, -5, D:10) a +0 flail a +0 plate armour (36, 18, D:10) a +0 robe a +2 dagger of venom (37, 18, D:10) a +0 dagger (37, 19, D:10) a +0 leather armour (39, 15, D:10) the +8 quarterstaff of a bailey {crush, Int+8 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (-5). (39, 16, D:10) a wand of flame (8/48) (39, 17, D:10) the +7 battleaxe of the Enemy {protect, Str+2 Int+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your intelligence (+4). (40, 15, D:10) 22 gold pieces (40, 17, D:10) 25 gold pieces (41, 15, D:10) Cuolaf's Guide on Destructive Moulding Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Stone Arrow Conjuration/Earth 3 d - Blade Hands Transmutation 5 e - Spellforged Servitor Conjuration/Summoning 7 (41, 16, D:10) 20 stones (41, 17, D:10) a +2 vampiric scythe (47, -13, D:10) a +0 club a cursed -1 club a +0 short sword (47, 25, D:10) a +0 ring mail (55, 8, D:10) a +4 chain mail (55, 9, D:10) a +0 giant club a +0 giant club (58, 16, D:10) a cursed ring of loudness Level 11 of the Dungeon (0, 0, D:11) 16 arrows (4, -6, D:11) a scroll of immolation Level 1 of the Lair of Beasts (0, 0, Lair:1) a polar bear corpse (0, 1, Lair:1) a polar bear corpse (46, -1, Lair:1) a cursed -3 mace (53, 51, Lair:1) 19 sling bullets (59, 14, Lair:1) a +0 spear