Sapher Level 1 of the Dungeon (0, 0, D:1) 12 stones (43, 8, D:1) 22 bolts (45, 10, D:1) 9 stones (47, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, -4, D:2) 26 bolts (11, 1, D:2) 3 curare-tipped needles (32, 3, D:2) 6 gold pieces (35, -7, D:2) a +0 short sword (37, -9, D:2) a +0 dagger (unseen) (39, -5, D:2) a +0 club (unseen) (41, -4, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (1, -7, D:4) 21 sling bullets (6, 3, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Kiboib's Jewellery Shoppe an uncursed amulet of harm (360 gold) the ring "Forget-Me-Not" {rF+ Str+2} (434 gold) [ring of protection from fire] It affects your strength (+2). It protects you from fire. a cursed ring of teleportation (54 gold) the ring of Scepticism {Wiz rC+ Str+2 Int+6} (729 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your intelligence (+6). It protects you from cold. an uncursed ring of positive energy (240 gold) an uncursed amulet of guardian spirit (360 gold) a +3 ring of strength (188 gold) a cursed -3 ring of protection (24 gold) (0, 0, D:5) a cursed +0 ring mail (5, 5, D:5) a +0 dagger (8, 11, D:5) a +0 robe (22, -4, D:5) a +0 dagger (30, -2, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 3, D:6) 17 gold pieces (2, -4, D:6) 7 needles of sleeping (8, -11, D:6) a ration (16, -12, D:6) a +0 club (17, -11, D:6) a +0 leather armour a +0 flail (17, -9, D:6) a cursed +0 scale mail an orc corpse (20, -7, D:6) a +0 dagger the Ecumenical Temple